Difference between revisions of "ChangeDialog"

From Final Fantasy Hacktics Wiki
Jump to navigation Jump to search
(Created page with "= {51} {{IE_51}} = Change the context of a dialog box or close it. See Also: {10} {{IE_10}}{50} {{IE_50}} ― Event_...")
(No difference)

Revision as of 01:44, 31 December 2013

{51} ChangeDialog

Change the context of a dialog box or close it.


See Also: {10} DisplayMessage{50} PortraitCol{E5} WaitForInstruction


Dialog Box ID : Byte (hex)

If of the dialog box to affect. 0x01 being likely the oldest dialog box opened.


New Message ID : Half-Word (hex)

ID of the Message that will be displayed. Message x0001 is officially the first message. Use 0xFFFF to close the dialog box instead of changing it.


Portrait Row : Byte (hex)

For the list and more explanation read {50} PortraitCol.


Portrait Palette : Byte (hex)

The outcome seems to always be buggy or the same. Not recommended using; leave as 0x00.