Difference between revisions of "Job Data"

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(Created page with " 0x800610b8 0x00 - Skillset 0x01 - Innate Ability 1 0x03 - Innate Ability 2 0x05 - Innate Ability 3 0x07 - Innate Ability 4 0x09 - Equippable Items 1 0x80 - Unarmed...")
 
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  0x800610b8
 
  0x800610b8
0x00 - Skillset
+
    0x00 - Skillset
0x01 - Innate Ability 1
+
    0x01 - Innate Ability 1
0x03 - Innate Ability 2
+
    0x03 - Innate Ability 2
0x05 - Innate Ability 3
+
    0x05 - Innate Ability 3
0x07 - Innate Ability 4
+
    0x07 - Innate Ability 4
0x09 - Equippable Items 1
+
    0x09 - Equippable Items 1
0x80 - Unarmed
+
        0x80 - Unarmed
0x40 - Knife
+
        0x40 - Knife
0x20 - Ninja Blade
+
        0x20 - Ninja Blade
0x10 - Sword
+
        0x10 - Sword
0x08 - Knight's Sword
+
        0x08 - Knight's Sword
0x04 - Katana
+
        0x04 - Katana
0x02 - Axe
+
        0x02 - Axe
0x01 - Rod
+
        0x01 - Rod
0x0a - Equippable Items 2
+
    0x0a - Equippable Items 2
0x80 - Staff
+
        0x80 - Staff
0x40 - Flail
+
        0x40 - Flail
0x20 - Gun
+
        0x20 - Gun
0x10 - Crossbow
+
        0x10 - Crossbow
0x08 - Bow
+
        0x08 - Bow
0x04 - Instrument
+
        0x04 - Instrument
0x02 - Book
+
        0x02 - Book
0x01 - Polearm
+
        0x01 - Polearm
0x0b - Equippable Items 3
+
    0x0b - Equippable Items 3
0x80 - Pole
+
        0x80 - Pole
0x40 - Bag
+
        0x40 - Bag
0x20 - Cloth
+
        0x20 - Cloth
0x10 - Shield
+
        0x10 - Shield
0x08 - Helmet
+
        0x08 - Helmet
0x04 - Hat
+
        0x04 - Hat
0x02 - Hair Adornment
+
        0x02 - Hair Adornment
0x01 - Armor
+
        0x01 - Armor
0x0c - Equippable Items 4
+
    0x0c - Equippable Items 4
0x80 - Clothing
+
        0x80 - Clothing
0x40 - Robe
+
        0x40 - Robe
0x20 - Shoes
+
        0x20 - Shoes
0x10 - Armguard
+
        0x10 - Armguard
0x08 - Ring
+
        0x08 - Ring
0x04 - Armlet
+
        0x04 - Armlet
0x02 - Cloak
+
        0x02 - Cloak
0x01 - Perfume
+
        0x01 - Perfume
0x0d - HP Growth
+
    0x0d - HP Growth
0x0e - HP Multiplier
+
    0x0e - HP Multiplier
0x0f - MP Growth
+
    0x0f - MP Growth
0x10 - MP Multiplier
+
    0x10 - MP Multiplier
0x11 - Speed Growth
+
    0x11 - Speed Growth
0x12 - Speed Multiplier
+
    0x12 - Speed Multiplier
0x13 - PA Growth
+
    0x13 - PA Growth
0x14 - PA Multiplier
+
    0x14 - PA Multiplier
0x15 - MA Growth
+
    0x15 - MA Growth
0x16 - MA Multiplier
+
    0x16 - MA Multiplier
0x17 - Move
+
    0x17 - Move
0x18 - Jump
+
    0x18 - Jump
0x19 - P-C-Ev
+
    0x19 - P-C-Ev
0x1a - Innate Statuses 1
+
    0x1a - Innate Statuses 1
0x1b - Innate Statuses 2
+
    0x1b - Innate Statuses 2
0x1c - Innate Statuses 3
+
    0x1c - Innate Statuses 3
0x1d - Innate Statuses 4
+
    0x1d - Innate Statuses 4
0x1e - Innate Statuses 5
+
    0x1e - Innate Statuses 5
0x1f - Status Immunity 1
+
    0x1f - Status Immunity 1
0x20 - Status Immunity 2
+
    0x20 - Status Immunity 2
0x21 - Status Immunity 3
+
    0x21 - Status Immunity 3
0x22 - Status Immunity 4
+
    0x22 - Status Immunity 4
0x23 - Status Immunity 5
+
    0x23 - Status Immunity 5
0x24 - Starting Statuses 1
+
    0x24 - Starting Statuses 1
0x25 - Starting Statuses 2
+
    0x25 - Starting Statuses 2
0x26 - Starting Statuses 3
+
    0x26 - Starting Statuses 3
0x27 - Starting Statuses 4
+
    0x27 - Starting Statuses 4
0x28 - Starting Statuses 5
+
    0x28 - Starting Statuses 5
0x29 - Absorbed Elements
+
    0x29 - Absorbed Elements
0x2a - Nullified Elements
+
    0x2a - Nullified Elements
0x2b - Halved Elements
+
    0x2b - Halved Elements
0x2c - Elemental Weakness
+
    0x2c - Elemental Weakness
0x2d - Monster Portrait
+
    0x2d - Monster Portrait
0x2e - Monster Palette
+
    0x2e - Monster Palette
0x2f - Monster Graphic
+
    0x2f - Monster Type

