Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.
Started by Elric, September 28, 2019, 08:40:25 am
Quote from: Elric on December 04, 2019, 04:45:41 pmThat error is fine. Its stating error in error lol.OrgASM has no prompt. Just give it 30 seconds to a minute to be safe, then close it. In reality its done in about 3 seconds
Quote from: yamish on December 04, 2019, 05:53:49 pmAny plans to migrate these over into their respective author's asm threads? Or is it on the individual authors to do that if they wish?
Quote from: Amici on December 04, 2019, 01:18:24 am1. Use Shishi to expand clean ISO, insert all custom sprites using Shishi. For my part, I will also insert the other custom sprites I want to use.
Quote from: Elric on January 20, 2020, 11:04:05 pm2) Yes, more than a few slots left to overwrite using UWEntries...2a) Guests aren't in formation in TLW, so you could remap the formations for Delita, Algus, Ovelia, Gafgarion & Alma. So thats 5 Slots right there unless you intend to readd them to formation, which i wouldn't advise2b) On top of the ones mentioned above, there is still slots you can remap for Olan, Balmafula and weird pigtail chick, so 3 more there.You should have about 8 slots to work with, when creating a mod using TLW as a base, as long as you use the UWEntries sheet provided in the resources.
Quote from: old school on January 21, 2020, 08:33:53 am I was kinda hoping you'd say "no, you're out of luck." I have no idea why this kid loves the Blue Mage. Superhero mask, maybe?I'm not sure if you've noticed, but the monsters stats are super high, but the skills super weak. For humans it's the opposite. Weak humans + weak monster spells = the Blue Mage dealing 30-40 damage end game (can't fix by upping stats due to the ability to use other class magics). Anyway, thanks for the pointers. I have some work to do.
Quote from: Elric on January 20, 2020, 11:04:05 pm1) Ja, Raven's Workbooks has the weapon battle graphic assigner
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