Difference between revisions of "AppendMapState"

From Final Fantasy Hacktics Wiki
Jump to navigation Jump to search
(Created page with "= {96} {{IE_96}} = {{IE_96_ex}} {{IE_96_desc}} See also: {27} {{IE_27}}")
(No difference)

Revision as of 01:02, 14 January 2014

{96} AppendMapState

AppendMapState()

Append map changes to be loaded during a {43} CallFunction event with an effect.


See also: {27} ReloadMapState