I guess a better question would be why it would need to be?
Whenever you change something in FFTP you have to restart the game completely,
However when you edit a event and import the TEST.EVT you can load a savestate right before the event starts..
I can't see putting it into FFTP as anything more then a headache to use.
Whenever you change something in FFTP you have to restart the game completely,
However when you edit a event and import the TEST.EVT you can load a savestate right before the event starts..
I can't see putting it into FFTP as anything more then a headache to use.