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June 22, 2025, 08:55:15 pm

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Please use .png instead of .bmp when uploading unfinished sprites to the forum!


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1
Completed Mods / Re: WotL - Ramza has Blade of ...
Last post by SirAdder - Today at 08:54:30 pm
Sorry, just a TINY DETAIL for those wanting to unlock Dark Knight in this mod.

I actually had an issue with unlocking it back then despite fulfilling its requirements but you also need to reach LV6 in both Knight and Black Mage, not just simply mastering em. Everything else is fine with it though.

Also for the Mount Bervenia super boss fight, you can get it by entering from the North(Riovances Castle to Mount Bervenia) like the regular FFT Mount Bervenia's rare battle.
2
Help! / Re: Extracting sprites from Mo...
Last post by spikedrose - Today at 08:12:49 pm
Feels very close now to identifying these files. they all seem to be byte-per-pixel representations of the art which I am guessing are the new sprites. the problem is that I am not sure how they are applying the color to the pixels since there is no header and no footer on these files. And no extra files that might be pointing to palettes. I wonder if they are using the regular palette that each sprite should have, and then mapping them to the new sprites based on these byte patterns. When opening one up for example in the hex editor I was able to go "yea that's clearly an egg" and "that one is clearly the cracked egg" and then when opening a different one I saw "oh that's the portrait sprite for a character" but without an actual palette to map these too, especially since it seems the lines reverse in an unexpected way. There may be a pattern that I just don't recognize. But here is a couple samples

00 00 00 00 00 00 4D E5 FF EE EE EE DE BB BB BB 9A 99 99 A9 ED FF 5D ED FF CC AB DC EE CC DD EE
00 00 00 00 00 00 4D FD FF EE EE EE EE AA AA AA 99 99 99 A9 ED FF 55 ED FF CC BC DC EE CD ED DE
00 00 00 00 00 D0 45 FE FF EE EE EE EE A9 AA 9A 99 99 99 A9 EC FF 55 DD FF CD CC DC ED DD EE DD
00 00 00 00 00 D0 44 FE EF EE FF FF EE 88 99 99 99 99 99 A9 EC DF 55 DD FE CD CC DC EC EE DE DD
00 00 00 00 00 50 44 FF EE FE FF FF EE 88 98 99 99 99 99 A9 EC DF 55 DD EE DE CC DD DC EE DD CD
This is a 32x96 portrait sprite, where this is lines 80-84 for the Female Orator

           31 97 AA AA AA AA 79 13
        10 73 A9 AA AA AA AA 9A 37 01
        31 97 AA AA AA AA AA AA 79 13
and this lines 4-7 of the egg sprite without the crack in it (removed all of the plain 00's just to make the shape stand out more, but assume otherwise it's just 00 00 00 etc, notice the reversing on "31 97 AA" "AA AA" "AA 79 13" but the other one above didn't seem to reverse like that except for the last 2 bytes, so I am not sure if this a red herring, adding the 2nd egg same lines below

            31 97 79 32 39 25 79 13
         10 73 99 23 32 72 39 92 37 01
         31 97 5A 97 23 97 29 22 79 13

attaching images of the views from the hex editor screenshoted and zoomed out
3
Completed Mods / Re: FINAL FANTASY TACTICS OMEG...
Last post by Thelunarfenrir - Today at 08:11:21 pm
Hi there I'm loving this mod I just wanted to let you know.

I have one small issue though. I just got Beowulf and learned all his abilities however when I use Beowulf in battle only four abilities show up. Is there anything I can do to rectify this?
4
FFT TLW ReMixed / Re: FFT The Lion War ReMixed v...
Last post by Nyzer - Today at 07:35:08 pm
Afraid not -  the support slots are all taken up now.
5
FFT TLW ReMixed / Re: FFT The Lion War ReMixed v...
Last post by pontifficator - Today at 07:25:19 pm
Any possibility of having a Remix version of a +1 or +2 ability range R/S/M? Kind of fell in love with that idea after playing a lot of Tactics Ogre on PSP and then in a few different FFT hacks. The existing versions aren't compatible with the 'arching AoE Range' asm.

Thanks..
6
FFT TLW ReMixed / Re: FFT The Lion War ReMixed v...
Last post by Legacii - Today at 06:23:43 pm
figured thanks though!
7
FFT TLW ReMixed / Re: FFT The Lion War ReMixed v...
Last post by Nyzer - Today at 05:08:35 pm
Quote from: Blandation on June 19, 2025, 02:04:47 pmStarting this fun mod again...

Is there a way I can edit unobtainable characters into my party?  Since the patcher understandably won't work on a mod.   I would usually throw them into a random fight and make them invite upon KO so that they have their correct formation screen quote and all.

The Patcher works just fine on mods, aside from not showing the right names for things without the correct "Resources.zip" file. Even then, the TLW Resources.zip from within the TLW Resources folder would be very accurate, and the Resources.zip from within the ReMixed 1.1 Resources folder would be even more so.

Quote from: Legacii on Today at 02:37:54 pmIs there a way for me to  add the WOTL translation myself? Just using some imports? If its every single event needing to be manually edited I will just wait till that release comes about.

It's the latter, plus the TacText edits, plus the text graphic edits and, in some cases, extra hacks to make them display properly.

For the time being, if you want that script, you'll be best off playing either The Lion War of the Lions or Tweak on the PSP. Tweak and ReMixed have a lot of similar design philosophies, and it's very much worth checking out.
8
FFT TLW ReMixed / Re: FFT The Lion War ReMixed v...
Last post by Legacii - Today at 02:37:54 pm
Is there a way for me to  add the WOTL translation myself? Just using some imports? If its every single event needing to be manually edited I will just wait till that release comes about.
9
FFTA/FFTA2 Hacking / Re: FFTA2 Editor v1.3.4
Last post by Divinehero - Today at 01:52:53 pm
oof.. guess i gotta comb through every ability that's..gonna take a bit especially if what i'm looking for isn't terribly obvious at a glance
10
Help! / Re: Extracting sprites from Mo...
Last post by RetroTypes - Today at 11:52:45 am
While we dont tend to mod the mobile ports, we always love seeing people find out new info about any version! And hey, someone's gotta do this stuff to get the ball rolling for other modders. Keep us posted, and good luck!
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