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Showing below up to 50 results in range #751 to #800.

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  1. Event Instruction 9C‏‎ (5 links)
  2. Store Projection plane distance in GTE‏‎ (5 links)
  3. ATTACK.OUT Prepare Formation Sprites‏‎ (5 links)
  4. Elemental Absorb/Status‏‎ (5 links)
  5. FFTPatcher Suite‏‎ (5 links)
  6. Battle Message Display‏‎ (5 links)
  7. Elemental ability loading‏‎ (5 links)
  8. Equipment Evasion Setting (Physical)‏‎ (5 links)
  9. Weapon Element Strengthen‏‎ (5 links)
  10. 000699f4 - 00069af4‏‎ (5 links)
  11. Text Character Handling (including special characters)‏‎ (5 links)
  12. Transfer Byte Values‏‎ (5 links)
  13. 52 Dmg (CasMaxHP-CasCurHP) 100% Add Status Caster in AoE: DmgSelf (CasCurHP)‏‎ (5 links)
  14. Main Reaction Routine - performs ability effects‏‎ (5 links)
  15. Store Name and data of unit selected by cursor‏‎ (5 links)
  16. Change Clear Pad‏‎ (5 links)
  17. Image loading setup (0x14a834)‏‎ (5 links)
  18. Check Battle Outcome‏‎ (5 links)
  19. 0012dd58 - 0012dd68‏‎ (5 links)
  20. Get Existent Battle Unit Pointer‏‎ (5 links)
  21. Some targetability setting‏‎ (5 links)
  22. 00139bec - 0013aed8‏‎ (5 links)
  23. Bow Arrow Secondary Effect‏‎ (5 links)
  24. ? 0x692bc‏‎ (5 links)
  25. Calculate Accuracy for Physical‏‎ (5 links)
  26. World Map Script 0x28‏‎ (5 links)
  27. Spread Move to West Preset‏‎ (5 links)
  28. Store Halfword‏‎ (5 links)
  29. Apply Elemental‏‎ (5 links)
  30. FlushCache‏‎ (5 links)
  31. 000f3718 - 000f4ac8‏‎ (5 links)
  32. Event Instruction 43‏‎ (5 links)
  33. X/Y Data Gathering for Attacks?‏‎ (5 links)
  34. Player Skill Set‏‎ (5 links)
  35. Event Instruction 9D‏‎ (5 links)
  36. JOBSTTS.OUT Create Ability List‏‎ (5 links)
  37. 1B DmgMP (MA+Y)% Hit F(X)%‏‎ (5 links)
  38. Event Instruction B4‏‎ (5 links)
  39. 000711a4 - 000712d4‏‎ (5 links)
  40. Monster Skill check prep‏‎ (5 links)
  41. 001231cc - 00123284‏‎ (5 links)
  42. Text Format String Fetching‏‎ (5 links)
  43. 0006a7c0 - 0006aa7c‏‎ (5 links)
  44. Can Unit equip Item ID‏‎ (5 links)
  45. User:EnderC‏‎ (5 links)
  46. Weapon Range‏‎ (4 links)
  47. Set spreading Tile X and Y coordinates‏‎ (4 links)
  48. Calculate Available RAM Address‏‎ (4 links)
  49. Dark/Confuse Caclulation‏‎ (4 links)
  50. Set thrown item graphic/palette‏‎ (4 links)

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