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Do not use ePSXe (PC)! Instead use any other emulator. For the purposes of FFT, pSX works wonderfully well!

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 on: Today at 07:14:20 AM 
Started by theultrawolf - Last post by theultrawolf
I seem to recall something along the same lines though so I don't think that's far from the truth.

 on: Today at 04:59:22 AM 
Started by Zozma - Last post by Lockeadon
saying i didn't ask for something isn't the same as saying i'm proud of not asking. the sprites that already exist are plenty for nearly anything, and why would i want to put vastly different character sprites in my patch specifically? i just suggested some that haven't been made that i think would be cool/useful for projects

 on: Today at 04:52:05 AM 
Started by formerdeathcorps - Last post by Lockeadon

 on: Today at 04:51:14 AM 
Started by Zozma - Last post by Elric
who said i was proud of it.

You did....

 on: Today at 04:46:07 AM 
Started by formerdeathcorps - Last post by Elric

 on: Today at 04:37:14 AM 
Started by formerdeathcorps - Last post by Lockeadon
every time i get close to finishing a project(not just for this game), something happens to my computer and it dies. that should give you an idea of how long a large mod  can take when you have to do everything yourself. it slightly unreasonable to expect every project leader to be able to put together a working beta alone. depending on the project, that could take years, especially for people who aren't skilled in every area.

 on: Today at 04:17:10 AM 
Started by Dome - Last post by Lockeadon
like asm in general. and wb dome, thought you died lol.

 on: Today at 04:11:31 AM 
Started by Xifanie - Last post by Lockeadon
hex editing isn't exactly a walk in the park either, even 'experts' mess up. that's what debug is for. if you only know how to patcher, you are really only qualified to help with gruntwork anyone can do or testing. totally agree

 on: Today at 03:48:11 AM 
Started by RavenOfRazgriz - Last post by theultrawolf
What are you looking to do with the status effects (other than changing duration and all that?)
If you're trying to change hard-coded effects, you're going to need to do a bit of ASM hacking.

 on: Today at 03:18:07 AM 
Started by FrozenDragon150 - Last post by bcrobert
I'm not saying it'll never happen, but there doesn't seem to be a whole lot of interest at the moment. It all boils down to luck. Either a programmer will dig the game up and decide they want to work with it, or they won't.

Fans of isometric RPGs have been left starving for a while, so maybe there'll be some more interest in hacking these games as that trend continues.

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