BGSound

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{6B} BGSound

Plays the indexed background sound effect.


See Also: {21} SoundEffect{22} SwitchTrack


Sound ID : Byte (hex)

Plays the background sound from a list (*=loop/continous):


Volume : Byte (signed)

Volume based on original level of the sound.


Echo : Byte (signed)

Strength and duration of the echo effect.


Don't kill BG sounds : Byte (hex)

  • x00 = will kill any currently playing background sounds
  • x01 = will play assigned sound over the ones already playing


Time needed to reach maximum volume : Byte (unsigned)

Creates a linear effect for volume depending on the set value for a determined period of time. Volume will raise progressively until it reaches desired level. Time is in 1/60 of seconds:

  • 060 = 1 second
  • 090 = 1,5 seconds
  • 200 = 3,33 seconds