Template:IE 28 desc

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Makes a unit attempt to walk to a given tile.

If the unit cannot reach destination, it will only enter walking state and not move at all.

Units in events have 3 Jump regardless of equipped or innate abilities using this instruction, but {70} Jump ignores this limit.

WARNING: A unit cannot WalkTo into/over water! However, you can use {70} Jump to counter this problem, and it will work just as well.