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Messages - ffta707

681
Old Project Ideas /
December 24, 2009, 03:19:43 pm
ya, i threw it together, not final or anything.  But thanks, glad you like it. Ill change the name, i agree.
682
Old Project Ideas /
December 24, 2009, 12:46:47 pm
a shit, i thought i wrote somthing bout that. Well, thats what I thought. Mabe Ill change it to Zalbanes. Ya i will.
683
Old Project Ideas /
December 24, 2009, 12:04:53 pm
now you can. It just processed... Not much of an event yet. I m making more... just an intro. But i guess an event is an event
684
Final Fantasy Tactics: The Lost Script

The story takes place as Ivalice crumbles. With Delita dead, the skies are growing again. Commoners are being mistreated. A new war is sprouting, a similar one to the fifty year war, respectively. Ordalia, the nation who fought Ivalice, is becoming more powerful, and seeks revenge. Ordalia ordered an attack on Ivalice, killing many. Commoners were tired of all this, and decided to strike back, but only under the name of one character - Ramza Lugria.
Ramza's late Bio
Ramza Lugria, believed to be dead by many is now starting to be "seen" after Delita died, these were only alleged sightings, no more. Now, he Leads commoner's, determined to set commoners free of the harsh treatment. His sister was assassinated by the church, as she was believed to be a heretic also. Now Ramza lives to seek revenge for his sister, and his old friend Delita, and his sister Teta. Ramza was a married father, by the time everything started giving in.
Ivalice
The lion war ruined Ivalice. The economy crashed, the town was destroyed, and criminals and assassins ruled the streets, due to the corrupt government. Now, Ordalia is invading, making Ivalice (noble Ivalice) a week point, and a good way for Ramza's army to attack. The commoners attacked, and killed many nobles. The nobles were furious, and ordered and attack on the common army. The common army was prospering, and was somehow able to absorb the attack, but then there was an accident. Ramza was assassinated. He had turned quite old, and was dying from the black plague. His wife died shortly after due to the black plague. The commoners were confused, and out of order.
The Revival of the common
shortly after the tragic death of his father, Zalram took control over the common army. He revived the commoners, and maintained Ramza's main goal. The treatment of the commoners got worse.  Zalram declared war against the nobles. The war would be known as, The War of the Common.  Zalram was a bright man, who became a Knight, in memory of his grandfather.
An even bigger problem was even deeper within the war. With Ramza out of the picture, the yet to be mentioned death corps had only been training, and regaining power. Death corps was of course enemies of noble Ivalice, and any ally of Ramza was an enemy of them. This sparked a new three way war, re titled as the "Battle of precedent"
due to this battle being kindled by past experiences.

With Corps attacking nobles and commoners, commoners attacking nobles and corps, and nobles attacking commoners and cops, a triangle of war raged out. The armies would attack at more vulnerable times. This is one of the most violent wars in history of Ivalice.

The leader of the nobles at the current time is a man named Organlen Nelnagro, Zalram's arch enemy. Ivalice is big, and the nobles must divide their county. The noble's foundation is of the skies. The Eastern sky, led by Angarde Gaffgarion, Goffard Gaffgarion's young relative, controls Eastern Ivalice. The southern sky is not led by anyone by the name of Orlandeau. Orlandeau sadly passed away, a good friend of Ramza's. Right before his death, his words were, "Rank is only in the mind. My relatives... have nothing to do with the nobility." Instead, it is run by Hidengh Yeilders a young Tempered sword, a true noble you might say. The northern sky has fallen, and there is no effort to revive it as of now.
The role of Arazlam Durai
This tale was printed by Arazlam Durai, who witnessed every event that took place. He published the new story right before his assassination, also due to charges of heresy. The papers were revealed, and now a new story can be
told.

_+_+_+Conditions+_+_+_
You play as Zaldarg, and control the common army, and lead them to victory against the noblemen of Ivalice.
Story takes place after Ramza's death, after the ceasing of Ordalia.
You play through new battles, events, and will even find secret characters along your journey, to conquer the nobleman of Ivalice.

first event I made, but it was kind of quick. I just first want to show that I can event edit.

THIS WAS NOT MEANT FOR BUMPING. I JUST GOT BACK TO WORK. I EDITED THE STUFF ABOVE ALSO

Also, your welcome to give suggestions for jobs!

