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- 04:22, 2 October 2022 diff hist +2 m InflictStatus →Unknown : Byte (hex): to Wait Time current
- 01:23, 2 October 2022 diff hist +87 m ColorUnit Added a section for specific color arrangements, the first one being for making units appear Undead via ColorUnit. current
- 01:13, 30 September 2022 diff hist +5,570 PlayTrack Added the links to all track MP3s current
- 05:31, 19 September 2022 diff hist +38 m Field Object List →015 At the Gate of Limberry Castle (01) current
- 01:37, 15 September 2022 diff hist +88 m Variables Added WotL Rumors
- 05:03, 4 September 2022 diff hist +52 m Battle Stats →Stats list
- 04:58, 4 September 2022 diff hist +61 m Battle Stats →Stats list
- 04:16, 4 September 2022 diff hist +105 m Battle Stats
- 04:12, 4 September 2022 diff hist +126 m Battle Stats
- 20:55, 3 September 2022 diff hist 0 m PlayTrack Switched Final Report and In Pursuit
- 15:36, 21 August 2022 diff hist 0 m Field Object List →044 Bervenia Free City
- 15:36, 21 August 2022 diff hist +232 Field Object List Added Bervenia Free City
- 01:21, 7 August 2022 diff hist +133 m InflictStatus
- 02:56, 2 August 2022 diff hist -240 m Template:Animation →SEQ Animation
- 02:08, 2 August 2022 diff hist +5 Template:Animation →SEQ Animation
- 01:56, 2 August 2022 diff hist +30 m Template:Animation
- 18:15, 28 July 2022 diff hist +128 Field Object List
- 15:46, 20 July 2022 diff hist 0 m AddGhostUnit →Assigned Unit ID : Byte (hex) current
- 17:27, 6 July 2022 diff hist 0 Field Object List →057 Underground Book Storage Second Floor
- 17:27, 6 July 2022 diff hist +202 Field Object List
- 00:20, 27 June 2022 diff hist +201 Field Object List Added Orbonne B2
- 21:21, 26 June 2022 diff hist -918 InflictStatus Removed a section that didn't actually work in practice (if Victory/Defeat was about to trigger?)
- 04:42, 20 June 2022 diff hist +203 m Field Object List Added Underground Book Storage First Floor
- 19:40, 12 June 2022 diff hist +103 m Camera
- 01:19, 11 May 2022 diff hist +182 m Field Object List Added Orbonne Monastery's doors
- 20:38, 10 May 2022 diff hist +47 m Camera →Angle : Half-Word (signed)
- 22:08, 24 April 2022 diff hist +308 m ResetUnitCalculations →{15} {{IE_15}}: Added a simple way to do it for all units at once. current
- 21:52, 24 April 2022 diff hist +218 ResetUnitCalculations →{15} {{IE_15}}: Detailed the commands that zero out the Battle Stat that causes units to display numbers on Effects.
- 21:44, 24 April 2022 diff hist -529 ResetUnitCalculations →{15} {{IE_15}}
- 05:41, 23 April 2022 diff hist +1,325 InflictStatus Added in a second method for reviving a unit with full HP, since the first method has a minor unit animation issue.
- 04:53, 23 April 2022 diff hist +352 m Staging Data →Unknown: 0x8019FD65-0x8019FD79: Named an InflictStatus related section.
- 05:27, 20 April 2022 diff hist +368 InflictStatus →{92} {{IE_92}}: Added an ASM hack that should fix the code that fucks up Floating or Jumping units
- 06:14, 19 April 2022 diff hist +478 InflictStatus →{92} {{IE_92}}: Added a note about the Float bug, and a note about Glain's possible discovery of a Delay parameter.
- 21:46, 12 April 2022 diff hist +1 m Editing Status Effects In Events current
- 21:46, 12 April 2022 diff hist +369 m Editing Status Effects In Events
- 21:40, 12 April 2022 diff hist +33 m Editing Status Effects In Events
- 21:32, 12 April 2022 diff hist +3 m Editing Status Effects In Events
- 21:32, 12 April 2022 diff hist +2,022 Editing Status Effects In Events Added the explanation for editing the Extra Battle Stats.
- 02:57, 12 April 2022 diff hist -9 m Staging Data →Status Effect Data: 0x8019F9B4-0x8019FBC0
- 02:51, 12 April 2022 diff hist -47 m Staging Data →Unit Present? Write to or Load from the Extra Battle Stats?: 0x8019FD50-0x8019FD64
- 05:48, 11 April 2022 diff hist +335 m Staging Data →Unit Present? Write to or Load from the Extra Battle Stats?: 0x8019FD50-0x8019FD64
- 08:14, 10 April 2022 diff hist +97 m Staging Data →Status Effect Data: 0x8019F9B4-0x8019FBC0
- 19:18, 6 April 2022 diff hist +384 m Variables →Miscellaneous Bits: Marked the ones the Prep Menu uses
- 12:13, 5 April 2022 diff hist +406 m Data/Table Locations Added mention of the Extra Battle Stats location. Standardized all breakdowns of "ENTD flags"
- 12:00, 5 April 2022 diff hist +88 m Staging Data →Unit Present? Write to or Load from the Extra Battle Stats?: 0x8019FD50-0x8019FD64
- 11:58, 5 April 2022 diff hist +66 m Staging Data →Unit Present? Write to or Load from the Extra Battle Stats?: 0x8019FD50-0x8019FD64
- 11:56, 5 April 2022 diff hist +65 m Staging Data →Battle Stats 0x0005/0x01BA: 0x8019FD3B-0x8019FD4F
- 11:54, 5 April 2022 diff hist +188 Staging Data →Starting HP: 0x8019FD7A-0x8019FDA3
- 11:51, 5 April 2022 diff hist +151 Staging Data →Status Effect Data: 0x8019F9B4-0x8019FBC0
- 11:06, 5 April 2022 diff hist +428 m Staging Data →Related to unit on field?: 0x8019FD50-0x8019FD64