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- '''Warning:''' Shishi does not have a save feature; everything is automatically saved on the fly; *Shishi does not currently, and will likely never support this feature. However, yo2 KB (265 words) - 13:15, 2 December 2014
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- [[Category:Shishi Bugs]] Occurs when a graphical file is exported with Shishi as a specific palette, but re-imported with a different palette.237 bytes (34 words) - 19:14, 26 January 2022
- This tool allows you to open BMP (8bit) ONLY, convert them from/to old/new shishi arrangement. And if course it allows you to switch palettes. Before importing in shishi just load the bitmap and click Null palette.473 bytes (81 words) - 02:35, 22 February 2012
- [[Category:Shishi Bugs]]357 bytes (56 words) - 19:15, 26 January 2022
- '''Warning:''' Shishi does not have a save feature; everything is automatically saved on the fly; *Shishi does not currently, and will likely never support this feature. However, yo2 KB (265 words) - 13:15, 2 December 2014
- *[[Shishi Sprite Editor]]: Edits the sprites of the game and other graphics621 bytes (95 words) - 02:18, 13 August 2024
- in ShiShi, respectively, and cycle through their 16 palettes.3 KB (485 words) - 14:11, 23 February 2012
- Related Tools: [[FFTEVGRP]] (Formation Sprite Importer), [[Shishi Sprite Editor]] (Spritesheet Importer), [[Palette Editor]]3 KB (452 words) - 06:16, 23 September 2024
- * '''Shishi Sprite Editor''' (sprite swapping) ...ISO" function in [https://ffhacktics.com/wiki/Talk:Tools#FFTPatcher_Suite Shishi].31 KB (4,469 words) - 22:15, 6 April 2025
- !| Shishi Entry 10 KB (1,675 words) - 10:15, 1 September 2021
- [[Effects|Effect Images]] can be found within [[Shishi Sprite Editor]]'s more recent versions, in the Other images tab.17 KB (2,901 words) - 11:54, 21 May 2025