Event Link:
http://www.youtube.com/watch?v=lK8oADuq-U0
685
Mercenaries Spriting Forum /
December 24, 2009, 01:31:20 am
the knights requirements should be high because of the beutiful spritework. Great job
686
Spriting /
December 05, 2009, 06:58:06 pm
well i like this alot:)
687
Spriting /
December 05, 2009, 06:37:52 pm
Very nice! This will be great for me and jumza's patch.
688
Old Project Ideas /
November 17, 2009, 04:50:57 pm
Quote from: "Wasabi"and this is just going off on an assumption, but maybe Gunners will have crossbows and guns as their equippable weapons.
**Ramza better not be a Biskmatar.

Gunner is a special class, and we wont release much info ofr  that. But ramza... dont worry. He is not a biskmater:)
689
Old Project Ideas /
November 16, 2009, 03:47:14 pm
Quote from: "SilvasRuin"Um... we seem to have a misunderstanding.  Calculator was included amongst the jobs that can be freely manipulated.  Also making Dancer and bard into identical jobs doesn't free up one of them for a job slot and so doesn't help the issue at all.

There are 20 jobs total.
Mime, Ninja, Lancer, and Geomancer have issues when altered.  Bard and Dancer are gender exclusive, so one of them doesn't count.
That leaves 15 jobs.
You say you have a fix for Geomancer, and you are using Mime.
That bumps the available jobs back up to 17.
You list 18 jobs.
17 is not enough for 18.  You need to have another job slot freed up to include all the ones you listed.

We arent going to use all of those:) also, we arent going to use all archer classes, that solves the 18 of 17 problem.
690
WE NOW HAVE A NEW EVENT!! LINK AT BOTTEM OF THE PAGE:) ALSO, WE HAVE A FEW BIGGER ONES ALMOST DONE!!!
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


This is a new patch me and Jumza have been working on for a couple weeks now. This will be a complete translation of jobs from Tactics advance to Tactics. This patch will include secret charicters and sidequest, that will not be showed yet due to spoilers.

As of now, we have fencer and fighter testing. Fencer around 70% complete, text edits about 50% also. Fencer testing was seccessful (you can veiw it with the link at the bottem. Feather blow's animation was glitchy, and will have to be changed.

Fighter is only about 50% complete, due to the abilities having a little bit of trouble. It was also tested, but only about three abilities because some the range had to be fixed, or some other slight problems. The testing though was seccesful for what we tested.

We have so far...

white monk
Fencer
Fighter
Archer


UPDATE FOR JOBS SECTION

Ramza's job plans:

Me and Jumza have been debating this for a while now also. It wont be signifigantly overpowered, and will probebly include some of the origional abilities of his job. He will not be a squire for sure/ most likely just called a knight, since there is no Knight, it will be Ramza specific.

{Suggestions}

By the way, Me and Jumza are always open for suggestions to make this patch work/ and flow better. Although you may not see your idea in the patch, it will be taken under large consideration... since you are the players of our patch.

We are planning on having jobs such as... MAJOR SPOILER WARNING

Palidan
Alchemist
Illusionist
Hunter
Sniper
Gunner (Secret charicter)
Runeseeker (Secret charicter: Not babus)
Soldier (secret charicter)
Fencer*
Fighter*
Mime (Unfortunatly)
Ninja (FFTA version)
Gadjateer
Juggler
Elementalist
Assasin (FFTA version)
Archer (FFTA version)
Defender
Dragoon(FFTA version)
Bishop
Templer
Judge*
Judgemaster*

OVERKILL:
Some people will mention overkill. We are going to solve this problem, since FFTA abilities to FFT, would most likely be "overkill." Our ENTD section will be overloaded with edits, so that it will be a very hard patch to play, giving you a challenge.

Some of you are asking about the amount of jobs/ what are we going to do with the specific Boy/ Girl jobs. Well me and Jumza are smart guys, we got this all figured out... But i'd rather not spoil everything:)

These may not be final though, but for now just to get the idea accross. This will include some minor storyline edits, and will intertwine with the FFTA story in a way, but we cannot release that.

Bosses:
There will even be new boss battles, including some of your favorites from FFTA.

Anyways, thats all for now.

EDIT:
Archer now has 4 action abilities completed not tested
(November 15)

EDIT:
The gender restrictives will be worked in (We like to keep some secrets)

Also, Geomancer is fixed, but I don't really want to give away some things. Me and Jumza made a couple things "Secret"

The ffta jobs that may not be included will probely be White mage, Black mage, Time mage. This is due to the fact that, you all know what they can do, so why reinvent the wheel, to make the patch more boring.

Me and Jumza are working to night, hopefully on the rest of archer, and starting mabe, illusionist - which has a lot of skills.

Archer is now 60% complete. Testing video will be on today for sure. They will probebly be the only "archer" class, and be a very useful class.

