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June 16, 2025, 05:42:34 am

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Please use .png instead of .bmp when uploading unfinished sprites to the forum!


Shishi and bmps

Started by sniper_zero, April 15, 2012, 01:34:11 pm

sniper_zero

This is a noob question but if you're going to import .bmp's with shishi, what are the requirements that you should know? Every time I try to import a bmp image an error just keeps popping up. Do you have to convert that .bmp image into an .spr file first before you can use it for your mod? Or is a bmp image good enough to be imported?


Taichii

the bmp image should be of 256 colors :)
Please do share your ideas and suggestion for my project:
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sniper_zero

April 15, 2012, 07:16:18 pm #2 Last Edit: April 15, 2012, 07:21:57 pm by sniper_zero
Okay...then is it also okay if I import those bmps with the messed up portraits? Or does the portrait also need to be in its proper colors?

Edit: Actually, I checked the bmps. They're 256 colors so why am I still receiving errors when I try to import them?

Durbs

The port needs to have the odd colors in order to work properly, yes.

As for your error... which sprite over which slot are you trying to do? The bmps may also be in an improper size (which I do not know offhand), or perhaps the bmp itself is getting corrupted somehow. What does the error say?
  • Modding version: PSX