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Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.

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 1 
 on: Today at 07:20:11 PM 
Started by WotL Warrior - Last post by WotL Warrior
Oh! Well I did not know there are PSP emulators for Android, but the odds are, my tablet is not strong enough to emulate it. I will try it if I can't get this mod to work (and it is looking like I can't). Has the PSP version been patched for the slow motion and crashing though? The last time I played it, that problem plagued it just as it did 1.1.0 versions of mobile FFT.

 2 
 on: Today at 07:06:35 PM 
Started by Nax - Last post by Nax
Upgraded the mod to 0.3.0

Now there is a 7 out of 8 chance that PSP items are ignored for enemy gear generation, independant for every item slot.

 3 
 on: Today at 06:09:00 PM 
Started by Nyzer - Last post by Lyrithus
Gonna have to stop you right there... both R999 and myself have had videos of every effect up on the site for many years

He said he had 0 luck find such a video, not that it didn't exist  (-_-)  or that there wasn't one posted somewhere. So what are you "gonna have to stop"? Or were you just trying to fill your need to exert almighty admin power? lol. Just teasing ya Elric ;) all good fun.

 4 
 on: Today at 05:13:28 AM 
Started by FinalfantasyFan - Last post by Muscmaloi
hello.... young hunter. actually, if you did the hack ritz become ur ally at the begining of the game. there will be double rits at the same time for example when u having the mission ''SOS'',and the cheetah''... so i guess it would be a bug or something when u hack ritz earlier.

 5 
 on: Today at 04:57:57 AM 
Started by Valkirst - Last post by Valkirst
Thank you, I'm really glad you like my sprites. there are a lot better spriters out there than I am though. Either way thank you very much I appreciate it.

I'm going to be switching off working on some of these sprites between Fran and Sidney. This is the work I did on Sidney just today and yesterday. I can only put a few hours at a day but he's a lot easier to work on then Fran is. I am using Tojoe's Melialdoul and the female monk head with a custom chest and back.

 6 
 on: Today at 12:13:09 AM 
Started by Valkirst - Last post by WotL Warrior
I'm beyond impressed by the quality of your sprite work. I honestly think they could pass as official FFT sprites. Amazing!

 7 
 on: February 17, 2018, 06:18:35 PM 
Started by Barren - Last post by silentkaster
I will try to come up with something.

 8 
 on: February 17, 2018, 05:16:31 PM 
Started by Xifanie - Last post by Lyrithus
READ THIS FIRST
I'd like it to be noted that this is not instructions for a step-by-step telling of the story, but rather, a tool that I think could be a valuable reference. Use whatever you will, or cut out whatever is too much; I only wish to contribute and hopefull some of this will be of use. Attached is my work in a better wordpad structure, but otherwise:

Delita's Story

Prologue

   The story should be told from Delita's perspective, as the historian obviously views Delita's story as at least slightly less significant, and cares more about the secret of Ramza's tale. By having the narrative be told from Delita's view, we can get a whole new view on his story.

   Instead of the scheming "do what has to be done, underhanded or not" kind of dark hero, who cares only about himself and seemingly cuts the bond he shared with Ramza, we can show that, inside, its exactly the opposite. He never cut his bonds, or stopped caring, in fact, it is because he cares so much that he is willing to be the bad guy if he has to to protect his friends and change the world for the better.

It begins with a paused event scene as Delita is sitting at a desk in a room, writing in his journal; (he is dressed in a brown priest robe; later the room is revealed to be a room inside the Church of Glabados).  Like the paused cadet scene, white text rolls across the screen.

    1st Entry:
   "My sister and I were brought to the Gariland orphanage after our parents had died from the black death. The orphanage runs on the charity of the noble House of Beoulve, which also heads an order of knights called the Northern Sky.

   2nd Entry:
   The orphanage is frequented by members of the Northern sky, always looking to conscript new workers or foot soldiers. But the other day, the head of the Beoulves and leader of the Northern Sky, Barbaneth Beoulve, came in to visit with my sister and I.

   3rd Entry:
   Apparently, he too had lost someone he loved to the black death, and showed great empathy. He seem very strong, but he also was just as kind, as he offered to adopt us and raise us in the Beoulve family. I eagerly said yes, as I thought it meant my sister could live a much happier life than we could ever have elsewhere.

   4th Entry:
   I was such a naive child then...

Chapter 1

An event battle involving a young Delita and Ramza with wooden swords in hand about to square off in a sparring match. Standing watch over the match as arbitrator is Zalbag, and far behind him is Dycedarg and Barbaneth, along with Teitra and Alma watching as well. Player controls only Delita, and there is only 1 spot to place him during formation phase.

    Zalbag:
   "Alright you two, let's try not to injure each other this time. As always, the one to force their opponent down is the winner.
Zalbags leans in:
   "(Father is watching, and you will both recieve your first assignment at the academy tomorrow, so you better look sharp!)"
   "Alright, are you both ready? ... Begin!"

