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Quote from: Mr. Misplays on October 18, 2021, 04:19:03 amPressing Select to bring up the help menu during certain segments of the sound novels can lock the game's controls after returning to the Brave Story.
The sound effect will play as if a help menu was brought up, but no message appears nor does the game pause for it. After exiting the novel, the Brave Story menu turns dark blue as if the game thinks that a help message is currently being displayed.
At this point the only thing you can do is replay the novel you're currently on, but the Select button becomes disabled for all future playthroughs. You can also back out of the screen that allows you to play the novel, but that will lock the player in place like shown in the picture and the only way out is to reset the game.
For Diary of Nanai, this can happen when pressing Select during Nanai Valencia's segment at the beginning as well as the very last page of text in the ending.
For Wyuvle, this can happen in a lot of pages, most notably during the true ending. Most common factors of this bug occurring in this novel are during pages with giant walls of text and where the tabs for the Square button to scroll and the Start button to pause on the bottom corners don't display.
I've found no issues currently with the M-Fiction Novel.
This was done on 2.021 using pSX and Duckstation. The only ASM applied was Xifanie's smart encounters.
Quote from: Amici on October 15, 2021, 07:41:55 pmHi there, I'm trying to build my own ISO of TLW 2.021 (to put in my own edits of Ramza's skills). According to the tutorial, by using Shishi 0.493 B7, there should be no need to expand the ISO.
However, when I tried to insert Bremondt's sprite (Sprite>Import BMP...), I am met with this error:
What am I doing wrong? I am using a BIN/CUE of FFT (with file size 541 315 152 bytes). I used the ShishiSpriteEditor.exe in /6. TLW ASM (Patch Last)/ASM (FFTP .493 B7)/. I was able to properly insert Aliste's sprite, then changed both SHP and SEQ to TYPE1. I proceeded with 3B - Bremondt Type 2.bmp, then I got the above-mentioned error.
Also, according to the instructions here: https://i.imgur.com/o12AYZy.jpg
I should use FFTPatcher 492 to patch only DATA xml. And yet, the included folder in the Resources download are only version 493 B7 and 482. The exact folder name inside the The Lion War 2.021 Resources.7z I downloaded is /6. TLW ASM (Patch Last)/DATA (FFTP .482)/. Is this just a typo? Apologies for being "neurotic" about the instructions, I am trying to follow the instructions to the letter but I am confused by some of the inconsistencies and errors I have encountered, since there's no mention of this in the tutorial.
Quote from: DERIDEX120 on October 14, 2021, 06:18:58 pmSlot 0165- the first blank slot just after "parasite." Weapon strike is un-checked. looking at it, physical and magic attack boxes are also unchecked. I compared to the archer's charge abilities as thats the only set I can recall that uses the squatting sprite, but they seem to be coded differently. I'm beginning to think I'll have to settle for the punching effect or the raised arms sprite used by spells.
Quote from: nitwit on October 04, 2021, 05:21:38 amMy PSP seems to dedicate an entire virtual memory card to each game, how would that work with mods of the same game? Save in different slots and don't get confused (unless you want to have an impromptu randomization session)?
Quote from: Virgo on October 10, 2021, 07:22:57 amThe config files in the EasyVent Editor 2.1 is outdated. So, though it works fine with vanilla, you won't be able to properly decompile and compile events in TLW that uses upgraded instructions from Xifanie. Before it's updated, this problem can be solved by replacing 2 CONFIG.INI files in EasyVent folders with the one from this archive https://ffhacktics.com/wiki/File:Event_Instructions_Upgrade_v1.371.zip and deleting Event Instruction List folder in EasyVent Editor/Resources/Source Files.
Quote from: Krisbr99 on October 07, 2021, 02:04:35 amcould someone please explain to me what is the difference between these two versions that are available for download
2.02 and 2.021?
Quote from: Virgo on October 04, 2021, 08:53:17 amSo, TLWotL will be the same as TLW, the only difference is zodiac calendar and psp translation?
Quote from: RetroTypes on October 01, 2021, 02:36:25 pmNot that I want to discourage you from your project, but Elric is planning to release TLWotL soon, which is TLW (almost all WotL content put into the psx version) with WotL text in most (all?) places. With TLW 2.02 and those resources having been released, TLWotL will probably come out within a week or two, and will be exactly what you're aiming for.
|Chocobo Defense||Chapter 1 - After Family Meeting|
|Chicken Race||Chapter 2 - Start|
|Treasure Hunt||Chapter 2 - Start|
|Teioh||Chapter 2 - After Zaland|
|Lost Heirloom||Chapter 2 - After Goug|
|The Fete||Chapter 3 - Start|
|Desert Minefield||Chapter 3 - After Underground Book Strorage|
|Littering||Chapter 3 - After Rescue Rafa|
|Shades of the Past||Chapter 4 - Start|
|The Shrine Knights||Chapter 4 - After Rescue Orlandu|
|All-Star Melee||Chapter 4 - Before Final Battle Series|
|The Guarded Temple||Activated in New Game +|
|Nightmares||Activated in New Game +|
|Brave Story||Activated in New Game +|
|An Ill Wind||Activated in New Game +|
|Mirror Match||Activated in New Game +|
|Of Vagrants||Activated in New Game +|
Quote from: CyberMajin777 on September 14, 2021, 12:23:39 pmI was only using FFT Patcher, it appears that combining two mods can result in problems like this (Valeria + QOL WOTL). I just ended up downloading Valeria 2.3, which is awesome by the way. Thanks for your answer though.