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Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)

Started by MiKeMiTchi, August 07, 2009, 05:50:42 am

jimmyjw88

September 14, 2009, 12:26:41 am #360 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Quote from: "Asmo X"Fuck this sprite. There is still a ton of work to be done on just these 4 views.
That's looking great. Yeah, hard work ^^

Quote from: "mav"As for the headswaps, none of them look bad. I think the blond version works the best, but that's just me. Though did you place his head too low on every version of both angles? It looks like it's too short by one pixel...
Is it? But I thought I placed them correctly...Hmm...

Quote from: "mav"Alrighty, I've posted some more headswaps to save jimmy some time.

40 year-old man, Izlude, Wiegraf, Beowulf. Most of 'em need their skintones to be fixed, but whatever.
Quote from: "LastingDawn"That looks great! Forsaken and forlorn which is is pretty characteristic to the Scryer as a rule. I really like that first one and would love to see work being done on that.
Haha. Thanks mav. Actually the headswap wouldn't be this few but because its late, so I only manage to swap 4. I planned to swap every possible head actually. Hehe. Anyway, thanks again ^^
I must say, I like the first one as well. Beowulf looks good too, but I preferred the first one. He looks unique.



Quote from: "LastingDawn"Because of his role, he Might have an evtchr sprite
Wow...Really? Great ^^

Quote from: "Sephirot24"mav's Beowulf head sprite, or jimmy's blond sprite. Both look nice, though I'm a little inclined to Beowulf.
The blonde that I used was from 20 year old man ^^

Quote from: "mav"Aye. As Zozma pointed out, it's the seldom seen (and seldom used) 40 year-old man. He's a great looking sprite; I dunno why he doesn't get any love. The only problem is that he lacks a complete sheet...so if that head is used, it's gonna take some working with to get it right.
Yeah. This is going to take some time.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

MiKeMiTchi

September 14, 2009, 01:50:15 am #361 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
jimmy, I still like your own scryer type sprite. As I've said before, yes, Asmo's sprite is good,
but it will be better if you're comfortable in what you're working with.

Quote

First.


Quote

Nice progress with the sprite, Asmo.
Jot5 GFX Designer :: Spriter :: Mitchi

jimmyjw88

September 14, 2009, 02:35:19 am #362 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Alright Mike. I'll work on it. But before that, take a look at the knight. The previous knight, the one that Asmo tweaked, actually I placed the arms one pixel further for each side. So the body, the sprite looks abit wide. I didn't notice it until I was making the front view. Now, I test another one that fixed the arms; see if it looks good enough. Also, I replaced the legs with Delita Ch2.

Knight Rehauled


Also, I tested Scryer, 40M head, Oracle/Mediator coat,Balmafula cape. However it looks abit funny...maybe its because of the skin tone...Perhaps gray glove isn't worth it afterall by sacrifcing 2 of the skin tone.

Scryer(40M,Oracle/Mediator/Balmafula)

Also, I'll test it with Calculator's collar, Olan's mantle, Thief's collar; see which looks better.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

mav

September 14, 2009, 07:19:37 am #363 Last Edit: December 31, 1969, 07:00:00 pm by mav
Hmm, as far as the knight goes goes the latest version makes him look like he's leaning forward a little bit. I'm not entirely sure why...

The Scryer looks pretty good. I think the dark blond hair looks good, even with the "dirty" skin tone. It's up to you though: if you think removing the glove colors will open the sprite up for a new skin tone or hair color, you could go for it, though I think it's not 100% necessary. As a suggestion, when you're trying to create his other poses, use Algus's head as a base and modify it to match the 40 year-old man's head.

Asmo X

September 14, 2009, 08:17:31 am #364 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X


I changed a few things. Added delitas legs, altered a small amount of shading.

It's a decent sprite I suppose, it just seems a little....uninteresting?

