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Started by R999, February 21, 2010, 12:11:00 am
Quote from: "formerdeathcorps"Unknown Flag B tends to correspond to defensive spells cannot be used on enemies.Unknown Flag C tends to correspond to offensive spells cannot be used on allies.
QuoteRanged Weapon/Normal Attack is also the trigger for Hamedo.Normal Attack cannot be flagged for monsters or they will not use the attack.Hit% does not override evadable. Just consider Beowulf's status attacks.
QuoteSomething ranged that only hits one target with "0 vertical" and neither vertical box checked can hit any one target within the specified range.
QuoteI'm not exactly sure, but I think the last unknown box is the one that determines whether counter tackle/counter is triggered against an attack.
QuoteThe 3rd unknown in the column is the one letting the AI know an attack is evadable.The 2nd unknown in the column is the one letting the AI know the attack's damage or hit chance is modified by faith.
Quote from: "formerdeathcorps"Which damage formula did you use for testing Unknown D? If it were only human abilities, it seems to be a fairly good fit for "boosted by martial arts" as well, but I don't think thunder soul would be boosted by it.
Quotehttp://www23.atwiki.jp/fft_cheat/pages/14.html開始アドレス：4C430hデータ長：08hデータ数：200h00h：必要Jp JP Required01h：必要Jp JP Required02h：ラーニング確率、敵が習得している確率 Probability of Learning, Probability useable by Enemy03h：ラーニング情報 Learning Section+01h：特殊コマンド(? Special Command 1+02h：特殊コマンド(? Special Command 2+04h：特殊コマンド(? Special Command 3+08h：サポート、ムーブアビリティ(? Support Mubuabiriti+10h：+20h：ラーニング可能 Learning Possibility+40h：+80h：ラーニングのみ Learning Visibility04h：CPUアビリティ識別 CPU ID+01h：味方に使用 Use on Ally+02h：敵に使用 Use on Enemy+04h：装備盗み、ブレイク系 Equipment Stolen, Broken+08h：能力変化(Ct,Lv,Br,Fa) Changes Stats+10h：ST変化 Status changes+20h：ST解除 Status cancels+40h：Mp+80h：Hp(Hpが変動する行動) Behavior of AI depend on HP05h：+01h：沈黙時使用不可 Useable when Silenced+02h：回避可能(? Evadeable +04h：Fa依存(? Faith has influence+08h：効果範囲内一箇所(? Hits only on a single panel+10h：対象指定可能 Allow target selection+20h：アンデッド時効果逆転 When Undead, effect is reversed+40h：リフレク可 Reflectable+80h：効果自分のみ(? Can affect self06h：攻撃タイプ Attack Type+01h：物理攻撃 Physical Attack+02h：魔法攻撃 Magical Attack+04h：3方向貫通 3 direction +08h：3方向近接 3 direction nearby+10h：直線非貫通 Straight, non linear pass through+20h：直線貫通 Straight, Linearly pass through +40h：遠隔攻撃 Use in distance, cast from range+80h：07h：その他 Other+01h：+02h：+04h：+08h：+10h：+20h：敵のみ Ally only+40h：味方のみ Enemy only+80h：
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