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Do not use ePSXe (PC)! Instead use any other emulator. For the purposes of FFT, pSX works wonderfully well!

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 on: Today at 04:45:48 PM 
Started by CT5Holy - Last post by CT5Holy
I'd recommend getting one of the starter deck products, honestly - it comes with two decks ready to go, so all you need is a friend if you ever find time to try it out :)
It's also fairly priced (before shipping), unlike the packs =P

 on: Today at 04:39:48 PM 
Started by Will - Last post by Will
So I guess it seems I would be unable to do as I please with the weapons unless I start messing around with the PSX version of the game huh? I see. It's ok then. I was only trying to make a cool use of the fell swords because they all suck lol I could add the effects as intended and keep the menu sprites as I please, but it bugs me that in battle the weapons all share the same crappy looking graphics, well the first ones at least. Are all the hack tools here meant for a ROM of the PSX then? Or can they be used to mess around with an actual copy of the game? I have it for the PSX, I just never touched it because I couldn't get used to the dialogue on the Original game, as it was all weird and akward since I was used to the PSP lol

 on: Today at 03:44:54 PM 
Started by Will - Last post by Elric
orgASM works fine on the PSP version. The offsets are just different than they would be for the PSX version. From what I understand WotL is actually closer to the japanese PSX version. However, unless you have some ASMs for the Japanese version of the game, this isn't going to help much.

Old quote of Ravens from back when Archaemic was tearing into WotL:

Quote from: RavenOfRazgriz
Outside of the small edits like the Oil fixing, english text, etc, the War of the Lions ISO is almost exactly the same as the PSX Japanese ISO, meaning most-all ASM hacks compatible with the japanese version of PSX FFT "should" be compatible with War of the Lions. In fact, not only is the War of the Lions ISO nearly identical - it's actually running an emulated Japanese PSX disk with the equivalent of some ASM hacks applied to fix bugs and add the new content. This reminded me of something similar FDC told me ages back, that the PSP only runs emulated MIPs and not actual MIPs, so ASM hacks have to be written in very specific manners to work on the PSP, even if other methods would be more efficient and run on an actual PSX machine.

This is untrue with some of the files, however, fdc was able to get some working on WotL.

You still won't be able to do what you want, unless you find the offsets for the Weapon Graphics in WotL and rewrite the hack for it, assuming the info is still in the same order.

The MAIN ISSUE isn't that the tools don't work with WotL, because, asside from stuff like the attack.out editor, they do. The problem is that no one wants to spend the time making ASM/rewriting hacks for a version of the game that majority of us feel is inferior to the PSX version, especially when we already have these things readily available on the PSX version, which as I mentioned, is very much the more desired version around here.

 on: Today at 03:38:11 PM 
Started by Eternal - Last post by Agentlovac
Thank you a bunch for this, you have no idea. Also, was wondering if its possible to give Black Mages Dragoon Abilities like Thunder Breath, Fire Breath and Ice Breath?
Will the animation make the game crash or is there a way to assign the animation?

 on: Today at 02:59:46 PM 
Started by FFMaster - Last post by Barren
I think he meant that summoners will have a healthy supply of MP to the point where you can just go ahead and throw on high HP gear on them. Gives summoners better longevity

Onion Knights are supposed to be the best class in Final Fantasy, not just in WotL. You have to master every job to max out the stats, and level 6 squire/chemist just to unlock it and at first tehir stats suck.

Plus Onion Knights needs move/jump 4 to compete against thieves because currently thieves are among one of the strongest classes in this patch. Not just the recent SCC tourney but in AI tourneys in general. Thieves are just so versatile at physical, status and support roles that their speed highly compliments them. Onion Knights getting 9 or 10 speed I think would be helpful because while thieves aren't invincible but there are not many classes that can stand up to them

 on: Today at 02:45:18 PM 
Started by Will - Last post by Toshiko
You don't. OrgASM doesn't work with PSP. Raven's workbook doesn't work with PSP.

I really need to make a FAQ for WotL that says if you want to do anything more than replace sprites that weren't added for WotL and make minor edits to the abilities, just don't touch WotL unless you are a programmer with a 4 year degree and familiar with MIPS assembly and are willing to reverse engineer and write the code yourself.

 on: Today at 02:34:59 PM 
Started by Will - Last post by Will
It's all good bro lol It might work for the psp as well, but how do I patch the changes with Orgasm? I tried saving them but when I opened Orgasm, there didn't seem to be any option to do that in either program. And when I save the changes in item workbook, does it matter what format I saved the file?

 on: Today at 01:36:47 PM 
Started by FFMaster - Last post by dw6561
Onion knight seems fine to me. If they have the ability to equip secondaries and RSM, then I would say no innate 2S or 2H. Also, if onion knight has the ability to equip everything like it does in WoTL, there's no need to make their stats absolutely stellar because they can always boost it via equipment. That being said, they could be at least a step up from mime or on par with squire for PA and MA, but I would definititely make their HP lower than squire if this is the case. 9 Speed might be a bit much, so I would go with 8 speed.

Here is my proposal on stats (Not sure on the HP/MP values):

Female: 100-120 HP, 50-70 MP, 7 PA, 9 MA, 8 SP
Male: 120-140 HP, 40-60 MP, 9 PA, 7 MA, 8 SP

On another note, when you say "MP oceans", how much MP are we talking about here? I can practically taste the combinations with MP switch if we were to add that.

 on: Today at 01:25:16 PM 
Started by pokeytax - Last post by Barren
Updated Top Four Classes

 on: Today at 12:04:36 PM 
Started by Dome - Last post by Elric
Don't forget to get me a list of derpy EVTCHR as you guys play through... I can't fix em if I don't know which ones have issues

(for those that don't know what EVTCHR are, they are anytime the sprite glitches during a cutscene due to not being the original sprite that was using during that cutscene in Vanilla)

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