We finished some archer abilities, but some are weak and boring, and definatly need some more exciting features. Make sure to read the discription on the video on youtube (The link at bottem, which will give most of the videos ideas) It also shows the finished fighters action abilities. Me and Jumza are going to rework the Archer more then likely tonight. So be ready for the next update:)

We will also have new secret events.. if i already havn't said that before. These events are going to be incredible. One is almost comeplete, but we will not release for a while. We have much scripture planned out, so that even if you are not a FFTA person, or even have never played it... you will definatly want to. This may sound like a bunch of bull crap. But the proof is on its way:)

Included ASM hacks


Most certainly JP sccroll glitch fix - since most jobs have a scroll down in our patch.

Probebly improved formulas (we'll include those later)

I just want to inform there will be some ASM hacks included to make gameplay more phesable.
==============================================================================================

{By the way, I'm adding update dates at the bottem to make them easier to see, and to show you that we are making progress, and imform you our every step.}
(November 16)

Trailer done... not great but gets the idea across:)
(November 17)

We have a few new events done. We will post them sooner or later, whenever jumza sees fit. We also have a new title screen done. The link is posted below:) The title screen is the ffta cover, with me and jumza's names. The title Final Fantasy Tactics:FFTA 1.0. it also says a ffhacktics production. The link is not here yet. We are thinking about posting the link after some more work is done, so we can stop posting so many links:) It should be up in no time.
(November eight-teen)

$$$$$$$UPDATE$$$$$$$$

Archer is done, a testing video will be up at the bottem in a day or so. We are finishing up white monk, which is basicly regular monk, except Exorcise, so there will not be a test video for that. Tonight we will be starting hunter. We are not making sniper, because we have fencer, and they are similar. (We can only have 1 or 2 archer classes) Hunter will be late in the job charts, since it will be a good job. For now, here is our progress plan:


[/b]
Those are most of the generic jobs included in this patch, not all the special classes though. Most likely the jobs that where not used will be some sort of secret charicter, or main storyline charicter.
Thank you,
Jumza/ ffta707


Link For new EVENT video
http://www.youtube.com/watch?v=WPfyJJsdpow

Link for Video [Fighter/ Fencer]
http://www.youtube.com/watch?v=n6VfzlF6ySs

Link for Video [Fighter/ Archer]
http://www.youtube.com/watch?v=WnqPae12Lo4

Link for Trailer!
http://www.youtube.com/watch?v=8maEQVoA5cY
691
Spriting /
November 10, 2009, 05:50:55 pm
wtf they do suck. The eyes are terrible. I never really looked at it. I thought the red was better. The blue was terrible. I thought the silver is ok though. But I realized now the eyes share some of the same pallete as the butt pants. Thats were those eyes came from... gosh sorry it was failed.

By the way I have never really performed much spriteing. And thought I could do that but I couldn;t lol.
692
Spriting /
November 09, 2009, 09:06:51 pm
Here is red
with portrait

edit:
Blue also
with portrait

Edit:
silver
with portrait

Edit:
Ill start there and tell me anything else you need. I'dprobly go wit silver or red.
ps.
sorry for triple post
693
Spriting /
November 09, 2009, 08:59:57 pm
What colors? I'll go ahead and do red white mabe gold, silver and dark blue for you.
694
Spriting /
November 09, 2009, 08:57:37 pm
I can do that cola change for you easy.
695
Mercenaries Spriting Forum /
October 27, 2009, 09:46:38 pm
yes it does look rather bulky lol. He would look fat.
696
Mercenaries Spriting Forum /
October 27, 2009, 09:05:29 pm
O, I meant this armor for ramza, lol. Sorry, I did word that wrong. Anyways, this could be ramza's, since they are both mercinaries. Then by chapter four it could be rusted:) lol.
697
Mercenaries Spriting Forum /
October 27, 2009, 08:33:54 pm
I was gonna use this, but decided I should check with you guys first just in case lol. I agree, It almost looks Like Rondel.

Thats interesting about gaff, I had no clue lol. Thts sweet.
698
Mercenaries Spriting Forum /
October 27, 2009, 07:18:15 pm
How about like a different color mercinary armor. This has a helmet, but it doesn;t have to.
699
Mercenaries Spriting Forum /
October 21, 2009, 09:00:51 pm
I do like the white plume also. I know, The onion knight helm. Thats why i recignized that. Thats cool.
700
Mercenaries Spriting Forum /
October 20, 2009, 07:46:52 pm
I like the new Knight. At the begining in the intro, that knigt also has armor, although the knight origional knight, has no armor in his sprite.