We updated the instructions on discord to show the settings option needed to enable reactions as shown in my screenshot above. Try toggling that and see if you can then gain your role(s)
Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.
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Quote from: Mogget77 on May 24, 2024, 08:37:13 pmI'm not sure what I am doing wrong at this point.
Clicked the server invite link and entered the server as normal.
All fields in the available channels state "You Do not have permission to send messages in this server."
Responding to the bot only opens a DMs channel.
Server speciffic emotes do not work in bot's DMs channel.
I can't seem to be able to react to anything to gain a role in the server.
(Using Discord's website to do this, I cannot run the app on my potato computer.)
Quote from: Krendall on April 15, 2024, 10:35:26 amI am working on using FFTPatcher on an ISO of War of the Lions. I had previously applied the WotL Tweak patch, primarily to remove the slowdown issues. After applying some of the changes I made with FFTPatcher, I found the slowdown came back. Is there a way I can use FFTPatcher without losing the slowdown fix?
EDIT: Never mind, I figured it out. I just have to reapply the slowdown patch with FFTorgASM.
Quote from: Wiegraf Jr. on April 04, 2024, 12:13:15 amSo I added a handful of ASM with FFTorgASM and now when the enemy monsters counter me they also damage themselves by the same amount? Lol can I fix this?We would need to know what all you patched, and if you looked at the hacks in the conflict checker to make sure they dont overwrite each other. Any conflicts mean you WILL have issues. Also, if you're patching on top of anything except a vanilla ISO, you're also likely to break things, so you cant just add hacks on top of mods unless they're explicitly stated to be compatible.
Quote from: El Piedras on April 02, 2024, 10:18:30 amI'm importing text from a PSX ISO patched with the WotL translation because that's what I want to use as base. I didn't add any text, just changed numbers in item/ability descriptions to match my balance tweaks. I save it as a .ffttext file, import it, and try to patch the ISO (I tried with both a clean one and the one already patched with the WotL script). The patching process takes more than 10 minutes and just gives a DTE error at the end. I'm using FFTactext 0.497.
Edit: Just realized this is a thread for the FFTPatcher program... Sorry, I searched FFTactext help and this thread showed up. There's already a lot of posts with similar problems about FFTactext so I don't know where to ask about this.
Quote from: Ramza_purist on March 30, 2024, 11:02:28 pmDo you have a link or know where I can find it?It is included in the suite, under glain.xml in orgASM, called "Enforce Level Caps".
Quote from: ComplexMessiah on April 01, 2024, 02:35:31 pmI have several questions. First i would like to change a item into a materia blade. Second I would like to be able to add spells to arithmancy (clouds limits, divine ultima, quake, tornado, Midgardsormr Grand cross, unholy darkness.) Secondly i made a new skill set and when assigned to another job it automatically learns those skills. I wish for it to like a standard class. Third, if possible i would like to remove the male requirement for bards. Also i need to add to the move find pool items above FF in hex.Most of what you're trying to do is nearly impossible, unfortunately. Not sure what you mean by "changing an item into a materia blade" when that item already exists, unless you mean something like adding additional bonuses to it like ff7 did with adding materia to weapons, but if so that's in the "nearly impossible" category. Adding additional skillsets to Math skill is also super complicated, as it's pretty hardcoded, so that's probably out too. The auto-learned skills are because you have to make sure the unit has that skillset as its job's primary skillset, if a unit has a skillset equipped that they dont normally have access to, it defaults to treating every ability as learned. The bard class not being gender locked is a pretty complicated process, as it's checked in a LOT of places, but TLW's extra job hack might be your answer, as it allows the use of the female bard and male dancer data, so you'd be able to make a female bard that way. And finally, adding additional items will likely never happen for the psx version, as loading more than one byte for item IDs would have to be altered everywhere items are referenced, AND the data table for items would have to be expanded, which there isnt room for. If you want new items, you're gonna have to replace old ones.
Quote from: ComplexMessiah on March 27, 2024, 09:36:56 pmSo i am reasonable new to this modding. I have managed to make basic patches and ran a few test patches. So now i want to go to the next level and make a full on patch with some more major changed. So i am going to outline to the basic concepts of what exactly i want and then ask do to make it happen and preferable the tools needed to do so. first i will list the tools i have and the version i wish to mod:
PSP: War of the lions.
FFTactext
FFTorgASM
FFTPatcher (v0.497.0)
MassHexASM
So this project is split into three main sections. Jobs, Items and reverting my current version into a different version.
Jobs:
I wish to add two new jobs to the wheels one with a mediocre requirement of level 5 white and black mage. The other requiring master summoner, black mage, white mage, level 8 calc and 5 of orator and mystic. I wish for these jobs to be generic jobs and be placed on the wheel. The only other thing of note is the larger job i wish to be a meta job and pull from pre existing spells like calculator.
Items:
I wish to add a few new items. I think the hardest of all is a new Materia blade, I would also like to add that to deep dungeon in the "Move find" pool. Additionally that weapon will require a new damage formula and sprite.
I am currently use the PSP version and wish to change it to the IOS or android version as i believe the changes made there are the most pragmatic way of playing this version. additionally would like to add a QOL feature of memory of cursor.
These are big sweeping changes there will also be a lot of minor changes that i can expect to escalate into larger issues. Over all is this even viable with modding tools around or will it be a waste of my time.
