List of redirects

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Showing below up to 50 results in range #501 to #550.

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  1. 0012bd7c - 0012bd98 →‎ WORLD.BIN Clear some data in 0x801CD000 range
  2. 0012c6a8 - 0012c8b8 →‎ World BuildFT4
  3. 0012d6dc - 0012d708 →‎ Move Image to Frame Buffer and Wait (WORLD)
  4. 0012d70c - 0012d738 →‎ Move Image to RAM from VRAM and Wait (WORLD)
  5. 0012d778 - 0012d7b0 →‎ Open Town Background Images
  6. 0012d8b0 - 0012d928 →‎ Get TUTO.MES and TUTO.SCR
  7. 0012d964 - 0012dadc →‎ Open tutorial files
  8. 0012dbdc - 0012dc2c →‎ Tutorial thread switching for Event Instructions
  9. 0012dc30 - 0012dc80 →‎ Tutorial thread switching for EventEnd
  10. 0012dc84 - 0012dca8 →‎ Check If Tutorial Event Slot
  11. 0012df40 - 0012df64 →‎ Get Attacker Data Pointer
  12. 0012e190 - 0012e240 →‎ 0012e198 - 0012e240
  13. 0012e59c - 0012e648 →‎ 0012e5a4 - 0012e648
  14. 0012e9fc - 0012ec8c →‎ Find Space on Tpage 7 for graphic
  15. 0012f6b0 - 0012f6d0 →‎ Get Thread Task ID
  16. 0012f6d4 - 0012fd1c →‎ Some text handling (including sound effect)
  17. 0012fd20 - 0012fd88 →‎ Text Format String Fetching
  18. 001308c0 - 00132820 →‎ Text Character Handling (including special characters)
  19. 00132f9c - 00132fec →‎ Pause Event Instruction
  20. 00133754 - 00133c94 →‎ Copy Unit Data to Status Billboard
  21. 00134180 - 00134220 →‎ Units join silently without needing DarkScreen
  22. 00134224 - 00134244 →‎ Advance Date By One Year
  23. 00134248 - 001342c8 →‎ CallFunction x03: Increase Blue Team's Brave
  24. 001352bc - 00136124 →‎ Display stats of unit being hovered over
  25. 001361e8 - 00136320 →‎ Attack preview - Caster stats
  26. 00136324 - 001363d8 →‎ Attack Preview - Target stats
  27. 00136bd0 - 00136d30 →‎ Something to do with special portraits
  28. 00136eb0 - 00137028 →‎ Finalise Unit's equips from Fitting Room
  29. 001390bc - 00139578 →‎ Build AT List Unit & Ability text entry list
  30. 0013957c - 001395a8 →‎ Create AT list
  31. 0013b590 - 0013b640 →‎ Get Script Variable
  32. 0013b644 - 0013b6e0 →‎ Set r5 as New Variable Value
  33. 0013bd64 - 0013bd90 →‎ 0013bd6c - 0013bd90
  34. 0013bf8c - 0013bfb8 →‎ Get and Run OPTION.OUT
  35. 0013c8a8 - 0013c9bc →‎ PortraitCol Event Instruction
  36. 0013dae4 - 0013db98 →‎ UnlockDate Event Instruction
  37. 0013e584 - 0013e5bc →‎ Event Instruction 0x72
  38. 0013e65c - 0013e6c0 →‎ MirrorSprite Event Instruction
  39. 0013e6c4 - 0013e704 →‎ ResetPalette Event Instruction
  40. 0013e708 - 0013e7cc →‎ Jump Event Instruction
  41. 0013e7d0 - 0013e818 →‎ WaitWalk Event Instruction
  42. 0013e81c - 0013e870 →‎ Event Instruction 0x82
  43. 0013f978 - 0013f984 →‎ Set r2 to 0x80169828
  44. 00140908 - 0014097c →‎ Build Main menu
  45. 00140b04 - 00140cd0 →‎ Return Act-use Error Message
  46. 00140cd4 - 00140ed0 →‎ Ability selected routine
  47. 00140ed4 - 0014115c →‎ Return Ability-use Error Message
  48. 001433e8 - 00143414 →‎ Add 1 to 0x8016605C if set to 1
  49. 00143b80 - 00143ba4 →‎ Run Next Event
  50. 00143bd0 - 00145f74 →‎ 00143bd8 - 00145f74

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