From Final Fantasy Hacktics Wiki
Revision as of 04:55, 23 February 2021 by Xifanie (talk | contribs) (Xifanie moved page Event Instruction 98 to TeleportIn)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

{98} TeleportIn


Unit will teleport onto the field.

See Also: {44} Draw{94} TeleportOut

Unit ID : Byte (hex)

ID of the unit specified in the ENTD.

x00 : Byte (hex)

This value is always set to x00 in the original game; it probably doesn't have a function.