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 1 
 on: Today at 08:26:07 AM 
Started by Klokinator - Last post by Darthatron
2. Well if I recall most of the data is read from the pointers, rather than the hard-coded offsets... I haven't got the source-code with me at the moment. I won't have it until the new year either, so I can't give the pointer location to you. bcrobert may have it though?

 2 
 on: Today at 08:00:08 AM 
Started by Klokinator - Last post by Klokinator
1.) Not sure. But if you made Montblanc unessential at the beginning of the game it would likely make a few beginning scenes glitchy or illogical, so you'd need to edit the actual events too. It's not like the game is coded to understand that he's gone that early, and he's in like...every scene.

2.) The easiest way to edit ability data is to click on the little pencil icon on that screen. When the list pops up, replace abilities you don't want with abilities you do want using the menu. For example you could find Parley on the ability list and replace it with Auto-Life to give the Paladin Auto-Life. Make sure to replace it on the weapon that teaches the ability too. If you want to add abilities without removing them you'll need to know how to repoint.

3.) In general, use both. AIO is definitely the main one, but Darthatron hasn't gotten around to putting every one of the structures from my modules into AIO. So if you plan on editing literally everything, you need both. It just depends on what structures you need to edit.

1. I read that if Montblanc dies in a Jagd Dorsa, he is replaced by whomever is #3 in your party in dialogue. I assumed that meant the same if you just deleted him before that.
2. Okay, I'm quite familiar with repointing. I have a fairly popular romhack for Fire Emblem I'm working on so I'll give that a shot. I presume I should use nightmare if I repoint, correct? Or does the AIO read a pointer list and detect the new location automatically?
3. Good to know. Thanks.

 3 
 on: Today at 07:56:24 AM 
Started by Darthatron - Last post by Klokinator
I tried that but I don't know how to add more.

 4 
 on: Today at 06:18:27 AM 
Started by Elric - Last post by Toshiko
You have to be a bit softer in your tone, otherwise you risk driving people away.
I've been saying this for years, and it's been its own little mini-drama machine. We all have our weak moments, myself included. We all say things when we shouldn't, how we shouldn't. We're all going through tough times (I don't wish to speak on my own publicly, and I'm sure the sentiment is extended to my other fellow admins), and sometimes the situation just gets the better of us. We're human.

I've said this before in the past, but our wish isn't to drive anyone away. Sometimes we just get sick of answering the same question every single day. Or maybe it's just that one question that answers itself if you look on the second page of the relevant forum. Other times... if we respond harshly, it's because we want to challenge you. We do not seek anyone to fail; we challenge everyone to succeed beyond what they felt capable of. I try to point out as often as possible that if we sound jaded, it's because we are. It doesn't mean we think we're better than you, it just means that we want to see you try. We've all been around through a lot, and seen some shit, as it were. We've seen releases that say outright that you'll need a Gameshark, because they can't be bothered to balance anything. We've seen releases that literally cannot be completed because who cares about testing? We aren't abrasive because we hate you, we're abrasive because we care. Elric is one of the squishiest, most supportive people I know, but we all go through our hard times.

Also, it's 2am, and the second night in a row I've been up at 2am after very little sleep and unable to get back to sleep. If I sound insane, it's because I am.

 5 
 on: Today at 05:55:42 AM 
Started by Klokinator - Last post by Darthatron
Yeah the game would almost definitely crash if he's not in your party for the early missions.

 6 
 on: Today at 05:50:07 AM 
Started by Darthatron - Last post by Darthatron
Press the little pencil icon and it will open up the "Race Editor" that lets you change the race's abilities. :) Hope this helps

 7 
 on: Today at 05:47:44 AM 
Started by Eternal - Last post by bcrobert
Guess my suspicion was right then. All of your changes were probably overwritten with blank data when the structure was added to the game. Better luck next time. :/

 8 
 on: Today at 05:45:01 AM 
Started by Klokinator - Last post by bcrobert
1.) Not sure. But if you made Montblanc unessential at the beginning of the game it would likely make a few beginning scenes glitchy or illogical, so you'd need to edit the actual events too. It's not like the game is coded to understand that he's gone that early, and he's in like...every scene.

2.) The easiest way to edit ability data is to click on the little pencil icon on that screen. When the list pops up, replace abilities you don't want with abilities you do want using the menu. For example you could find Parley on the ability list and replace it with Auto-Life to give the Paladin Auto-Life. Make sure to replace it on the weapon that teaches the ability too. If you want to add abilities without removing them you'll need to know how to repoint.

3.) In general, use both. AIO is definitely the main one, but Darthatron hasn't gotten around to putting every one of the structures from my modules into AIO. So if you plan on editing literally everything, you need both. It just depends on what structures you need to edit.

 9 
 on: Today at 04:35:33 AM 
Started by Elric - Last post by LastingDawn
Did you even read his last post?

Also, Tales-eque? Toshiko said it was Disgaea like... I say it's xifi-style.

I did read the last post, hence why I said; "I understand this is meant to be a base patch". The previous post mentions Fixing Things, it never once mentions the pre-requisites for anything else that may be added to New Game +, hence my curiosity, but the response seems to be that no, there is no plan to add in a hard mode.

You have to be a bit softer in your tone, otherwise you risk driving people away.

 10 
 on: Today at 04:08:02 AM 
Started by Elric - Last post by Elric
However many you could originlly have in the PSX + 4

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