Difference between revisions of "World Stats"

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m (Edited 0xBE to say "Unit Nickname" rather than "Unit Name", as per the convention I've been using to distinguish the two.)
 
(6 intermediate revisions by the same user not shown)
Line 28: Line 28:
 
**0x82 - Monster
 
**0x82 - Monster
 
*0x01 - Party ID
 
*0x01 - Party ID
** 0xFF - Unit doesn't appear on Formation (and can be overwritten by new units?)
+
** 0xFF - Unit doesn't appear on Formation (and can be overwritten by new units? Also blocks being overwritten with Save Formation.)
 
*0x02 - Job ID
 
*0x02 - Job ID
 
*0x03 - Palette
 
*0x03 - Palette
Line 214: Line 214:
 
*0xd0 - 0x01 LeavingTemp, 0x02 Missing, then Battle Data? (0x16e+ in Unit Data?)
 
*0xd0 - 0x01 LeavingTemp, 0x02 Missing, then Battle Data? (0x16e+ in Unit Data?)
 
*0xd0/0xd2 bytes set to 0 at initialization
 
*0xd0/0xd2 bytes set to 0 at initialization
*0xd2 - 0-3 for newly created eggs
+
*0xd2 - Egg Color. 0-3 for newly created eggs.
  
 
==Temporary Stats==
 
==Temporary Stats==
Line 255: Line 255:
 
*0x18 - Unit Job ID (halfword)
 
*0x18 - Unit Job ID (halfword)
 
 
 +
*0x24 - Current Job
  
 
*0x26 - Brave (halfword)
 
*0x26 - Brave (halfword)
 
*0x28 - Faith (halfword)
 
*0x28 - Faith (halfword)
+
 
 +
*0x2C - Roster Slot Index
  
 
*0x30 - Move (halfword)
 
*0x30 - Move (halfword)
Line 374: Line 376:
 
*0xBB - Calculator/Bard Job Level
 
*0xBB - Calculator/Bard Job Level
 
*0xBC - Dancer/Mime Job Level
 
*0xBC - Dancer/Mime Job Level
 +
  
 
*0xbe - Base Job JP
 
*0xbe - Base Job JP
Line 415: Line 418:
 
*0x10a - Dancer Job Total JP
 
*0x10a - Dancer Job Total JP
 
*0x10c - Mime Job Total JP
 
*0x10c - Mime Job Total JP
 +
 +
 +
*0x11f - Proposition Byte
 +
*0x120 - Current Job?
 +
*0x122 - 0xD2 byte (Party Data?) (Newly created egg?)
 +
  
 
*0x126 - Unit Support Sets #3
 
*0x126 - Unit Support Sets #3

Latest revision as of 18:36, 13 June 2025

Real Unit Stats

  • Unit #1 : 0x80057F74
  • Unit #2 : 0x80058074
  • Unit #3 : 0x80058174
  • Unit #4 : 0x80058274
  • Unit #5 : 0x80058374
  • Unit #6 : 0x80058474
  • Unit #7 : 0x80058574
  • Unit #8 : 0x80058674
  • Unit #9 : 0x80058774
  • Unit #10 : 0x80058874
  • Unit #11 : 0x80058974
  • Unit #12 : 0x80058A74
  • Unit #13 : 0x80058B74
  • Unit #14 : 0x80058C74
  • Unit #15 : 0x80058D74
  • Unit #16 : 0x80058E74
  • Unit #17 : 0x80058F74
  • Unit #18 : 0x80059074
  • Unit #19 : 0x80059174
  • Unit #20 : 0x80059274

