Difference between revisions of "Item Ability Secondary Data"

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(Created page with "* RAM location: 80061010. * Section contains data for 0xE (14) Abilities (0x170 - 0x17D, followed by 2 unused data points). * Data length per Ability is 0x01 (1) bytes. * Addi...")
 
(No difference)

Latest revision as of 08:34, 6 December 2024

  • RAM location: 80061010.
  • Section contains data for 0xE (14) Abilities (0x170 - 0x17D, followed by 2 unused data points).
  • Data length per Ability is 0x01 (1) bytes.
  • Additional data for specific ability types exist in their own sections, noted below.
  • In FFTPatcher, these are at the bottom of the ability editor.

Data Structure

	0x00 - Used Item ID

Related Data:

8005ebf0 - Ability Data - (0x8 bytes each)
8005fbf0 - Default Ability Secondary Data - 0x000 to 0x16F (0xE bytes each)
80061010 - Item Ability Secondary Data - 0x170 to 0x17D (0x1 bytes each)
80061020 - Throw Ability Secondary Data - 0x17E to 0x189 (0x1 bytes each)
8006102c - Jump Ability Secondary Data  - 0x18a to 0x195 (0x2 bytes each)
80061044 - Charge Ability Secondary Data - 0x196 to 0x19D (0x2 bytes each)
80061054 - Math Ability Secondary Data - 0x19E to 0x1A5 (0x2 bytes each)
8006105c - RSM Ability Secondary Data - 0x1A6 to 0x1FF (0x1 bytes each)

See also