Difference between revisions of "WaitWalk"
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(Created page with "= WaitWalk = Pause and resume instructions when the unit with the given ID is finished walking. See Also: {28}WalkTo Event_Instruction_57|{57}Wai...") |
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− | = | + | = [[Event_Instruction_29|{29} {{IE_29}}]] = |
Pause and resume instructions when the unit with the given ID is finished walking. | Pause and resume instructions when the unit with the given ID is finished walking. | ||
− | See Also: [[Event_Instruction_28|{28} | + | See Also: [[Event_Instruction_28|{28} {{IE_28}}]] ― [[Event_Instruction_57|{57} {{IE_57}}]] ― [[Event_Instruction_64|{64} {{IE_64}}]] ― [[Event_Instruction_65|{65} {{IE_65}}]] ― [[Event_Instruction_6F|{6F} {{IE_6F}}]] ― [[Event_Instruction_80|{80} {{IE_80}}]] ― [[Event_Instruction_E5|{E5} {{IE_E5}}]] |
− | + | {{UnitID}} | |
− | |||
== Unknown 1 : Byte (hex) == | == Unknown 1 : Byte (hex) == | ||
Always x00. | Always x00. |
Revision as of 00:17, 31 December 2013
{29} WaitWalk
Pause and resume instructions when the unit with the given ID is finished walking.
See Also: {28} WalkTo ― {57} WaitFieldObject ― {64} WaitRotateUnit ― {65} WaitRotateAll ― {6F} WaitSpriteMove ― {80} March ― {E5} WaitForInstruction
Unit ID : Byte (hex)
ID of the unit specified in the ENTD.
Unknown 1 : Byte (hex)
Always x00.