Stats List

  • 0x00 - Sprite Set
    • 0x7F - Special Character
    • 0x80 - Generic Male
    • 0x81 - Generic Female
    • 0x82 - Monster
  • 0x01 - Party ID
    • 0xFF - Unit doesn't appear on Formation (and can be overwritten by new units? Also blocks being overwritten with Save Formation.)
  • 0x02 - Job ID
  • 0x03 - Palette
    • 0x00 Default
    • 0x01 Hokuten
    • 0x02 Nanten
    • 0x03 Death Corps
    • 0x04 Glabados Church
    • 0x05 No Palette?
  • 0x04 - Gender Byte
    • 0x80 - Male
    • 0x40 - Female
    • 0x20 - Monster
    • 0x10 - Join after event
    • 0x08 - Load Formation
    • 0x04 - Is an Egg / ??? stats
    • 0x02 -
    • 0x01 - Save Formation
  • 0x05 - Birthday (days, plus bit 0 from next byte) / Days before hatching (if an egg)
    • 0x000-0x01e - January
    • 0x01f-0x03a - February
    • 0x03b-0x059 - March
    • 0x05a-0x077 - April
    • 0x078-0x096 - May
    • 0x097-0x0b4 - June
    • 0x0b5-0x0d3 - July
    • 0x0d4-0x0f2 - August
    • 0x0f3-0x110 - September
    • 0x111-0x12f - October
    • 0x130-0x14d - November
    • 0x14e-0x16c - December
  • 0x06 - Zodiac Sign
    • 0xf0 -
    • 0xe0 -
    • 0xd0 -
    • 0xc0 - Serpentarius
    • 0xb0 - Pisces
    • 0xa0 - Aquarius
    • 0x90 - Capricorn
    • 0x80 - Sagittarius
    • 0x70 - Scorpio
    • 0x60 - Libra
    • 0x50 - Virgo
    • 0x40 - Leo
    • 0x30 - Cancer
    • 0x20 - Gemini
    • 0x10 - Taurus
    • 0x00 - Aries
  • 0x07 - Secondary Skillset
  • 0x08 - Reaction Ability
  • 0x0a - Support Ability
  • 0x0c - Movement Ability
  • 0x0e - Head
  • 0x0f - Body
  • 0x10 - Accessory
  • 0x11 - Right Hand Weapon
  • 0x12 - Right Hand Shield
  • 0x13 - Left Hand Weapon
  • 0x14 - Left Hand Shield
  • 0x15 - Experience
  • 0x16 - Level
  • 0x17 - Brave
  • 0x18 - Faith
  • 0x19 - Raw HP
  • 0x1c - Raw MP
  • 0x1f - Raw SP
  • 0x22 - Raw PA
  • 0x25 - Raw MA
  • 0x28 - Unlocked Jobs 1-8 (All of these start from 0x80)
  • 0x29 - Unlocked Jobs 9-16
  • 0x2a - Unlocked Jobs 17-20
  • 0x2b - Base Action Abilities 1-8
  • 0x2c - Base Action Abilities 9-16
  • 0x2d - Base R/S/M 1-6
  • 0x2e - Chemist Action Abilities 1-8
  • 0x2f - Chemist Action Abilities 9-16
  • 0x30 - Chemist R/S/M 1-6
  • 0x31 - Knight Action Abilities 1-8
  • 0x32 - Knight Action Abilities 9-16
  • 0x33 - Knight R/S/M 1-6
  • 0x34 - Archer Action Abilities 1-8
  • 0x35 - Archer Action Abilities 9-16
  • 0x36 - Archer R/S/M 1-6
  • 0x37 - Monk Action Abilities 1-8
  • 0x38 - Monk Action Abilities 9-16
  • 0x39 - Monk R/S/M 1-6
  • 0x3a - Priest Action Abilities 1-8
  • 0x3b - Priest Action Abilities 9-16
  • 0x3c - Priest R/S/M 1-6
  • 0x3d - Wizard Action Abilities 1-8
  • 0x3e - Wizard Action Abilities 9-16
  • 0x3f - Wizard R/S/M 1-6
  • 0x40 - Time Mage Action Abilities 1-8
  • 0x41 - Time Mage Action Abilities 9-16
  • 0x42 - Time Mage R/S/M 1-6
  • 0x43 - Summoner Action Abilities 1-8
  • 0x44 - Summoner Action Abilities 9-16
