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Showing below up to 50 results in range #701 to #750.
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- Count number of Crystals on map (5 revisions)
- SCUS GameReset QuitSound (5 revisions)
- Load ENTD Units (5 revisions)
- Call Bow Hardcoding routine - Possible Copy (5 revisions)
- AI Ability Data Setting - Weapon Inventory (5 revisions)
- 08 Dmg F(MA*Y) (5 revisions)
- 37 Dmg (Rdm(1…Y)*PA) (5 revisions)
- Status Setting/Checking + Equip/R/S/M Stats Prep 2 (5 revisions)
- 000927bc - 00092d48 (5 revisions)
- 000f4dd4 - 000f5574 (5 revisions)
- 001aa008 - 001aa0e4 (5 revisions)
- MAP001 At Main Gate of Igros Castle (5 revisions)
- Get Unit misc data pointer of ridden unit by r4 (5 revisions)
- Store MA and X (5 revisions)
- SUB (5 revisions)
- Physical Evade Calculation(Charge) (5 revisions)
- Set up Formation Frame Buffer (5 revisions)
- Action phase control (5 revisions)
- BGSound (5 revisions)
- SCUS GameReset ReturnSP (5 revisions)
- 0001d514 - 0001d568 (5 revisions)
- Set evade special effects based on Evade Type (5 revisions)
- AI movement/panel data setting (5 revisions)
- End of Turn (5 revisions)
- Attack Preview - Target stats (5 revisions)
- Build Image Data for Now Loading message (5 revisions)
- Effect code script 02 (5 revisions)
- Update Unit Status And Staged Status Data (5 revisions)
- SCUS Get OTAG (5 revisions)
- T1 Low Mod Bow (5 revisions)
- Magic Attack Up routine (5 revisions)
- 0019db80 - 0019dca8 (5 revisions)
- Disable Tile Flag 0x10 For Dead and Jumping Units (5 revisions)
- JOBSTTS.OUT Special Monster check (5 revisions)
- 0001d5a0 - 0001d5c8 (5 revisions)
- Ability Data (5 revisions)
- Set some target coordinates/attacker animation, others (5 revisions)
- Cd read retry (5 revisions)
- 001a478c - 001a4834 Effect Timing Global Sound Effects (5 revisions)
- Calculate HP% damage (5 revisions)
- Open Town Shops Background Image (5 revisions)
- Prepare Brave Story menu options (5 revisions)
- 00021f14 - 00021f1c (5 revisions)
- Special monster check (5 revisions)
- 0001d5cc - 0001d64c (5 revisions)
- Load file into RAM (5 revisions)
- ArmoredKori Floating Castle Battleground (5 revisions)
- Storyline Progression (5 revisions)
- EarthquakeStart (5 revisions)
- WaitRotateUnit (5 revisions)