Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.
Started by Elric, December 28, 2011, 05:20:12 am
Quote from: Jon on January 09, 2012, 06:41:34 pmThank you! I'll try to remember that cameras and messages can't go in blocks. Actually, while I was thinking about it, I think I see a few reasons to use blocks. One obviously being organisation like always, but also I think it might have to do with Unit Animations and Spell Effects...? Okay you don't have to answer, I'll wait for your tutorial
Quote from: Wolfman666 on May 30, 2012, 11:41:55 amAwesome tutorial, I am really new to this and it is very helpful so far. I'm still stuck in part one though, for some reason when I open up my .bin file in Shishi it doesn't have me restructure, not sure if it is because I had already opened it in Shishi Prior to this. When I open up the file in CDMAGE, it gives me error message: Data Track has errors in the file system, content of data track may be displayed incorrectly. It doesn't ask to continue Parsing. It then opens up the bin under session 1, then track 1 then it has battle and Dummy folders, but not all the other ones I need like Event, etc. I don't know if this is an issue I can fix somehow or if I need to make a new image file of the game or what. I have been able to successfully patch things before, such as sprite changes, text, etc. I downloaded the versions of things you have posted with the tutorial, so not sure if it might be something to do with those rather than the ones I had used before. Anyways, any advice I can get on these issues would be very welcome, thanks.
Quote from: Jon on August 25, 2012, 06:34:04 amYeah, I'll try Conman, I'm just really rusty with this stuff. I'll think of something...@MasterGrand:In order to get ATTACK.OUT working you need both the program and the file, ATTACK.OUT editor and ATTACK.OUT. In order to get the ATTACK.OUT file, you need to open your ISO with CDMage, extract it from the Events folder, then put it in the same folder of the editor. Please see the screen shots.
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