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Showing below up to 50 results in range #251 to #300.
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- (hist) Load party data into Formation screen data [26,239 bytes]
- (hist) 00118f14 - 00119a9c [26,144 bytes]
- (hist) Calculate XYZ, UV, and Palette of Post Action Text [26,127 bytes]
- (hist) Units to Send display [25,840 bytes]
- (hist) Related To Formation Screen Lighting [25,813 bytes]
- (hist) 00085760 - 000862a8 [25,800 bytes]
- (hist) ATTACK.OUT Copy Unit Data to Status Billboard [25,765 bytes]
- (hist) Linear Projectile secondary effect [25,669 bytes]
- (hist) 00116264 - 00116dcc [25,653 bytes]
- (hist) Perform reaction abilities [25,540 bytes]
- (hist) 00128ce0 - 00129870 [25,479 bytes]
- (hist) CARD.OUT 001c0c58 - 001c181c [25,254 bytes]
- (hist) 000eaf3c - 000eba24 [25,211 bytes]
- (hist) WORLD.BIN Data Tables [25,011 bytes]
- (hist) 00141b0c - 00142504 [24,694 bytes]
- (hist) SCUS BATTLE.BIN Entrypoint (deprecated) [24,662 bytes]
- (hist) Validate Status Changes [24,062 bytes]
- (hist) Set Tile Flags for Pathfinding [24,000 bytes]
- (hist) Effect code script 28 - huge big ol' routine [23,798 bytes]
- (hist) AI ability processing [23,753 bytes]
- (hist) 00131778 - 001321d4 [23,686 bytes]
- (hist) OPEN.BIN Birthday Menu Related (0x6920c) [23,637 bytes]
- (hist) Event Instruction Main Routine 3 [23,553 bytes]
- (hist) Process Scenario Conditional [23,424 bytes]
- (hist) REQUIRE.OUT Post-battle party full unit join selection [23,223 bytes]
- (hist) Main AI action setup [23,213 bytes]
- (hist) 0007b9d0 - 0007c440 [23,097 bytes]
- (hist) 000f5384 - 000f5d7c [22,939 bytes]
- (hist) Return from job processing [22,865 bytes]
- (hist) 00077bcc - 000785d8 [22,795 bytes]
- (hist) Load Game [22,454 bytes]
- (hist) 0006af7c - 0006b95c [22,375 bytes]
- (hist) JOBSTTS.OUT 001e3968 - 001e4334 [22,369 bytes]
- (hist) BUNIT.OUT 001ca650 - 001cb010 [22,294 bytes]
- (hist) Event Instructions [22,280 bytes]
- (hist) War of the Lions [22,254 bytes]
- (hist) EQUIP.OUT 001cc8f8 - 001cd2b0 [22,240 bytes]
- (hist) Set some target coordinates/attacker animation, others [22,216 bytes]
- (hist) 0x143418 [22,113 bytes]
- (hist) REQUIRE.OUT 001ca664 - 001cafd0 [21,913 bytes]
- (hist) Camera Fusion Event Instruction [21,740 bytes]
- (hist) Apply Staged Status Data To Unit [21,691 bytes]
- (hist) Determine Status Bubble Parameters [21,591 bytes]
- (hist) 001363dc - 00136b0c [21,492 bytes]
- (hist) Handle Dismiss Unit Menu [21,313 bytes]
- (hist) Run Script Variable Command (Alternative) [21,234 bytes]
- (hist) 0002228c - 00022b94 [21,118 bytes]
- (hist) Steal/Break/Might Sword Hard Coding [20,989 bytes]
- (hist) 000212ec - 00021c58 [20,885 bytes]
- (hist) 00079298 - 00079a94 [20,754 bytes]