Move log
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Below is a list of all page moves.
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 00:03, 9 March 2017 Dokurider talk contribs moved page 00176c10 - 00176c8c to Teleport Chances (Renaming and adding new documentation)
- 23:42, 8 March 2017 Dokurider talk contribs moved page 0019bbbc - 0019bf28 to Math Skill Targeting (Renaming and adding new documentation)
- 23:27, 8 March 2017 Dokurider talk contribs moved page AI Abiltiy Use Decisions to AI Ability Use Decisions (Spelling)
- 23:20, 8 March 2017 Dokurider talk contribs moved page 001970bc - 001971b4 to Randomly Transfer Data (Renaming and adding new documentation)
- 23:14, 8 March 2017 Dokurider talk contribs moved page Choose Target and Set a bunch of stuff to Fight for Life - Auto Battle (00197ff4) (Renaming and adding new documentation)
- 22:28, 8 March 2017 Dokurider talk contribs moved page 00198df0 - 00198e5c to Save Fading Life - Auto Battle (00198df0) (New Title and Documention)
- 22:03, 8 March 2017 Dokurider talk contribs moved page 001984ec - 00198818 to Protect Allies - Auto Battle (001984ec) (Naming and documentation)
- 21:31, 8 March 2017 Dokurider talk contribs moved page 00198b04 - 00198d7c to Find Peril Most Unit (00198b04) (Renaming and adding new documentation)
- 17:32, 30 May 2016 Choto talk contribs moved page Sunken State, Caution, Dragon Spirit, etc. usability to Sunken State, Caution, Dragon Spirit, counters, absorbs usability
- 14:26, 14 February 2016 Choto talk contribs moved page 00071ee8 - 000723d0 to Main Post Movement
- 00:33, 8 February 2016 Raijinili talk contribs moved page Checking if Attack Hits? to 0005e0cc (misnamer :3)
- 08:09, 4 February 2016 Forte916 talk contribs moved page Update Seed and Calculate Party Data to Store New Seed and Lay Eggs
- 11:27, 3 February 2016 Forte916 talk contribs moved page 00125a04 - 00125cf8 to Update Seed and Calculate Party Data (research this function.)
- 16:27, 24 January 2016 Choto talk contribs moved page 00122488 - 00122530 to Set Jobs unlocked by others
- 16:24, 24 January 2016 Choto talk contribs moved page 00120afc - 00120b8c to Two hands check for equipping weapons
- 16:23, 24 January 2016 Choto talk contribs moved page 00120b90 - 00120bac to Special monster check
- 16:14, 24 January 2016 Choto talk contribs moved page Get Base Job to Load party data into Formation screen data
- 17:35, 3 January 2016 Choto talk contribs moved page 0006a20c - 0006a37c to Move target coordinates after knockback
- 16:57, 3 January 2016 Choto talk contribs moved page 0006ddec - 0006e558 to Free cursor input related
- 16:43, 3 January 2016 Choto talk contribs moved page 0006cc94 - 0006d05c to Some Knockback Handling
- 16:42, 3 January 2016 Choto talk contribs moved page Knockback Processing to Attack animation handling?
- 16:10, 3 January 2016 Choto talk contribs moved page 0006db10 - 0006dc88 to Knockback Processing
- 15:17, 3 January 2016 Choto talk contribs moved page Ability effect calculations to Store target coordinates, attack display types
- 16:51, 1 January 2016 Choto talk contribs moved page 000777c4 - 000779cc to Idel during job report confirmation
- 13:54, 25 May 2015 Choto talk contribs moved page 0019619c - 0019629c to Non-Specific AI AutoBattle (Enemies)
- 12:52, 25 May 2015 Choto talk contribs moved page 0019971c - 001998c4 to Check for good units to target (based on distance,status,coordinate)
- 12:05, 25 May 2015 Choto talk contribs moved page 00072b50 - 00072bec to Range 1 Ability Used
- 13:58, 24 May 2015 Choto talk contribs moved page 00197e60 - 00197f10 to Chose Move from Move List?
- 13:27, 24 May 2015 Choto talk contribs moved page 00197f14 - 00197ff0 to Auto Battle Handling
- 01:55, 14 May 2015 Choto talk contribs moved page Item Previews to Previews?
- 12:39, 22 March 2015 Choto talk contribs moved page Move/Act/Wait menu Idle routine to Move/Act/Wait menu loading routine
- 21:24, 5 March 2015 Choto talk contribs moved page 0008526c - 00085a14 to Load WEP graphic from WEP1 Sheet
- 16:16, 22 February 2015 Choto talk contribs moved page 00199c88 - 00199d1c to Get number of clockticks till able to revive dead unit
- 16:09, 22 February 2015 Choto talk contribs moved page 00199d20 - 00199ec4 to Store hardcoded AI stuff (blood suck, frog, berserk abilities)
- 15:41, 22 February 2015 Choto talk contribs moved page 0019af18 - 0019b308 to AI ability use control routine
- 15:26, 22 February 2015 Choto talk contribs moved page 0019cb94 - 0019cd98 to Some height/Map coordinate calculation for all units
- 15:08, 22 February 2015 Choto talk contribs moved page 0019d218 - 0019d290 to See if any units are on target panel
- 14:58, 22 February 2015 Choto talk contribs moved page 0018ea98 - 0018eb4c to Add price of item / 4 to total gil
- 14:28, 22 February 2015 Choto talk contribs moved page 0018e5e4 - 0018e624 to Transfer Considered Action Data to AI
- 04:26, 22 February 2015 Choto talk contribs moved page 0018ee68 - 0018ee9c to Store 8019837c if not reacting?
- 04:20, 22 February 2015 Choto talk contribs moved page 0018f2b0 - 0018f4c4 to Map Max X,Y, targetable panel checks
- 21:40, 21 February 2015 Choto talk contribs moved page 0018ef2c - 0018f034 to 0018ef34 - 0018f034
- 03:09, 20 February 2015 Choto talk contribs moved page 00198d80 - 00198dec to Check for 0x00 status
- 13:13, 19 February 2015 Choto talk contribs moved page 0019d37c - 0019db7c to AI End of turn, in between turn, etc.
- 13:07, 19 February 2015 Choto talk contribs moved page Get unit that matches coordinates to AI Act phase handling (in between turn, end of turn, etc.)
- 13:01, 19 February 2015 Choto talk contribs moved page 0019d294 - 0019d304 to Get unit that matches coordinates
- 12:52, 19 February 2015 Choto talk contribs moved page 0019b754 - 0019b7b4 to See if elemental ability can be used
- 01:15, 18 February 2015 Choto talk contribs moved page 0019dcac - 0019dcb8 to Store Skillset = 0
- 01:13, 18 February 2015 Choto talk contribs moved page 0019dcbc - 0019dd88 to Call AI Ability Processing
- 01:03, 18 February 2015 Choto talk contribs moved page 0019f258 - 0019f2a0 to Store units coordinates