Quote from: Idward on August 15, 2025, 11:10:34 amI am not sure if this is a bug. In the Depths of Murond when upgrading Byblos I have the option to add a second class like Worker 8 getting battle skills. However, it is called "-97" I added it on a save and it does not appear to do anything. I assume it is calling a null value, or there should not be an option to add a second class feature.
Quote from: Mutteo on August 16, 2025, 01:45:04 amSo I'm trying out your new version 1.42, and I found that when I tried using FLY(you said it works if MOVE FIND when learned also), it not only doesn't show the colored grid, but I can't get the treasure at all. So when I used MOVE FIND instead, it also makes me FLY (if I have FLY learned as well) so something with those two is causing conflict.
Quote from: Redlocke on July 05, 2025, 03:14:11 pmHello,
Thank you for this awesome mod enabling me to replay the game with fresh QOL after all these years !
I'm encountering a bug after the Orlandu recruitment cutscene : the screen becomes black and the next scene doesn't load.
I reloaded save states multiple times on the cutscene and on the battle before in hope of bypassing the problem but it doesn't seem to work.
I used the US version of FFT with remixed v1.1.11, and duckstation 0.1-9114-g9112e38f4 (dev).
Quote from: Stuflames on July 14, 2025, 12:53:22 amHi.
Appreciate the mod and the work.
Running 1.2.39
I've run into a problem - I'm in chapter 1, and the Equip X support skills do not appear to be working.
First I tried Equip Shield on a Squire Delita. That did not work. I thought it might be a quirk to his guest nature and special Squire class.
Then just now I tried Equip Armor on a Monk Ramza. Same issue.
In both cases I can only equip as normal, as if the support skill doesn't exist at all.
Quote from: Daximus on August 10, 2025, 02:44:33 amVersion 1.2.39
Not sure if this has been mentioned yet.
- Underground Goland Coal City battles to get Reis (first 2 battles). The enemies, especially the chemists, pause for over a minute before doing any actions. Not sure if it's just something with those maps or what. I've had some random enemy pauses throughout the game but nothing remotely close to this.
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