  • 0x45 - Summoner R/S/M 1-6
  • 0x46 - Thief Action Abilities 1-8
  • 0x47 - Thief Action Abilities 9-16
  • 0x48 - Thief R/S/M 1-6
  • 0x49 - Mediator Action Abilities 1-8
  • 0x4a - Mediator Action Abilities 9-16
  • 0x4b - Mediator R/S/M 1-6
  • 0x4c - Oracle Action Abilities 1-8
  • 0x4d - Oracle Action Abilities 9-16
  • 0x4e - Oracle R/S/M 1-6
  • 0x4f - Geomancer Action Abilities 1-8
  • 0x50 - Geomancer Action Abilities 9-16
  • 0x51 - Geomancer R/S/M 1-6
  • 0x52 - Lancer Action Abilities 1-8
  • 0x53 - Lancer Action Abilities 9-16
  • 0x54 - Lancer R/S/M 1-6
  • 0x55 - Samurai Action Abilities 1-8
  • 0x56 - Samurai Action Abilities 9-16
  • 0x57 - Samurai R/S/M 1-6
  • 0x58 - Ninja Action Abilities 1-8
  • 0x59 - Ninja Action Abilities 9-16
  • 0x5a - Ninja R/S/M 1-6
  • 0x5b - Calculator Action Abilities 1-8
  • 0x5c - Calculator Action Abilities 9-16
  • 0x5d - Calculator R/S/M 1-6
  • 0x5e - Bard Action Abilities 1-8
  • 0x5f - Bard Action Abilities 9-16
  • 0x60 - Bard R/S/M 1-6
  • 0x61 - Dancer Action Abilities 1-8
  • 0x62 - Dancer Action Abilities 9-16
  • 0x63 - Dancer R/S/M 1-6
  • 0x64 - Base/Chemist Job Level
  • 0x65 - Knight/Archer Job Level
  • 0x66 - Monk/Priest Job Level
  • 0x67 - Wizard/Time Mage Job Level
  • 0x68 - Summoner/Thief Job Level
  • 0x69 - Mediator/Oracle Job Level
  • 0x6a - Geomancer/Lancer Job Level
  • 0x6b - Samurai/Ninja Job Level
  • 0x6c - Calculator/Bard Job Level
  • 0x6d - Dancer/Mime Job Level
  • 0x6e - Base Job JP
  • 0x70 - Chemist Job JP
  • 0x72 - Knight Job JP
  • 0x74 - Archer Job JP
  • 0x76 - Monk Job JP
  • 0x78 - Priest Job JP
  • 0x7a - Wizard Job JP
  • 0x7c - Time Mage Job JP
  • 0x7e - Summoner Job JP
  • 0x80 - Thief Job JP
  • 0x82 - Mediator Job JP
  • 0x84 - Oracle Job JP
  • 0x86 - Geomancer Job JP
  • 0x88 - Lancer Job JP
  • 0x8a - Samurai Job JP
  • 0x8c - Ninja Job JP
  • 0x8e - Calculator Job JP
  • 0x90 - Bard Job JP
  • 0x92 - Dancer Job JP
  • 0x94 - Mime Job JP
  • 0x96 - Total Base Job JP
  • 0x98 - Total Chemist Job JP
  • 0x9a - Total Knight Job JP
  • 0x9c - Total Archer Job JP
  • 0x9e - Total Monk Job JP
  • 0xa0 - Total Priest Job JP
  • 0xa2 - Total Wizard Job JP
  • 0xa4 - Total Time Mage Job JP
  • 0xa6 - Total Summoner Job JP
  • 0xa8 - Total Thief Job JP
  • 0xaa - Total Mediator Job JP
  • 0xac - Total Oracle Job JP
  • 0xae - Total Geomancer Job JP
  • 0xb0 - Total Lancer Job JP
  • 0xb2 - Total Samurai Job JP
  • 0xb4 - Total Ninja Job JP
  • 0xb6 - Total Calculator Job JP
  • 0xb8 - Total Bard Job JP
  • 0xba - Total Dancer Job JP
  • 0xbc - Total Mime Job JP
  • 0xbe-0xcd - Unit Nickname
  • 0xce - Unit Name ID
    • 0x00XX - Special
    • 0x01XX - Generic Male
    • 0x02XX - Generic Female
    • 0x03XX - Generic Monster
  • 0xd0 - 0x01 LeavingTemp, 0x02 Missing, then Battle Data? (0x16e+ in Unit Data?)
  • 0xd0/0xd2 bytes set to 0 at initialization
  • 0xd2 - Egg Color. 0-3 for newly created eggs.

