Erase

From Final Fantasy Hacktics Wiki
Revision as of 01:10, 31 December 2013 by Xifanie (talk | contribs) (Created page with "= {46} {{IE_46}} = Erase the sprite of a unit. The unit is still there and waits to be drawn again. See Also: {44} {{IE_44}} ― Event_Instruction...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

{46} Erase

Erase the sprite of a unit. The unit is still there and waits to be drawn again.


See Also: {44} Draw{94} TeleportOut


Unit ID : Byte (hex)

ID of the unit specified in the ENTD.


Unknown 1 : Byte (hex)

Always 0x00.