- RAM location: 8005ebf0.
- Section contains data for all 0x200 (512) Abilities.
- Data length per Ability is 0x08 (8) bytes.
- Additional data for specific ability types exist in their own sections, noted below.
- In FFTPatcher, these are at the top of the ability editor.
- Related page: Abilities
0x00 - JP Cost
0x02 - Chance to Learn
0x03 - Misc. flags & ability type (nibble)
0xX0 - Misc. Flags
0x80 - Learn with JP (off = can't learn with JP)
0x40 - Display Ability Name
0x20 - Learn on Hit
0x10 - ?
0x0X - Ability Type
0x09 - Movement
0x08 - Support
0x07 - Reaction
0x06 - Math
0x05 - Aim
0x04 - Jumping
0x03 - Throwing
0x02 - Item
0x01 - Normal
0x00 - None
0x04 - AI Behavior Flags 1
0x80 - HP
0x40 - MP
0x20 - Cancel Status
0x10 - Add Status
0x08 - Stats
0x04 - Unequip
0x02 - Target Enemies
0x01 - Target Allies
0x05 - AI Behavior Flags 2
0x80 - Target map
0x40 - Reflectable
0x20 - Undead Reverse
0x10 - Check CT/Target
0x08 - Random Hits
0x04 - Affected by Faith
0x02 - Evadeable
0x01 - Silence (on = affected by silence)
0x06 - AI Behavior Flags 3
0x80 - Arced (bow)
0x40 - Stop at obstacle
0x20 - Linear Attack
0x10 - Non-Spear attack
0x08 - 3 dir. melee
0x04 - 3 dir. ranged
0x02 - Magical attack
0x01 - Physical attack
0x07 - AI Behavior Flags 4?
0x80 - Usable by AI
0x40 - Only hits allies/self
0x20 - Only hits enemies
0x10 -
0x08 - Requires monster skill? (point?)
0x04 - Use weapon range
0x02 -
0x01 - Evade with motion
Related Data:
8005ebf0 - Ability Data - (0x8 bytes each)
8005fbf0 - Ability Secondary Data: Default Abilities - 0x000 to 0x16F (0xE bytes each)
80061010 - Ability Secondary Data: Item Abilities - 0x170 to 0x17D (0x1 bytes each)
80061020 - Ability Secondary Data: Throw Abilities - 0x17E to 0x189 (0x1 bytes each)
8006102c - Ability Secondary Data: Jump Abilities - 0x18a to 0x195 (0x2 bytes each)
80061044 - Ability Secondary Data: Charge Abilities - 0x196 to 0x19D (0x2 bytes each)
80061054 - Ability Secondary Data: Math Abilities - 0x19E to 0x1A5 (0x1 bytes each)
8006105c - Ability Secondary Data: RSM Abilities - 0x1A6 to 0x1FF (0x1 bytes each)
See also