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{6A} EditBGSound


Edits a currently playing Background sound.

See Also: {21} SoundEffect{22} SwitchTrack{6B} BGSound

Sound ID : Byte (hex)

Plays the background sound from a list (*=loop/continous):

Echo : Byte (signed)

Strength and duration of the echo effect.

Volume : Byte (signed)

Volume based on original level of the sound.

Unknown 1 : Byte (hex)

  • x00 = Sharp ending?
  • x01 = Smoother ending?

Unknown 2 : Byte (unsigned)

Editing this value doesn't seem to make a difference.