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Showing below up to 50 results in range #601 to #650.
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- 0017963c - 001797b0 → Calculate Possible AoE Tiles
- 0017a518 - 0017a5b8 → Set targeting for weapon attack 2
- 0017a5bc - 0017a648 → Set all panels targeted if targetable
- 0017a64c - 0017a6d8 → Remove Selection state of all panels
- 0017a6dc - 0017a7b8 → Set target state for all units panels
- 0017a7bc - 0017a8bc → Another targeting routine
- 0017d708 - 0017d84c → Select Random Tile For Random Fire Abilities
- 0017d850 - 0017da1c → List and Sort Targeted Units
- 00180e00 - 00180f3c → Store some ENTD Data(War Trophy, gil), party level calculation
- 0018114c - 001811f4 → Get Menu ID based on mount, moveable/actable
- 00181b94 - 00181cb4 → Item Ability Loading
- 00181cdc - 00181eec → Throw Ability & Item Loading
- 00181f14 - 00181f34 → Call Math Skill Ability Loading Routine
- 00181f38 - 00182064 → Routine that checks math skill IDS?
- 00182688 - 00182784 → Draw Out 2 (main routine)
- 00182788 - 001827b0 → Call Charge Skillset Loading
- 001827b4 - 001827ec → Charge Skillset Loading
- 001834bc - 00183540 → Check some list for Unit Battle ID
- 00185c94 → Store MA and Y
- 00186568 → XA * YA Calculation
- 00186d58 - 00186db8 → 3B +Brave (X) +PA/MA/SP (Y)
- 00186dbc - 00186e24 → 3C Heal (CasMaxHP*2/5) DmgCas (CasMaxHP/5)
- 00187350 → Undead Reversal
- 001875bc → Dragon Check
- 001876e4 - 0018772c → Store Reaction/Proc ID and Target
- 00187910 → Katana Break Chance
- 00187eb4 → Apply status (to action) - (Preserve hit status, evade type, hit %)
- 00187f24 → Apply status (to action)
- 001883ac → Catch
- 00188744 → Magical Support/Status/Compat
- 00188888 - 00188960 → Golem Accuracy
- 001889a4 → 2Truth/Formula 5E-5F Calculate damage
- 00188b64 - 00188ba0 → 01 Dmg (Weapon)
- 00188ba4 - 00188be0 → 02 Dmg (Weapon)
- 00188be4 - 00188c20 → 03 Dmg (WP^2)
- 00188c24 - 00188c98 → 04 Magic Gun
- 00188c9c - 00188cf0 → 05 Dmg (Weapon)
- 00188cf4 - 00188d38 → 06 AbsHP (Weapon)
- 00188d84 - 00188df0 → 08 Dmg F(MA*Y)
- 00188df4 - 00188e74 → 09 Dmg (Y/100)% Hit F(MA+X)%
- 00188e78 - 00188eb4 → 0A Hit F(MA+X)%
- 00188eb8 - 00188ef4 → 0B Hit F(MA+X)%
- 00188ef8 - 00188f34 → 0C Heal F(MA*Y)
- 00188f38 - 00188f8c → 0D Heal (Y)% Hit F(MA+X)%
- 00188f90 - 00189080 → 0E Dmg (Y)% Hit F(MA+X)% 100% Status Hide Status
- 00189084 - 001890d8 → 0F AbsMP (Y)% Hit F(MA+X)%
- 001890dc - 00189120 → 10 AbsHP (Y)% Hit F(MA+X)%
- 00189124 - 00189160 → 12 Set Quick Hit F(MA+X)%
- 00189164 - 001891a8 → 14 Set Golem Hit CasF/100*(MA+X)%
- 001891ac - 00189200 → 15 Set CT00 Hit F(MA+X)%