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Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.

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Messages - Elric

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You should be able to do this by simply editing the worldmap conditions

Questions are fine lol. And that thing is babus, a reference to FFTA

Journey of the Five Ch.1 / Re: Chapter 2 Progress Log
« on: January 17, 2018, 08:28:25 AM »
I'm SO excited more content is coming. This is really all non-profit??? Like, no patreon or paypal link or anything? I mean, I'd support this like it was a typical game...just saying...

Also, I saw a mention of rushing the content out because of work schedule and all (It's insane this is just a side gig). I'd vote for you (and whoever else is involved, I'm new here) taking your time. Take it easy if need be...

Lol thank you. And no, we don't accept donations of any kind. But feel free to donate to a charity on our behalf :)

FFT: Complete / Re: Tester's Report: Text
« on: January 15, 2018, 12:37:27 PM »
Sorry for necroposting. I have some questions.
1.Ability quote always goes away right after the last letter pops up, so I can't read the whole text. I wonder if anyone know how to fix this.
2.It is not like this in FFT vanilla, right? I kinda remember that ability quote will not go away if I did not press O.

Sorry about my English that might make you confuse and thank you too. :D

Correct, because they made it close on its own, without testing to see how it looked in game lol. They needed to put delays in there and didnt :P

New Project Ideas / Re: FFT: Return to Ivalice patch
« on: January 14, 2018, 08:48:22 PM »
Have you already implemented these changes or this is just what you are planning to do?

Help! / Re: Which Near-Vanilla Rebalance to Use?
« on: January 12, 2018, 11:49:44 PM »
I'm moving this to the help section. This section is for completed mods, or threads concerning them


Help! / Re: just returned sprite help pls
« on: January 05, 2018, 02:33:42 PM »
okay thanks bossman ill look into EVSP 2.0 as far as event editing any idea what id need? I think I have what I need aside from the small things like map editor and cosmetic things like that
yeah I noticed that about shishi, but I like to sometimes add custom formation sprites like this

EVSP 2.0, Attack.out Editor, AOSE, And the Event Instructions Wiki are what you need for event editing. You'll also need the attack.out and worldmap spreadsheets if you wish to do anything custom.

Sorry for the late response, was busy during the holidays

Journey of the Five Ch.1 / Re: Chapter 2 Progress Log
« on: December 27, 2017, 01:27:30 AM »
I don't play FF12. Also sprites don't exist for those, otherwise I probably would have shimmied them into TLW somewhere lol

Help! / Re: just returned sprite help pls
« on: December 24, 2017, 07:39:44 PM »
You don't really need EVGRP though anymore, as you can do the unit images in shishi now afaik.

Should prolly add EVSP 2.0 to that list

Help! / Re: Trying to gimmick the ENTD sprite limit vs Emulators
« on: December 24, 2017, 07:38:09 PM »
Edit: Something wrong with me? can't find the Mark as Solved button.

I got you

Spriting / Re: 1 sprite location?
« on: December 23, 2017, 01:14:26 AM »
Only about a million

Journey of the Five Ch.1 / Re: Chapter 2 Progress Log
« on: December 20, 2017, 11:43:49 AM »
Next release will be the retooled ch1 with a buttload of new content included, including ch2.

Nyzer has a better post regarding this stuff that he emailed me for approval before posting. So I will let him post that instead of droning on. Yes the OP is out of date. I should make a new one

Spam / Re: lol respect
« on: December 16, 2017, 12:35:43 AM »
Why resurrect this. Not a single one of these people is even around anymore... The thread was last posted in over 8 years ago.

Recruitment / Re: WANTED: FFTA Modders
« on: December 09, 2017, 03:37:45 PM »
Well I wanted some hex editors for some ability renaming and ability modders for some questions and editing

In case this hadn't crossed your mind. Modders are all people who want things too. Generally to work on their own stuff that interests them. Generally we do not just start PMing people to make their ideas for them. That's not really fun for us.

Your best bet is to learn to do those things yourself. This section is for people actively working on a projec, looking for help, but you've given no indication that you are working on anything or what you yourself would be contributing to the project aside from asking other people to do it for you

The Lounge / Re: FFH Community Picture Gallery
« on: December 06, 2017, 11:37:54 PM »
Whoa, why is Batman about to punch that little girl? That doesn't seem very herolike to me

Help! / Re: Emulating on Android?
« on: December 02, 2017, 07:20:21 PM »
If the slowdown actually exists and you arent just remembering it faster than it actually is in the PSX version, then it is indeed hardware.

I've been playing and testing FFT mods on my phones for years now (galaxy S3, all the way to S7 Edge) on FPse as well as ePSXe. No issues whatsoever.

EDIT: Can't help with your specs, as this isn't a site that deals in phone hardware and I've never even heard of the one you mentioned above.

The Lounge / Re: FFH Community Picture Gallery
« on: November 30, 2017, 10:26:30 AM »
Your link don't work bruh

It was because you were posting in a couple different threads in a short time, more than one of which hadn't been posted in in many years. This is necro bumping.

While I understand that some threads may contain information that seems relevant to your current question. If you noticed it hasn't been posted in in over a year, (or 5) it's better to just make a new topic rather than bringing back an old one. Not only because the people who originally posted in said thread, are likely not even on the site anymore, but because in the last few years many changes and additions have been made to the tools we have available here on the site, much of that info is very outdated. It's much easier to help with questions and troubleshooting when everyone is on the same page with the resources available.

You received the warning for excessive necrobumping, this was explained in the notification you were sent.

Tails_Doll_Prower    December 20, 2016, 08:30:12 PM    
Necrobumping   +15

Warning points decrease one per day, so it would have been gone by janurary 4th of 2017.

Don't do it again and you have nothing to worry about...

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