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Messages - 3lric

3601
http://ffhacktics.com/smf/index.php?topic=7128.0

Thats on the first page of the tutorials and learning section bro, make sure to look around in the
help section and other sections a bit as many questions you have will likely be answered in them,
not that i mind helping, but it might save yourself some time.
3602
Help! / Re: I have a few modding questions ...
March 05, 2012, 03:43:11 pm
Quote from: Tony75 on March 04, 2012, 08:22:45 pm
2  What would be a fair chapter 4 Ramza build it always bothered me that his default job sucked and was no better than a squire .


umm.. to be fair Chap 4 Ramza is much much better then a normal Squire..
3603
Spriting / Re: Portrait reference sheet
March 05, 2012, 02:48:55 am
I like the little updated thing in the bottom left of the picture  :mrgreen: very nice touch
3604
Help! / Re: Trouble with FFTorgASM
March 04, 2012, 05:18:40 pm
are all the correct " being used? my issue was those and a bunch of L's that weren't capitalized
3605
Help! / Re: Trouble with FFTorgASM
March 04, 2012, 04:51:09 pm
the issue itself may lay within Raven's Workbooks, I've also had issues with them not being read in orgASM.

You might try making sure all letters that should be capitalized in the .xml (when compared to ones on other lines) are capital. as well as making sure the correct " are being used.

This solved the issue for me atleast.
3606
Spriting / Re: Portrait reference sheet
March 04, 2012, 04:29:05 pm
Quote from: Jon on March 04, 2012, 03:45:48 pm
I'm pretty sure Lijj got all the FFTEVGRP ones


If that were true then the ones i gave him earlier would've already been there :P

Some of the ones in EVGRP can't be seen without the Japanese version of EVGRP
Since the older version we have here only allows you to look at the WLDFACE for formation sprites,
this doesn't include the EVTFACE, which is included in the Japanese version.

Quote from: Jon on March 04, 2012, 03:45:48 pm
Edit: In the bottom left, is that Sephiroth with darker hair?


It's Elmdor's brother from IA
3607
Spriting / Re: Portrait reference sheet
March 04, 2012, 03:29:01 pm
This is awesome Lijj.

I will see if i can find any others in the WLDFACE and EVTFACE that you don't have on here yet
3608
Awesome Song

3609
Recruitment / Re: Bonus.bin editor needed for PW!
March 04, 2012, 01:39:35 pm
Very nice job Celdia. Maybe one day i can figure out how to do these too :P
3610
Help! / Re: Replacing maps with attack.out
March 04, 2012, 12:53:23 pm
Quote from: Kokojo on March 04, 2012, 12:51:56 pm
False! Attack.out changes are done IF they are at least 1 event away from the event that's changed.


O.o that hasn't been the case for me :/

tho maybe i just suck
3611
unfortunately no :/ i mean tachnically i believe you could replace 1 of them and give it a specific sprite, but the issue is Rad himself, since he's not a special unit, he changes appearance if you where to change a job. so he would actually need to be a special unit AFAIK
3612
Help! / Re: Sprite editor help !!!
March 04, 2012, 12:05:43 pm
Not a problem man, I had many many questions at first as well, so never hesitate to ask  :mrgreen:
3613
Help! / Re: Sprite editor help !!!
March 03, 2012, 10:39:38 pm
Yea you take a screeshot with print screen and also export the sprite, reason being is you will paste the screenshot in somehting like Graphics Gale, and you will cut and paste the sprite standing frame and the portrait from here.

As for the one you exported, you will use that to copy the palette to the image you exported from EVGRP  :mrgreen:
3614
Help! / Re: Sprite editor help !!!
March 03, 2012, 10:29:12 pm
to do that you would need to change the Uribo sprite to Type 1 on SHP and SEQ then replace it with her sprite. (you would also need to make sure she has 3 palettes)

Then you would also need to edit all three palette versions of her in EVGRP since monsters have all 3, then finally you would need to go to the ENTD section of FFTP

and change all instances of Uribo to Miluda and make her human instead of monster.

That is, if I'm reading your question correctly :P
3615
Help! / Re: Sprite editor help !!!
March 03, 2012, 10:02:42 pm
Miluda uses a generic sprite with a EVTFACE, so there is no way to change her specifically, but you can put her over a different sprite if you choose to do so :P
3616
Help! / Re: Sprite editor help !!!
March 03, 2012, 09:50:43 pm
it's a 7z file. You need either 7z or Winrar to unzip it :P

I just downloaded it and it works fine
3617
Help! / Re: Sprite editor help !!!
March 03, 2012, 09:41:07 pm
All you do is open Shishi and then load the iso/bin/img and it will ask if you want to restructure. That's what i mean by expanding

and next time maybe just edit your lat post so you don't have like 3 in a few :P

Make sure you are using the Shishi from this pack:

http://ffhacktics.com/downloads.php?id=1
3618
3619
Help! / Re: Sprite editor help !!!
March 03, 2012, 09:26:01 pm
Did you expand the iso with Shishi before applying any patches?

Are you using Shishi .478 from the pack on the main page?

I use .img no problem. But if you didnt restructure your iso before applying a patch this can cause an issue.

What exactly is the error? can you post a screencap?

EDIT: Also.. just out of curiousity.. you did close CDMage before trying to open the .img in Shishi right??
Your .img needs to not already be in use when you try to open it in Shishi or FFTP
3620
Thanx Taichii, I declare this the final version, so no worries about me asking you to fix it again in a couple days :D

Also, Only 2 more battle events to go and the event portion of Chapter 1 will be complete, then we move onto attack.out \o/