Difference between revisions of "WaitWalk"

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(Created page with "= WaitWalk = Pause and resume instructions when the unit with the given ID is finished walking. See Also: {28}WalkTo Event_Instruction_57|{57}Wai...")
 
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= WaitWalk =
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= [[Event_Instruction_29|{29} {{IE_29}}]]  =
 
Pause and resume instructions when the unit with the given ID is finished walking.
 
Pause and resume instructions when the unit with the given ID is finished walking.
  
  
See Also: [[Event_Instruction_28|{28}WalkTo]] [[Event_Instruction_57|{57}WaitFieldObject ★]] [[Event_Instruction_64|{64}WaitRotateUnit ★]] [[Event_Instruction_65|{65}WaitFaceUnit ★]] [[Event_Instruction_6F|{6F}WaitSpriteMove ★]] [[Event_Instruction_80|{80}March]] [[Event_Instruction_E5|{E5}WaitForInstruction]]  
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See Also: [[Event_Instruction_28|{28} {{IE_28}}]] [[Event_Instruction_57|{57} {{IE_57}}]] [[Event_Instruction_64|{64} {{IE_64}}]] [[Event_Instruction_65|{65} {{IE_65}}]] [[Event_Instruction_6F|{6F} {{IE_6F}}]] [[Event_Instruction_80|{80} {{IE_80}}]] [[Event_Instruction_E5|{E5} {{IE_E5}}]]
  
  
== Unit ID : Byte (hex) ==
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{{UnitID}}
ID of the unit specified in the ENTD.
 
  
  
 
== Unknown 1 : Byte (hex) ==
 
== Unknown 1 : Byte (hex) ==
 
Always x00.
 
Always x00.

Revision as of 00:17, 31 December 2013

{29} WaitWalk

Pause and resume instructions when the unit with the given ID is finished walking.


See Also: {28} WalkTo{57} WaitFieldObject{64} WaitRotateUnit{65} WaitRotateAll{6F} WaitSpriteMove{80} March{E5} WaitForInstruction


Unit ID : Byte (hex)

ID of the unit specified in the ENTD.


Unknown 1 : Byte (hex)

Always x00.