Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.
Started by RavenOfRazgriz, December 10, 2012, 01:31:47 pm
Quote from: Mustardio on June 19, 2021, 06:47:51 pmAnyone have any suggestions on how to flag bombs as items for chemist throw item use? I was messing around with FFTPatcher and can't seem to get it to work.I've triedAbilities -> 0189 Bomb -> ItemItems -> 7D/7E/7F Flameburst / Snowmelt / Spark Bombs -> Item Type -> None or BombSkill Sets -> 06 Items -> 0189 Bomb in one of the empty slotsJobs -> 4B Chemist -> Innate -> 0189 BombI'm beginning to think its not possible.
QuoteAlternatively does anyone know how I can convert one of the lesser used items into a bomb-like item and keep remedies as all-purposes status cure.
Quote from: Isilud on October 08, 2021, 03:38:31 pmHello all,I am very new to using these tools and I just have a few questions regarding .fftpatch file created using FFTPatcher. I am modding the War of the Lions version.1. Is it possible to convert the .fftpatch file created to a .ppf file and if so how?2. Can I merge .ppf and .fftpatch files together. I want to use a .ppf slowdown removal patch and combine it with my edits in my .fftpatch file.
Quote from: Isilud on October 08, 2021, 03:38:31 pm3. To use the CWCheats section of FFTPatcher do I need to do any thing special or can I just add in the cheats and all will be applied to my saved .fftpatch file?
Quote from: Isilud on October 08, 2021, 03:38:31 pmWhat I have been doing so far is applying the .ppf slowdown removal patch to a fresh .iso, then apply my .fftpatch to that .iso and I would like to just add that slowdown patch into my .fftpatch file to kind of streamline my testing a bit more.
Quote from: Isilud on October 08, 2021, 03:38:31 pmSorry if these questions have been asked elsewhere, but I was unable to find them if so.
Page created in 0.011 seconds with 21 queries.