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Showing below up to 50 results in range #951 to #1,000.
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- Movement modifiers Table (4 links)
- Process Expiring Statuses (4 links)
- Store mimicking misc data, existence/entd checks (4 links)
- Get WD (4 links)
- JOBSTTS.OUT Get generic job index (4 links)
- Remove Ability Menu (4 links)
- Call palette routine 5 (4 links)
- Strike/Lunge Routine (4 links)
- Monster Skill check (4 links)
- 36 +PA (Y) (4 links)
- Default to base job if not generic job (4 links)
- Status Setting/Checking + Equip/R/S/M Stats Prep 2 (4 links)
- 3E Dmg (TarCurHP-1) (4 links)
- Return Various Tile Data (4 links)
- Find Peril Most Unit (00198b04) (4 links)
- Animations (4 links)
- See if any unit decided to use an ability (4 links)
- Store Reaction/Proc ID and Target (4 links)
- 0x14a6cc (4 links)
- Check Vert Tolerance and if Tiles can be Chosen (4 links)
- Event Instruction 3E (4 links)
- OPEN.BIN Build New File-to-open header (4 links)
- Event Instruction 98 (4 links)
- Check if Status Should/Can be Added (4 links)
- 001a3d30 - 001a3ffc (4 links)
- 0006d598 - 0006d798 (4 links)
- Calculate Learned Abilities (4 links)
- 0012e198 - 0012e240 (4 links)
- Template:IE 72 (4 links)
- Calculate Unit's R/S/M (4 links)
- Knockback 2 (4 links)
- E02 LoadClut2 (4 links)
- Event Instruction B7 (4 links)
- Event Instruction 68 (4 links)
- Steal Routine (4 links)
- Play Tune (4 links)
- Call Bow Hardcoding routine Copy (4 links)
- 0006933c - 000693f0 (4 links)
- Routine used in formula 2B (4 links)
- Event Instruction 78 (4 links)
- 0x44a34 (4 links)
- Get some Spritesheet data address (4 links)
- Random Process (4 links)
- Addque2 (4 links)
- Handle Menu Action (4 links)
- CloseEvent (4 links)
- 0002228c - 00022b94 (4 links)
- Dance abilities (4 links)
- Build & Draw Squaresoft Logo (4 links)
- World Map Script 0x20 (4 links)