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Topics - cowcow96

1
I dont know what this is but I copied this ability Aim from JOT5 to my own work and when I use this in game with Charge nothing happens so I made this ability available on the "Basik Skill" skill set and there it works. I have to say that all was 100% working once but when I delete my ISO and made a new one and tried to do this, it dont work now. I tried other abilities and they dont work 2 but only when I use them with "Charge". At other skill sets I can use all abilities so I think this skill set has an ASM Hack or something similar. Elric or Jumza told me that they used an ASM Hack for Squire skill set "Basic Skill" in JOT5 so he can only use charge 1,2,3,4.....( If I am false correct me) and the archer can use all abilities. Its the opposite of my problem so I am asking how to solve this? 
2
Hey I wanted to know how to make Quest people playable. I found an option at FFTPatcher in ENTD "Control" I thought this make the person/monster playable but nothing happend.
3
Can someone explain me what this mean? Why are there so many of Mandalia Plains North, I only fight against the Monster in Mandalia Plains North 1 i think because I never fight against a black chocobo at Mandalia Plains. There are some different points you start at begin of fight but I dont know what all of this mean. I want to edit them and I am confused which I have to edit.
4
Hello again, I liked that ability much and wanted to add this to my own FFT but ingame I only get Mp, not Reraise status and the animations you set "Bio 3" is the one which appear when I use it and not the one which I get on FFT JOT5. So I dont know what to do maybe you have an ASM Hack. If you used ASM could you maybe send me the code for it? This would be nice.
5
PSX FFT Hacking / ASM Hack what to do with this??
June 08, 2013, 03:48:14 pm
Can someone tell me what I have to do with this ASM Hack:

<Patch name="Poison and Regen">
<Description>Poison and Regen affect both HP and MP</Description>
<Location file="BATTLE_BIN" offset="1267C8">
E8FFBD27
1000B0AF
1400BFAF
9136060C
21808000
13004014
21100000
8136060C
21200002
5B000392
00000000
80006230
03004010
00000000
3944050C
00000000
40006230
03004010
00000000
4344050C
00000000
1980023C
902D428C
00000000
25004290
1400BF8F
1000B08F
1800BD27
0800E003
00000000
</Location>
<Location file="BATTLE_BIN" offset="EA0E4">
2A000296
2E000396
C2100200
C2180300
900102A6
940103A6
A0000234
B10102A2
0800E003
00000000
2A000296
2E000396
C2100200
C2180300
920102A6
960103A6
50000234
B10102A2
0800E003
00000000
</Location>
</Patch>


For the ones who are interested what this change, it change the effect of Regen. With this ASM, Regen restore HP AND MP but it is not compatible with many other ASM Hacks so use it on your own risk!!
6
I am confused how to fix misaligned sprites. In my game i have two misaligned types of sprites. 1. All colors are correct but the charakter has no arms when he use "Attack" ( i replaced Ramza chapter 1 with the march sprite and they have the same types) 2. In the scene where Wiegraf kills Fencer and Ramza and co. help the Marquis, Fencer sprite which I replaced by The Guardian skin from this site is missligned but only when he gets killed and he    move/attack wiegraf. Im not sure if they have another type but this is not the only one problem with this sort of misaligned sprite in game for me. Pls help me with it I want to fix this.
7
When I add abilities to Basic Skill set, in game when I use them the charakters do nothing and skip it after I used the ability I cant attack again so it is a regular attack but without any animations damage etc.. I tried to make a normal ability for squire of Bolt 3. A weapon slash which break the enemies legs but nothing happen when I use this ability. Pls help me guys and girls
8
The music off my Final Fantasy Tactics ISO is misalinged and I heard everytime my own music but now I want to play it with the game music but its squeaky.
9
I try to copy the dark knight class from FFT WOTL to FFT and the ability Shadowblade/Sanguine Sword have the formula 65 << Sanguine Sword >> and in FFT the formula 65 has no name.  So is it the same only with no name  or is the forumula 65 in FFT useless? I know the FFT formula for the attack its the same like Night Sword but are all formula in FFT with no name useless?
10
Help! / FFTPatcher Effect 128,129,....
May 31, 2013, 04:25:22 am
What is if I use one of the effect which have no name? do they have no animation or why do they have no name? And if they have an animation is there a video where I can see all animations or something like that? It would take a long time to  try every effect in game.
11
PSX FFT Hacking / FFTPatcher formula X and Y??
May 30, 2013, 01:39:53 pm
I have a question about X and Y. What influences the number of these? For example I have the formula 2D Dmg_(PA*(WP+Y)) PE and what is different if I set X:0 and Y:20 or X:0 and X:96?
12
Help! / Create a PPF file
May 30, 2013, 09:08:44 am
How do I create a PPF file and what do I need? I need this because this fix the problem of the sprites if they are misaligned.

Quote from Kagebunji
How to fix it:
-get a completely clean ISO file from the net.(IIRC, I got mine from ********** Mod Edit: Can't say where you can get Iso's from!)
-make sure you DON'T extend ISO in ShiShi before patching it, cause that will screw the allignment.
-use PPF-O-Matic to patch the ISO.

Basiclly, all you need to do is download an ISO, don't mess with it in SHiShi etc., and just use PPF-O-Matic to patch the ISO. Once you patched it, THEN you can open it in ShiShi and view the stuff.
13
Help! / type 1 & 2??
May 27, 2013, 05:28:57 pm
can someone tell me the differences between Type 1 & 2 sprites? i searched here in forums but didnt found anything explaining it.
14
Help! / Replacing Weapons palette and graphic ID
May 27, 2013, 12:54:14 pm
What went wrong? I changed the palette and Graphic ID number and ingame the weapons looked how I want only in the inventory but in battle they look like before or they have a different palette/graphic ID I didnt want and I am sure I didnt made any mistakes.
15
Help! / Regen HP+MP JOT5
May 26, 2013, 01:30:49 pm
I want to edit Regen, that when I use it HP and MP increase. I watched the code of the JOT5 Regen with FFTPatcher and copied it but in-game there only appear a blue number for HP but not a green Number for MP. What I have to do?
16
Help! / FFTac Text Editor Open.LZW error
May 25, 2013, 10:29:00 am
Hello again, I know to fix this error I have to delete this japanese written text and I did it but i still get this error when i add or change text in all sections. What I have to do or do I have to much text in all sections?
17
Help! / FFTPatcher copy abilities?
May 24, 2013, 07:13:02 pm
Is it possible to patch an ISO only with the abilities or maybe to clone and paste it like the classes but to anther ISO?
18
Hello community, I have again a question. Everytime i restructure the ISO at ShiShi, it has errors in file system when I want to open it with CDMage. What does this restructure do, because i see no changes with the sprites and if i dont restructure everything is fine with all files and ingame sprites. Someone in this forums said that you have to restructure but i dont do it and everything is fine.
19
Help! / How can a Mime wear weapons/armors?
May 19, 2013, 11:27:42 am
In FFTPatcher, I activated the weapon armor etc. box in the Mime class. Also i give it a new skill set. But in-game i can´t wear Items and don´t edit the skills like in Final Fantasy Vanilla.