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 1 
 on: Today at 02:40:53 AM 
Started by formerdeathcorps - Last post by Bonesy
or maybe you shouldn't necropost

 2 
 on: December 17, 2018, 07:50:01 PM 
Started by Windows X - Last post by sephiran
i play the newest version never have crashes what iso are u using? usa or eur? i use a clean eur iso and never have problems

 3 
 on: December 17, 2018, 04:43:41 PM 
Started by Leonarth - Last post by Diedrik
I have been keeping an as up to date an index of many of your patches as I am aware of, you can check the FFT/TO flavor patch list pinned topic for some of them, so no need to worry about that for now.

That would be pretty awesome, and honestly would make a lot of thematic sense even if it remained a prison.

Okay, thanks.

Do not worry, I think alot of us are looking for information, and an estimate of feasibility/difficulty, we do not expect you to do all of it yourself, certainly not anytime soon, as awesome for everyone else as that would be.

Edit: Bad news, the most recent version of the JP Skill Purchase, and Manual Sorting, do not appear to be compatible.

 4 
 on: December 17, 2018, 04:30:09 PM 
Started by Leonarth - Last post by Leonarth
I'm fine with questions here, I guess at some point I should start a compilation topic with download links, this would stay as the discussion topic, for now I don't think it's a big issue though.

I have no clue how the game generates the recruitment units, I haven't looked into it at all, I think I saw some nightmare module at some point so that would be nice documentation to start with.
I was thinking about reworking the prison into a recruitment center, I haven't done any research on that so this is just a random idea.

For testing I use No$gba Debugger, when I play casually I use mGBA. I also use mGBA when I want to get certain graphics from games.

I love that you guys are leaving so many ideas here but please understand that I will take a while to work on them, I want to focus on one thing at a time. I'll be looking here when I want a new idea to work on.

 5 
 on: December 17, 2018, 03:51:06 PM 
Started by Leonarth - Last post by Diedrik
That wheels switching looks awesome.

Do you plan to incorporate customizable Innate abilities to your ability overhaul? That would be pretty great.

What emulator do you use for testing? I have been mostly using RetroArch and an android emulator for playtesting, but I do not think either of those lets you monitor addresses with much ease.

When the recruit menu pops up in Vanilla, how does it generate the units? Are they randomly generated, or are they pulled from somewhere? It would be pretty awesome if we could get a TO style recruit option in cities. (picking race and level, and paying a price based on that.)

I would also be interested in cannabilizing the clan skill system for saved space.

I feel like we are derailing your topic, we might want to start a separate one to cover some of these questions.

 6 
 on: December 17, 2018, 01:51:52 PM 
Started by Leonarth - Last post by rrs_kai
Something that has not been solved till now would be..."Doubleshot"

Doubleshot - Hit the target twice for half damage on each hit.

Changing the damage bytes in the AIO does not affect it. Even giving it an MP cost and combining it with Turbo MP does not boost damage.

 7 
 on: December 17, 2018, 09:23:22 AM 
Started by Nax - Last post by Heisho
That's pretty awesome man!
Please keep up the good work!

 8 
 on: December 17, 2018, 09:22:45 AM 
Started by Mike - Last post by Mike
Thanks Nyzer for taking time to review this. Really, lot of what you said make even more sense after watching the video another time.
I will make sure to work on it this weekend (hopefully).  :) :)

 9 
 on: December 17, 2018, 08:09:49 AM 
Started by Pedro Henrike - Last post by Xifanie
Since my words fell on deaf ears, I'll just let you see for yourself.
The real, best glitch starts at 0:48. You can duplicate any weapon or shield for free. Two Swords is not required.

http://www.youtube.com/watch?v=NVnOfgZq5Tw


Unfortunately this is the best quality video that I found demonstrating the glitch.

 10 
 on: December 17, 2018, 08:09:17 AM 
Started by rrs_kai - Last post by rrs_kai
17th December 2018 - 1.0a
-Fixed "Desert Rose" giving two Blue Roses (player only has use for one-exchange for Almighty)
-Added back Cyril Ice to "Malboro hunt" (player can exchange it for one more Ice prism)
-Fixed "You Immortal" giving two Stradivari (now it gives random equipment)
-Fixed "Clan Law" giving two Master Braves (now it gives random equipment)

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