MiKeMiTchi

September 14, 2009, 08:43:26 am #365 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
No Asmo. I think that's really great and interesting. :)
My only concern is that.. it'll take long to finish it. (well if i do it, hahaha)
Jot5 GFX Designer :: Spriter :: Mitchi

Asmo X

September 14, 2009, 10:13:25 am #366 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X


now with pointy coat tails and no weird brown bits around the neck

jimmyjw88

September 14, 2009, 11:57:28 am #367 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Ah, yes. That weird brown bits. Sorry about that.
Its interesting Asmo. Maybe not as interesting as Scryer I suppose, as not much feedback. Oh well ^^
As for the knight, it looks great. Thanks Asmo.
And mav, yeah. I feel the same too. It looks like leaning forward. Perhaps its because the left arm placed a pixel much?
Alright. I'll try to do that. Thanks mav.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Sephirot24

September 14, 2009, 02:57:23 pm #368 Last Edit: December 31, 1969, 07:00:00 pm by Sephirot24
Scryer is looking good. It's a quite simple design but it works.
The Knight is great IMO, because it looks just like a classic armored, medieval knight. Maybe it needs some other detail to look more unique?

Ok guys, I've never ever even tried spriting anything, but I wanted to see how a cross helm would fit instead of the line on the knight's helm.. but I ended up fooling around a bit with MS Paint. Anyways, knight 1 is my try on a cross helmet, and knight 2 is using 2 helm-pointy thingys instead of 1 (I know that when it has 1 it's supposed to be at the back of his helm, in the middle.. but I put 2 just to see how it came out.

This is just to save you work guys. Instead of saying "try this, try that, etc" I tried to do it myself and now all you gotta do is fix the horrible pixelshade mess I've done XD

mav

September 14, 2009, 04:44:13 pm #369 Last Edit: December 31, 1969, 07:00:00 pm by mav
I definitely think the gold gauntlets are the way to go. The helmet works in gold too. I say just giving him a gold trim in random spots will make the sprite look less bland. Great work, Sephirot.

Vanya

September 14, 2009, 05:53:20 pm #370 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
I'm all for more gold, but making whole pieces of armor gold make it look mismatched.

Maybe something more like this:
  • Modding version: Other/Unknown
¯\(°_0)/¯

Bloodthirster0

September 14, 2009, 08:27:27 pm #371 Last Edit: December 31, 1969, 07:00:00 pm by Bloodthirster0
here is Hedin Main poses(without the book),I will let someone else work on it,I need to focus myself on my unterminated projects
Need something useful to write here

Vanya

September 14, 2009, 09:20:42 pm #372 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
That's pretty cool. But I thought that he wasn't going to need a full sprite.
  • Modding version: Other/Unknown
¯\(°_0)/¯

cold52

September 14, 2009, 10:08:21 pm #373 Last Edit: December 31, 1969, 07:00:00 pm by cold52
I think vanya's colors look nice soo...
so instead of changing colors instead i messed with the helm
(I dont know...the regular split down the middle looked odd to me)  :?


MiKeMiTchi

September 14, 2009, 10:10:43 pm #374 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Quote

This looks very fantastic! haha.
I hope someone will finish that...
Jot5 GFX Designer :: Spriter :: Mitchi

jimmyjw88

September 14, 2009, 10:14:22 pm #375 Last Edit: September 14, 2009, 10:35:22 pm by jimmyjw88
Haha. Looks like I failed ^^
What Sephirot, Vanya and Cold52 did is amazing.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

MiKeMiTchi

September 14, 2009, 10:22:51 pm #376 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
No, jimmy, you did not fail.
Just continue working with it then in time, you'll have success.
Jot5 GFX Designer :: Spriter :: Mitchi

mav

September 14, 2009, 11:24:01 pm #377 Last Edit: December 31, 1969, 07:00:00 pm by mav
Good stuff all around, though I don't know if I agree with Vanya that have whole pieces of armor that are different colors mismatch. Well perhaps they don't match in the technical sense, but they certainly don't look to outta place. Both Vanya's and Cold's edits look pretty good, but I'd avoid gold on the helmet. I mean, from where I stand it's hard to tell what exactly would be gold if I saw that helmet in real life. The bottom portion? The trim? What?

jimmyjw88

September 14, 2009, 11:37:47 pm #378 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Erm..perhaps something like this? But I don't feel like I'm liking the gold part on the helmet. Hmm..
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Asmo X

September 15, 2009, 12:44:04 am #379 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
Let's see what Kage does for his knight's helmet. Maybe that one could be used.