List of redirects

Jump to navigation Jump to search

Showing below up to 50 results in range #251 to #300.

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)

  1. 000260b0 - 00026348 →‎ Drs
  2. 0002634c - 00026370 →‎ Ctl
  3. 00026374 - 00026384 →‎ Get ctl
  4. 00026388 - 000263d4 →‎ Cwb
  5. 000263d8 - 00026420 →‎ Cwc
  6. 00026424 - 00026450 →‎ GPU param
  7. 00026454 - 00026474 →‎ Addque
  8. 00026478 - 00026758 →‎ Addque2
  9. 0002675c - 00026a54 →‎ Exeque
  10. 00026a58 - 00026b90 →‎ GPU reset
  11. 00026b94 - 00026cd8 →‎ GPU sync
  12. 00026cdc - 00026d0c →‎ Set alarm
  13. 00026d10 - 00026e78 →‎ Get alarm
  14. 00026e7c - 00026f54 →‎ GPU version
  15. 0002701c - 00027058 →‎ OpenTMD
  16. 0002705c - 00027304 →‎ ReadTMD
  17. 00027308 - 00027424 →‎ Get TIM addr
  18. 00027428 - 000275bc →‎ Get TMD addr
  19. 000275c0 - 0002873c →‎ Unpack packet
  20. 000287b8 - 00028828 →‎ Card write
  21. 0002882c - 00028860 →‎ StartCARD earlysafe
  22. 00028864 - 00028890 →‎ StopCARD earlysafe
  23. 0002891c - 000289a0 →‎ Early card irq patch
  24. 000289d4 - 00028a3c →‎ Patch card specific delay
  25. 00028a58 - 00028ac8 →‎ 00028a64 - 00028ac8
  26. 00028a64 - 00028ac8 →‎ Patch uninstall early card irq handler
  27. 00040934 - 00040970 →‎ Between Gamestates: turn off sound, quit SPU
  28. 00040974 - 000409a0 →‎ Between Gamestate quit sound, get stack pointer
  29. 000409a4 - 000409c0 →‎ Call Battle.bin entry point (deprecated)
  30. 000409c4 - 000409fc →‎ Get BATTLE.BIN (deprecated)
  31. 00040a00 - 00040b84 →‎ Start at chapter 4 (Deprecated)
  32. 00040b88 - 00040bd4 →‎ SCUS Main
  33. 00041384 - 000413a4 →‎ Build now loading at 128, 00
  34. 000413a8 - 00041468 →‎ Add Now Loading Message to OTAG List
  35. 0004146c - 00041594 →‎ Get EFC FNT (deprecated)
  36. 00041598 - 00041770 →‎ Initialise Drawing & Display Environments
  37. 00041774 - 0004188c →‎ Draw Full Image to Frame Buffer
  38. 00041890 - 00041b18 →‎ Build & Draw Squaresoft Logo
  39. 00041b1c - 00041d7c →‎ Draw Squaresoft Logo & Fade out
  40. 00041d80 - 00041e94 →‎ Draw Image to screen (0, 68) 140 x 20
  41. 00041e98 - 00042280 →‎ Build & Draw SCEAP.DAT
  42. 00042284 - 000424bc →‎ Reset Frame Buffer
  43. 000424c0 - 00042504 →‎ Reset CDROM, CPU RAM
  44. 00042508 - 00042580 →‎ Open Zodiac.BIN and move to Frame buffer
  45. 00042584 - 0004268c →‎ Initialise Game Environment
  46. 00042690 - 000427a0 →‎ Startup and Logos
  47. 000427a4 - 0004287c →‎ Open ENTD with event ID
  48. 00042880 - 0004292c →‎ Get Current ENTD Data Pointer
  49. 00042930 - 00042a0c →‎ ENTD Open - Initialize Unit Data
  50. 00042b2c - 00042b38 →‎ Store 3 Consecutive words

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)