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{C2} UnitAddress


Searches for the given Unit ID or Character Identity and returns the address to alter its stats. Returns 0 if no unit matched.

See Battle Stats to see what you can edit.

See also: {C1} LoadAddress{C3} WorldUnitAddress{C4} SaveAddress

Unit ID : Byte (hex)

ID of the unit specified in the ENTD.

Variable : Byte (hex)

ID of the Variable to hold the unit's address.

Warning: Only x00-x7F (words) are valid with this instruction!

Click here for the list of Variables