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{44} Draw


Draws a loaded unit that is currently not being displayed.

See Also: {3D} RemoveUnit{46} Erase{5F} WarpUnit{98} TeleportIn

Unit ID : Byte (hex)

ID of the unit specified in the ENTD.

x00 : Byte (hex)

This value is always set to x00 in the original game; it probably doesn't have a function.