Temporary Stats

  • Unit #1 : 0x801C8638
  • Unit #2 : 0x801C8760
  • Unit #3 : 0x801C8888
  • Unit #4 : 0x801C89B0
  • Unit #5 : 0x801C8AD8
  • Unit #6 : 0x801C8C00
  • Unit #7 : 0x801C8D28
  • Unit #8 : 0x801C8E50
  • Unit #9 : 0x801C8F78
  • Unit #10 : 0x801C90A0
  • Unit #11 : 0x801C91C8
  • Unit #12 : 0x801C92F0
  • Unit #13 : 0x801C9418
  • Unit #14 : 0x801C9540
  • Unit #15 : 0x801C9668
  • Unit #16 : 0x801C9790
  • Unit #17 : 0x801C98B8
  • Unit #18 : 0x801C99E0
  • Unit #19 : 0x801C9B08
  • Unit #20 : 0x801C9C30
  • Unit #21 : 0x801C9D58

Stats List

  • 0x00 - Unit Level (halfword)


  • 0x08 - Unit Experience (halfword)


  • 0x0c - HP? (halfword)


  • 0x10 - HP? (halfword)
  • 0x12 - MP? (halfword)
  • 0x16 - MP (halfword)
  • 0x18 - Unit Job ID (halfword)
  • 0x24 - Current Job
  • 0x26 - Brave (halfword)
  • 0x28 - Faith (halfword)
  • 0x2C - Roster Slot Index
  • 0x30 - Move (halfword)
  • 0x32 - Speed (halfword)
  • 0x34 - Jump (halfword)
  • 0x36 - Right Hand Weapon Power (halfword)
  • 0x38 - Left Hand Weapon Power (halfword)
  • 0x3a - Right Hand Weapon Evade (halfword)
  • 0x3c - Left Hand Weapon Evade (halfword)


  • 0x42 - Physical Attack Power (halfword)
  • 0x44 - Physical Class Evade (halfword)
  • 0x46 - Physical Shield Evade (halfword)
  • 0x48 - Physical Accessory Evade (halfword)


  • 0x4c - Magical Attack Power (halfword)
  • 0x4e - Magical Class Evade (halfword)
  • 0x40 - Magical Shield Evade (halfword)
  • 0x42 - Magical Accessory Evade (halfword)


  • 0x54 - Right Hand Item ID (halfword)
  • 0x56 - Left Hand Item ID (halfword)
  • 0x58 - Headgear Item ID (halfword)
  • 0x5a - Armor Item ID (halfword)
  • 0x5c - Accessory Item ID (halfword)
  • 0x5e - ???
  • 0x60 - Secondary Skillset ID (halfword)
  • 0x62 - Reaction Ability ID (halfword)
  • 0x64 - Support Ability ID (halfword)
  • 0x66 - Movement Ability ID (halfword)


  • 0x70 - Gender
    • 0x80 - Male
    • 0x40 - Female
    • 0x04 - Egg


  • 0x72 - Sprite Set ID
    • 0x80 - Generic?


