BlockStart

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Revision as of 15:29, 22 April 2019 by Nyzer (talk | contribs) (Added links to BlockLoop)
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{2A} BlockStart

BlockStart()

A block is a portion of the event played in a separate process.

When the game finds a block, it will start executing it and will also resume the event whatever there is after the block at the same time.


See Also: {2B} BlockEnd{2F} BlockLoop


Only a few select instructions work in Blocks: