Toggle between the first and second song assigned in ATTACK.OUT for the scenario.
x01 : Byte (hex)
Volume : Byte (signed)
Volume based on original level of the song.
- -127 : 100% volume
- +000 : 0% volume
- +063 : 50% volume
- +127 : 100% volume
Time needed to reach new volume : Byte (unsigned)
Creates a linear effect for volume depending on the set value for a determined period of time. Volume will raise progressively until it reaches desired level.
Time is in frames; or 1/60 of seconds:
- 060 = 1,00 second
- 090 = 1,50 seconds
- 240 = 4,00 seconds