Latest revision as of 07:40, 12 July 2025

0x800610b8
   0x00 - Skillset
   0x01 - Innate Ability 1
   0x03 - Innate Ability 2
   0x05 - Innate Ability 3
   0x07 - Innate Ability 4
   0x09 - Equippable Items 1
       0x80 - Unarmed
       0x40 - Knife
       0x20 - Ninja Blade
       0x10 - Sword
       0x08 - Knight's Sword
       0x04 - Katana
       0x02 - Axe
       0x01 - Rod
   0x0a - Equippable Items 2
       0x80 - Staff
       0x40 - Flail
       0x20 - Gun
       0x10 - Crossbow
       0x08 - Bow
       0x04 - Instrument
       0x02 - Book
       0x01 - Polearm
   0x0b - Equippable Items 3
       0x80 - Pole
       0x40 - Bag
       0x20 - Cloth
       0x10 - Shield
       0x08 - Helmet
       0x04 - Hat
       0x02 - Hair Adornment
       0x01 - Armor
   0x0c - Equippable Items 4
       0x80 - Clothing
       0x40 - Robe
       0x20 - Shoes
       0x10 - Armguard
       0x08 - Ring
       0x04 - Armlet
       0x02 - Cloak
       0x01 - Perfume
   0x0d - HP Growth
   0x0e - HP Multiplier
   0x0f - MP Growth
   0x10 - MP Multiplier
   0x11 - Speed Growth
   0x12 - Speed Multiplier
   0x13 - PA Growth
   0x14 - PA Multiplier
   0x15 - MA Growth
   0x16 - MA Multiplier
   0x17 - Move
   0x18 - Jump
   0x19 - P-C-Ev
   0x1a - Innate Statuses 1
   0x1b - Innate Statuses 2
   0x1c - Innate Statuses 3
   0x1d - Innate Statuses 4
   0x1e - Innate Statuses 5
   0x1f - Status Immunity 1
   0x20 - Status Immunity 2
   0x21 - Status Immunity 3
   0x22 - Status Immunity 4
   0x23 - Status Immunity 5
   0x24 - Starting Statuses 1
   0x25 - Starting Statuses 2
   0x26 - Starting Statuses 3
   0x27 - Starting Statuses 4
   0x28 - Starting Statuses 5
   0x29 - Absorbed Elements
   0x2a - Nullified Elements
   0x2b - Halved Elements
   0x2c - Elemental Weakness
   0x2d - Monster Portrait
   0x2e - Monster Palette
   0x2f - Monster Type