  • 0x77 - Unlocked Jobs 1-8 (All of these start from 0x80)
  • 0x78 - Unlocked Jobs 9-16
  • 0x79 - Unlocked Jobs 17-20
  • 0x7A - Base Action Abilities 1-8
  • 0x7B - Base Action Abilities 9-16
  • 0x7C - Base R/S/M 1-6
  • 0x7D - Chemist Action Abilities 1-8
  • 0x7E - Chemist Action Abilities 9-16
  • 0x7F - Chemist R/S/M 1-6
  • 0x80 - Knight Action Abilities 1-8
  • 0x81 - Knight Action Abilities 9-16
  • 0x82 - Knight R/S/M 1-6
  • 0x83 - Archer Action Abilities 1-8
  • 0x84 - Archer Action Abilities 9-16
  • 0x85 - Archer R/S/M 1-6
  • 0x86 - Monk Action Abilities 1-8
  • 0x87 - Monk Action Abilities 9-16
  • 0x88 - Monk R/S/M 1-6
  • 0x89 - Priest Action Abilities 1-8
  • 0x8A - Priest Action Abilities 9-16
  • 0x8B - Priest R/S/M 1-6
  • 0x8C - Wizard Action Abilities 1-8
  • 0x8D - Wizard Action Abilities 9-16
  • 0x8E - Wizard R/S/M 1-6
  • 0x8F - Time Mage Action Abilities 1-8
  • 0x90 - Time Mage Action Abilities 9-16
  • 0x91 - Time Mage R/S/M 1-6
  • 0x92 - Summoner Action Abilities 1-8
  • 0x93 - Summoner Action Abilities 9-16
  • 0x94 - Summoner R/S/M 1-6
  • 0x95 - Thief Action Abilities 1-8
  • 0x96 - Thief Action Abilities 9-16
  • 0x97 - Thief R/S/M 1-6
  • 0x98 - Mediator Action Abilities 1-8
  • 0x99 - Mediator Action Abilities 9-16
  • 0x9A - Mediator R/S/M 1-6
  • 0x9B - Oracle Action Abilities 1-8
  • 0x9C - Oracle Action Abilities 9-16
  • 0x9D - Oracle R/S/M 1-6
  • 0x9E - Geomancer Action Abilities 1-8
  • 0x9F - Geomancer Action Abilities 9-16
  • 0xA0 - Geomancer R/S/M 1-6
  • 0xA1 - Lancer Action Abilities 1-8
  • 0xA2 - Lancer Action Abilities 9-16
  • 0xA3 - Lancer R/S/M 1-6
  • 0xA4 - Samurai Action Abilities 1-8
  • 0xA5 - Samurai Action Abilities 9-16
  • 0xA6 - Samurai R/S/M 1-6
  • 0xA7 - Ninja Action Abilities 1-8
  • 0xA8 - Ninja Action Abilities 9-16
  • 0xA9 - Ninja R/S/M 1-6
  • 0xAA - Calculator Action Abilities 1-8
  • 0xAB - Calculator Action Abilities 9-16
  • 0xAC - Calculator R/S/M 1-6
  • 0xAD - Bard Action Abilities 1-8
  • 0xAE - Bard Action Abilities 9-16
  • 0xAF - Bard R/S/M 1-6
  • 0xB0 - Dancer Action Abilities 1-8
  • 0xB1 - Dancer Action Abilities 9-16
  • 0xB2 - Dancer R/S/M 1-6
  • 0xB3 - Base/Chemist Job Level
  • 0xB4 - Knight/Archer Job Level
  • 0xB5 - Monk/Priest Job Level
  • 0xB6 - Wizard/Time Mage Job Level
  • 0xB7 - Summoner/Thief Job Level
  • 0xB8 - Mediator/Oracle Job Level
  • 0xB9 - Geomancer/Lancer Job Level
  • 0xBA - Samurai/Ninja Job Level
  • 0xBB - Calculator/Bard Job Level
  • 0xBC - Dancer/Mime Job Level


  • 0xbe - Base Job JP
  • 0xc0 - Chemist Job JP
  • 0xc2 - Knight Job JP
  • 0xc4 - Archer Job JP
  • 0xc6 - Monk Job JP
  • 0xc8 - Priest Job JP
  • 0xca - Wizard Job JP
  • 0xcc - Time Mage Job JP
  • 0xce - Summoner Job JP
  • 0xd0 - Thief Job JP
  • 0xd2 - Mediator Job JP
  • 0xd4 - Oracle Job JP
  • 0xd6 - Geomancer Job JP
  • 0xd8 - Lancer Job JP
  • 0xda - Samurai Job JP
  • 0xdc - Ninja Job JP
  • 0xde - Calculator Job JP
  • 0xe0 - Bard Job JP
  • 0xe2 - Dancer Job JP
  • 0xe4 - Mime Job JP
  • 0xe6 - Base Job Total JP
  • 0xe8 - Chemest Job Total JP
  • 0xea - Knight Job Total JP
  • 0xec - Archer Job Total JP
  • 0xee - Monk Job Total JP
  • 0xf0 - Priest Job Total JP
  • 0xf2 - Wizard Job Total JP
  • 0xf4 - Time Mage Job Total JP
  • 0xf6 - Summoner Job Total JP
  • 0xf8 - Thief Job Total JP
  • 0xfa - Mediator Job Total JP
  • 0xfc - Oracle Job Total JP
  • 0xfe - Geomancer Job Total JP
  • 0x100 - Lancer Job Total JP
  • 0x102 - Samurai Job Total JP
  • 0x104 - Ninja Job Total JP
  • 0x106 - Calculator Job Total JP
  • 0x108 - Bard Job Total JP
  • 0x10a - Dancer Job Total JP
  • 0x10c - Mime Job Total JP


  • 0x11f - Proposition Byte
  • 0x120 - Current Job?
  • 0x122 - 0xD2 byte (Party Data?) (Newly created egg?)


  • 0x126 - Unit Support Sets #3