ChangeDialog

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Revision as of 15:25, 22 February 2021 by Xifanie (talk | contribs) (Xifanie moved page Event Instruction 51 to ChangeDialog)
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{51} ChangeDialog

ChangeDialog(xDB,xMSG#,xPR,xPP)

Changes the content of a Dialog Box or closes it.

Only seems to work with Dialog Types x8X through xEX.


See Also: {10} DisplayMessage{50} PortraitCol{E5} WaitForInstruction(x01,x00)


Target Dialog Box : Byte (hex)

For more information, see the Dialog Type section of {10} DisplayMessage.

  • x01 = Dialog box vertically aligned to the top of the screen
  • x02 = Dialog box vertically aligned to the bottom of the screen
  • x03 = Dialog box vertically aligned to the center of the screen


New Message ID : Half-Word (hex)

ID of the Message that will be displayed. Message x0001 is officially the first message. Use 0xFFFF to close the dialog box instead of changing it.


Portrait Row : Byte (hex)

For the list and more explanation read {50} PortraitCol.


Portrait Palette : Byte (hex)

The outcome seems to always be buggy or the same. Not recommended using; leave as 0x00.