From Final Fantasy Hacktics Wiki
Jump to navigation Jump to search

{97} ResetPalette


Resets the palette color of a unit to its original state.

See also: {11} UnitAnim{7F} EVTCHRPalette

Unit ID : Byte (hex)

ID of the unit specified in the ENTD.

x00 : Byte (hex)

This value is always set to x00 in the original game; it probably doesn't have a function.