Pages with the most revisions

Jump to navigation Jump to search

Showing below up to 50 results in range #601 to #650.

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)

  1. Set evade special effects based on Evade Type‏‎ (5 revisions)
  2. Build Image Data for Now Loading message‏‎ (5 revisions)
  3. Invert Target Priority (0019630c)‏‎ (5 revisions)
  4. Calculate MP% damage‏‎ (5 revisions)
  5. Misc unit data initialization‏‎ (5 revisions)
  6. 0001d514 - 0001d568‏‎ (5 revisions)
  7. Finish Ability Charging‏‎ (5 revisions)
  8. Check for tile, status palette mod‏‎ (5 revisions)
  9. Update Unit Status And Staged Status Data‏‎ (5 revisions)
  10. SCUS Get OTAG‏‎ (5 revisions)
  11. T1 Low Mod Bow‏‎ (5 revisions)
  12. 04 Magic Gun‏‎ (5 revisions)
  13. MapDarkness‏‎ (5 revisions)
  14. Get unit data pointer‏‎ (5 revisions)
  15. Set some target coordinates/attacker animation, others‏‎ (5 revisions)
  16. Effect Related (0x1a15b4)‏‎ (5 revisions)
  17. Open Town Shops Background Image‏‎ (5 revisions)
  18. Get TIM‏‎ (5 revisions)
  19. 0008719c - 000871f0‏‎ (5 revisions)
  20. 00021f14 - 00021f1c‏‎ (5 revisions)
  21. 0001d5a0 - 0001d5c8‏‎ (5 revisions)
  22. AI Target Priority Super Routine (001999c8)‏‎ (5 revisions)
  23. 001a8e74 - 001a8f10‏‎ (5 revisions)
  24. 43 Dmg (CasMaxHP-CasCurHP)‏‎ (5 revisions)
  25. Abandon Calculation‏‎ (5 revisions)
  26. Prepare Brave Story menu options‏‎ (5 revisions)
  27. Check target type‏‎ (5 revisions)
  28. Special monster check‏‎ (5 revisions)
  29. 0007a7b8 - 0007a83c‏‎ (5 revisions)
  30. Storyline Progression‏‎ (5 revisions)
  31. 001231cc - 00123284‏‎ (5 revisions)
  32. 63 Dmg (SP*WP)‏‎ (5 revisions)
  33. Action phase control‏‎ (5 revisions)
  34. ATTACK.OUT 001c3ecc - 001c3f40‏‎ (5 revisions)
  35. BGSound‏‎ (5 revisions)
  36. 00133478 - 00133c14‏‎ (5 revisions)
  37. 0001d5cc - 0001d64c‏‎ (5 revisions)
  38. 000f4dd4 - 000f5574‏‎ (5 revisions)
  39. Count number of Crystals on map‏‎ (5 revisions)
  40. S 016 CdControl‏‎ (5 revisions)
  41. SCUS InitMemCard EVT‏‎ (5 revisions)
  42. AI Target Unit for Direct vs Arc Attack (0019cd9c)‏‎ (5 revisions)
  43. Prepare Job Name on Job Wheel‏‎ (5 revisions)
  44. SCUS Open WORLD File‏‎ (5 revisions)
  45. Special spritesheet ID palette mods‏‎ (5 revisions)
  46. Attack Preview - Target stats‏‎ (5 revisions)
  47. Set evade type data and weapon element effect‏‎ (5 revisions)
  48. Sprite changing stuff‏‎ (5 revisions)
  49. Calculate Clockticks Until Unit Acts‏‎ (5 revisions)
  50. SUZUKI Set SPU Reverb Mode‏‎ (5 revisions)

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)