Quote from: SuccuBelle on March 06, 2024, 12:17:50 amEdit: So I saw someone else had a similar problem when using these two mods together, so I re-patched a copy with just TLW on it, and I got a similar but different error. This time, the background was present during the text crawl (it was not before), and when it froze, instead of playing the music endlessly, it just played one note endlessly.
Hello, I am playing TLW on Duckstation with the QOL Patch. I am at the battle with Cu Chulainn, and the battle plays out as normal, but after the cutscene with Delita and the text crawl, when the game goes to a black screen, it never loads the next screen, and the music continues to play ad infinitum. I'm pretty sure it's some sort of emulation issue, but I don't know what to try. It has crashed 4 times.
Quote from: JEETKUNJO on December 31, 2023, 10:19:39 pmHello, first of all : I must thanks a lot this community, you made the modding accessible to everyone with all thoses tools !
I'm actually making the game the way i always wanted to : having some npcs playable and rebalancing some overpowered classes,
but I'm stuck at a point, I'd like to add a " transform" skill, i used the base of the " moldball virus" that transform you into a morbol, i swapped the morbol sprite with the desired character , if the character is loaded in the map it works, but i have two problems and i think i need to modify the formula of the molball virus spell to fix that , it's not possible with FFTpatcher so i have to , i suppose go into the " battle.bin" file and find the offset of the molball virus spell and modify the hex value right?
If this is the way to go I'd like to know if anyone know the actual location of molball virus spell, and if there is a way to modify it, because there is 3 problems with the actual skill:
1/ it make the character go back to lvl 1
2/ its not usable on heroes, only generic
3/ it doesnt seems to work with autocast
So I'd like to know if anyone have an idea about this, is this possible to make the spell so i can AUTOcast it with a hero character, and not going down to lvl 1?
I'm not asking for anyone to do it for me, but since i never modified the game data directly with hex editor for FFT, I'm kinda lost when i try to localize the spell im looking for and the needed values,
Thanks in advance
Quote from: ChuckyMclove on December 14, 2023, 01:30:03 pmI have a question which one should I download? "The Lion War of the Lions v1.02.7z", Or "The Lion War v2.031.7z"
which is more updated? or better version? Are there many differences from one to the other?
Pliss Help-me
Quote from: heretik on November 09, 2023, 02:10:43 amHi, I played on android phone (purchased from playstore), and after changed to new phone my saved data is not synced to the new phone.Unless you're willing to root your phone or purchase some decently complicated backup software and fiddle with extracting files from a backup, your saves on mobile devices are not transferable, unfortunately. If you switch phones, you lose the save. Granted, if you're no longer using the old phone, rooting it may not be a particularly big issue, but even then you'd have to root the new phone to move the saves to that, otherwise you'd just have them on a PC where you could use an android emulator to resume your save. Sorry friend. :/
Is there a way to move my saved data to the new phone? or to anywhere/ emulator/ anything so I can continue the game?
Please help. Thanks.
Quote from: Stephen on November 08, 2023, 06:16:48 pmIs this compatible with the "Final Fantasy Tactics: Alternate Map Pack"? Or any map packs? Thanks for the great mod
Quote from: Ejnar on September 22, 2023, 03:59:04 amwhat happened to discord ?
Quote from: Bladegrasp1997 on August 04, 2023, 06:45:13 amThanks, I'm using Ganesha .75. I have not had the chance to test them ingame yet, haven't used the editor in a while and wanted to familiarize myself with the program again. I do plan on making more maps 👍.
Quote from: Tir on August 04, 2023, 09:31:25 pmHello, i just got a bug in the battle where you recruit Balthier.
In the starting scene where Ramza is caught by thieves, as soon as the first thief appears from the shadows to attack Ramza the game stay stuck in it.
The game not freezes(you can soft reset normally), but it remains stuck in this scene. The music plays normally too.
Tried to reapply the patch (downloaded a fresh patch too), tried in multiple game images (maybe some img could be corrupted?) and nothing worked.
Tested in some emulators (duckstation, psx, epsxe, etc) and the problem remains.
I have a save before i trigger the event of recruiting Balthier, so i will progress from it without recruiting him.
Have some files (save states, screenshot) that shows the bug.
Lastly, I would like to thank the creators of this mod. This mod is really cool and a lot of fun. They did a great job.
Quote from: CorotAlas on August 01, 2023, 05:16:09 amanother problem arise. I try to download from about 7 site but all give me .BIN + .CUE file. None have FFT .ISO.
I try to convert it using ImgBurn, IsoBuster, PowerISO and WinBin2Iso, but none give me working .ISO to play with emulator ePSXe.
Help please
Quote from: whispered on July 29, 2023, 07:18:53 pmHey everyone! good evening!
I browsed the forum a little bit, searched on the internet as well, about FFT translation but I didn't find what I was looking for.
It's probably my bad that I didn't find it, honestly the infos within the forum is so scattered that we newbies can't find things and answers easily, somethings are probably within a "different" topic, I'll take a proper look when I find time for it.
My goal here is to learn how to translate the game and the mods, to make the mods available to my fellow Portuguese speakers.
So... It would be amazing if you could create a tutorial about that, not a complete guide (God bless you if it is possible ) but just a start guide, like every tool you'll need, and proper practical examples using every tool (with images if possible) and the first steps that we'll need to do over and over again till everything is completed.
It will compile everything a person has to know, and get, to translate the game and the mods. I think it is like creating a translation section.
This will help everyone that wants to translate the game to other languages, or people like me that are willing to spend time to make a certain mod available to my friend that does not speak English.
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