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Showing below up to 50 results in range #451 to #500.
View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)
- (hist) 00083bc4 - 0008422c [14,548 bytes]
- (hist) 000e3bb0 - 000e41f8 [14,538 bytes]
- (hist) BATTLE/ [14,536 bytes]
- (hist) WLDCORE.BIN Routines [14,508 bytes]
- (hist) 00123dd8 - 00124424 [14,445 bytes]
- (hist) Store units small in battle display data [14,402 bytes]
- (hist) Set Jump Ability Targeting [14,387 bytes]
- (hist) 0013018c - 00130624 [14,260 bytes]
- (hist) Base XA Calculation [14,251 bytes]
- (hist) 0010e404 - 0010ea24 [14,250 bytes]
- (hist) Set or Remove Charging (00195f8c) [14,189 bytes]
- (hist) 000f67f0 - 000f6e28 [14,170 bytes]
- (hist) Set type of target for all targets [14,168 bytes]
- (hist) 0007d948 - 0007df80 [14,119 bytes]
- (hist) Get Total Equipment Quantity (Equip Change/Formation Screen?) [14,104 bytes]
- (hist) Set AI Flags/Usable Abilities [14,090 bytes]
- (hist) 0011f5f0 - 0011fc14 [14,062 bytes]
- (hist) 0x830a8 [14,010 bytes]
- (hist) 000f0be0 - 000f1200 [13,972 bytes]
- (hist) Set Target Tiles [13,939 bytes]
- (hist) 000927bc - 00092d48 [13,932 bytes]
- (hist) Equipment Stat Setting [13,922 bytes]
- (hist) Set Reachable Tiles [13,908 bytes]
- (hist) Death sentence, crystalization, treasurization, etc [13,908 bytes]
- (hist) 0010b7e8 - 0010bdf4 [13,849 bytes]
- (hist) BUNIT.OUT 001c7888 - 001c7e9c [13,845 bytes]
- (hist) Transfer Unit Data to AI Data [13,840 bytes]
- (hist) 00121654 - 00121c5c [13,769 bytes]
- (hist) Construct Polygon Data For Effects [13,754 bytes]
- (hist) Proposition resolution [13,745 bytes]
- (hist) EQUIP.OUT 001c1d90 - 001c2360 [13,701 bytes]
- (hist) ATTACK.OUT Prepare Valid Deployment Tiles [13,691 bytes]
- (hist) 00070358 - 00070964 [13,681 bytes]
- (hist) JOBSTTS.OUT 001e2638 - 001e2be4 [13,629 bytes]
- (hist) 00146ee4 - 00146f1c [13,610 bytes]
- (hist) 000785dc - 00078bb4 [13,558 bytes]
- (hist) Set AI flags for target consideration [13,550 bytes]
- (hist) Maths For Arcing Trajectory [13,511 bytes]
- (hist) 00110ab4 - 0011106c [13,497 bytes]
- (hist) ENTD Data Calculation [13,489 bytes]
- (hist) 0012d2b4 - 0012d874 [13,488 bytes]
- (hist) EQUIP.OUT 001c70f8 - 001c76c8 [13,479 bytes]
- (hist) CARD.OUT 001c2ea8 - 001c34c4 [13,461 bytes]
- (hist) Abilities List [13,445 bytes]
- (hist) Handle Menu Action [13,369 bytes]
- (hist) ATTACK.OUT Save text string data for Deployment screen [13,336 bytes]
- (hist) Text Format [13,322 bytes]
- (hist) Out of Battle Unit Generation [13,312 bytes]
- (hist) 0010a6c4 - 0010ac64 [13,221 bytes]
- (hist) 00078bb8 - 00079180 [13,184 bytes]