Event Instruction 6A

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{6A} EditBGSound

EditBGSound(xSD,+VOL,+ECH,x00,x??)

Edits a currently playing Background sound.


See Also: {21} Sound{22} Music{6B} BGSound


Sound ID : Byte (hex)

Plays the background sound from a list (*=loop/continous):


Echo : Byte (signed)

Strength and duration of the echo effect.


Volume : Byte (signed)

Volume based on original level of the sound.


Unknown 1 : Byte (hex)

  • x00 = Sharp ending?
  • x01 = Smoother ending?


Unknown 2 : Byte (unsigned)

Editing this value doesn't seem to make a difference.