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September 15, 2025, 03:41:36 am

News:

Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


Recent posts

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1
Non-FFT Modding / Re: Tactics Ogre: The Knight o...
Last post by maroon - Today at 02:12:16 am
how to change SP to MP
2
Map Editing / Re: Maps by Bladegrasp
Last post by Bladegrasp1997 - Yesterday at 11:14:30 pm
Death City Entrance edit
3
New Project Ideas / Re: [PSX] Final Fantasy Tactic...
Last post by bechfumer - Yesterday at 12:30:49 pm
Olá, isso é impossível para você fazer. Pois o FFTacText corrige até mesmo as novas fontes adicionadas, isso fará com que em vez de palavras acentuadas, você verá kanjis em japonês no resto de todo o jogo, até mesmo na história que não tem nada a ver com nomes de itens, descrições de habilidades e coisas do tipo.
4
New Project Ideas / Re: [PSX] Final Fantasy Tactic...
Last post by heromic - Yesterday at 09:38:15 am
finalmente alguém ativo sobre tradução <3
eu tô há anos tentando jogar o jogo com mods E tradução também, mas não sei quais arquivos manter pra deixar só a história traduzida, já que normalmente os mods também modificam nomes de habilidades e armas e etc. aí nunca sei o que substituir.
você consegue me informar que arquivos devo manter da tradução só pra deixar a história e conversas em geral e nada além disso em português pra que eu possa jogar todos os outros arquivos de mods de gameplay e dificuldades por cima sem preocupações?
5
New Project Ideas / Re: [PSX] Final Fantasy Tactic...
Last post by bechfumer - Yesterday at 08:44:52 am
Sorry if I came across as confusing.
I don't intend to censor anything, I just want to make the dialogue feel more natural.

Most of the changes will be in the choice of words, especially replacing childish terms. Personally, I really enjoy the themes and discussions between the characters, since they reflect a lot of reality.

As for the project, just yesterday I finished another block of translation. I also fixed some text box issues in the Shop/Outfitter. Now I'm working on the Bar, Rumors, and so on.
6
New Project Ideas / Re: [PSX] Final Fantasy Tactic...
Last post by silvertiger - September 13, 2025, 10:40:22 am
I get what you're trying to do, but honestly, censoring this aspect of the dialogue, like Ramza and Wiegraf's more direct and critical exchange, kind of defeats the purpose of using the PS1 script.

That tone is part of what makes the PS1 version stand out. It was meant to be raw and more honest. If you're going to smooth that out, it starts feeling more like the PSP version, which already does that by default.

So it's a bit confusing. Why use the PS1 base if you're going to remove what makes it different in the first place?

I think that's what I got from your response, could you confirm if that's what you meant? And by the way, I'm really glad to hear you're still working on the project. I'm sure it's going to turn out great, the quality's clearly there.
7
Completed Mods / Re: FFT: WOTL - Valeria 2.4 "I...
Last post by DuraiPapers - September 11, 2025, 08:19:48 pm
Hey, been loving the concept of the mod. It makes classes that were really boring in vanilla actually interesting to use, like Ranger. Switching up the meta by changing Samurai is great to. The class reworks and difficulty so far has been fairly well balanced, although Arcanist is still pretty overpowered with Midgar Swarm/Midgardsormr.

There are a few features that don't seem to be working properly in the current version. In case a future version is ever completed, here's what I ran into.
-Dark Knight unlock is broken, no unlock with lvl8 wizard/knight who has mastered both classes.
-Onion Knight is broken, cannot dual wield and doesn't seem to be getting the doublehand bonus even with only a weapon and an empty offhand
-Turning off random encounters breaks in chapter 2 and you get them again
-Learning skills with Onion Knight is also broken as I've used Choco Esuna and Fire Breath on one with no skill gain.
8
FFT TLW ReMixed / Re: FFT The Lion War ReMixed v...
Last post by Nyzer - September 11, 2025, 09:43:15 am
Glad you're enjoying it so much! I came up with that skillset functionality a good while ago, and gave it to Balmafula (who doesn't have a skillset of her own) and Aliste (who was using a Faith-based skillset when he himself has low Faith). Still not sure if I actually want to give the skillset to her in the one Rendezvous battle she's in, though.

Not sure what you mean by 1.2.44 being bugged. The only bug report I've gotten for it is something that's been bugged basically the entire time.

I didn't make the deleveling system in the Depths of Murond - that is a feature from The Lion War that Zenko is responsible for.
9
FFT TLW ReMixed / Re: FFT The Lion War ReMixed v...
Last post by Keusmar - September 11, 2025, 04:57:54 am
@Nyzer you are not only a talented modder but a Genius. I am currently using the 1.2.43 because the 1.2.44 is bugged at home. Your mod is better than any Ivalice chronicle that square will try to sell us. The best part is that I usually add a balmafulla to your mod as a customised character and... and... you provided one with the amazing spellstrike ability set. I love you, where i can send you some cash for supporting your hard and smart work? (adding a disgaea transmigration option in NewGamePlus, SMRT MAN  :)  :)  :) !!!!)
10
Completed Mods / Re: WotL - Ramza has Blade of ...
Last post by UnrealPH - September 10, 2025, 11:14:08 pm
Quote from: Bailin on September 10, 2025, 03:57:57 pmThis was an issue with the ISO. I was able to get another copy and everything worked great. Looking forward to this modded playthrough!!!

If you have any more problem please let me know.
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