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Showing below up to 50 results in range #1,751 to #1,800.
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- (hist) 00001f4c - 00001f84 [574 bytes]
- (hist) 00014f18 - 00014f54 [574 bytes]
- (hist) 000289a4 - 000289d0 [574 bytes]
- (hist) SaveEVTCHRClear [575 bytes]
- (hist) LoadEVTCHRClear [575 bytes]
- (hist) 001a9494 - 001a94d0 [575 bytes]
- (hist) 001a9884 - 001a98c0 [575 bytes]
- (hist) 001a98c4 - 001a9900 [575 bytes]
- (hist) 001a9904 - 001a9940 [575 bytes]
- (hist) 001a9944 - 001a9980 [575 bytes]
- (hist) BUNIT.OUT 001c3150 - 001c318c [575 bytes]
- (hist) 001a2084 - 001a20b0 [576 bytes]
- (hist) 0008cf3c - 0008cf74 [577 bytes]
- (hist) 0008fc88 - 0008fcc4 [577 bytes]
- (hist) T1 Cast Revive [577 bytes]
- (hist) E04 SetDefDispEnv [578 bytes]
- (hist) 0007169c - 000716d8 [578 bytes]
- (hist) REQUIRE.OUT 001c5158 - 001c518c [578 bytes]
- (hist) Over the spritesheet limit [578 bytes]
- (hist) OPEN.BIN 000701fc - 0007023c [578 bytes]
- (hist) 00015bfc - 00015c34 [579 bytes]
- (hist) 00017e38 - 00017e78 [579 bytes]
- (hist) P38 SetTexWindow [579 bytes]
- (hist) Teleport: Set Secondary Effect Struct [579 bytes]
- (hist) 001460a4 - 001460e0 [579 bytes]
- (hist) 000f93cc - 000f9408 [579 bytes]
- (hist) 000715a8 - 000715e4 [580 bytes]
- (hist) 000716dc - 00071718 [580 bytes]
- (hist) 000742c8 - 00074304 [580 bytes]
- (hist) Set casting unit ID = FF 1 [580 bytes]
- (hist) 0012e9c0 - 0012e9f8 [580 bytes]
- (hist) 000e2c0c - 000e2c44 [580 bytes]
- (hist) 000ffe64 - 000ffe9c [580 bytes]
- (hist) Set Global Music Variables [581 bytes]
- (hist) 0008c0d0 - 0008c10c [581 bytes]
- (hist) 0008c110 - 0008c14c [581 bytes]
- (hist) Animation 09 [581 bytes]
- (hist) Animation 11 [581 bytes]
- (hist) 001a1200 - 001a1240 [582 bytes]
- (hist) 001a1244 - 001a1284 [582 bytes]
- (hist) Default to base job if not generic job [582 bytes]
- (hist) Call Initialize Units Coordinates, Animation, Facing [583 bytes]
- (hist) AI target processing [585 bytes]
- (hist) Calculate File Descriptor for 1 sector of BATTLE.BIN [585 bytes]
- (hist) Play Effect [585 bytes]
- (hist) Rest [586 bytes]
- (hist) World Map Script 0x22 [586 bytes]
- (hist) World Map Script 0x23 [586 bytes]
- (hist) 00001e44 - 00001e7c [587 bytes]
- (hist) 00071a7c - 00071ab4 [587 bytes]