The battle starts. Delita is first, but just outside of walking distance to Ramza to be able to attack on the first turn, so this serves as a teaching method; 4 hits on either Delita or Ramza will cause them to be defeated, so Delita SHOULD just wait and let Ramza come to him. The player must win to advance the story.

As the battle ends, the scene continues with a defeated Ramza kneeled and frustrated at his loss.

    Ramza:
   "Damn! I thought I had you!"
    Delita:
   "You might have, if you hadn't been so impatient. I knew you'd rush me, so I waited to counter your attack."
    Ramza:
   "Hahaha, so smug. Still, your skill is really something Delita. You might be a knight before me! Haha."
    Delita:
   "You really think so? Hehe, maybe, but don't sell yourself short Ramza. Your much better than you think. Besides, I want us to become knights together."

The two friends maybe do a fist bump, or shake hands. Barbaneth nods, Dycedarg closes his eyes.

    Barbaneth:
   "A fine job, the both of you. You have done well to come this far. Ramza. Delita. Know that you have honored the House of Beoulve, and that I am proud of you both.
    Dycedarg:
   "You spoil them, father. They will grow into conceit if they do not learn humility. Especially Delita."
    Barbaneth:
   "That's enough Dycedarg! You need to-"
Delita Kneels
    Delita:
   "No, Lord Barbaneth, Lord Dycedarg is correct. I am not worthy of praise yet, but I will work harder to earn my standing, and do my best to-"
    Barbaneth:
   "Delita, how many times must I ask you? Please, call me father. Do not listen to Dycedarg, he is too harsh sometimes, but he only means to bring out the best in you both."
    Delita:
   "Yes, my lor- .. uh, I mean.. Yes, Father."
    Ramza:
   "Delita..."
    Ramza:
   "(You did great.)"

   The scene ends. The entire rest of the first chapter should start with the academy scene and the first battle in Gariland, all the way up until Teitra's death at For Zeikden. The "Guest" character in the player's formation should be Ramza, and Delita is controled since he is the main character. Most of the original chapter revolves around the two of them as the main characters, and I can provide tweaks here and there to the script to put more focus on Delita.

   The only real reason Ramza felt as the main character in the original was the historian's introduction of him, the battle at the monestary, and Delita being the "guest" in the formation. With the above scene replacing the Monestary battle, and making Ramza the "guest" instead of Delita, we effectively acheive that main character feel as Delita with very little actualy work.

 9 
 on: February 16, 2018, 07:14:44 PM 
Started by Xifanie - Last post by Lyrithus
Sorry, I did not see suggestions section, but I this post would be ok because I strongly wish to participate in the project! :D

Generic Jobs list

Squire- Customize the squire abilities as you will, maybe Potion/Phoenix Down/Antidote shld be added

Cleric/Medic- 1st & 2nd tier healing items, "buff" items (See Abilities>[Medicine] for details)

Archer-(Squire Lv2) Charge+ system gone, replacing with WIP

Knight-(Squire Lv3) Power Break-Magic Break:dmg&lower str/mag by 20-25% / Equip Break=90% success rate

Apostle-(Cleric Lv3) offensive items/status items- poisons, venoms, etc. (See Abilities>[Mix] for details)

Rogue-(Squire Lv3, Archer Lv3) can dual knives, (See Abilities>[Gile] for details) ambush charge+ only can follow target, quick stab, steal

Blk Mage-(Apostle Lv3, Cleric Lv3) NO Fire 12&3- Fira/Firaga (See Abilities>[Black Magic] for more details)

Lancer-(Archer Lv4, Knight Lv2) No jump (See Abilities>[Lancer] for details)

Wht Mage-(Cleric/Medic Lv3, Apostle Lv2) no att magic like Holy, (See Abilities>[White Magic] for details)

Guardian-(Knight Lv5, Lancer Lv5

Summoner-(Blk Mage Lv4, Wht Mage Lv3)

Trickster-

Mystic-(Blk Mage Lv5, Wht Mage Lv4, Summoner Lv 3)

Dragoon-(Knight Lv4, Rogue Lv3, Lancer Lv4) add jump

Alchemist-(Cleric Lv5, Apostle Lv4, Mystic Lv3)

Archainist/Sage-(Summoner Lv5, Blk Mage 6, Mystic Lv4)

Machinist-(Apostle Lv3, Rogue Lv4, Trickster Lv5

Dark Knight & Holy Knight-(Knight Lv6, Guardian Lv5, & either Wht Mage Lv3 or Blk Mage Lv3)

Djinblade-(Archer Lv 4, Knight Lv3, Apostle Lv3, Rogue Lv5)

Arc Knight-

 10 
 on: February 16, 2018, 06:03:05 AM 
Started by Zeke_Aileron - Last post by Stormlag
Oh I remembered that its counted as a Saber weapon... Have you tried it with Monkey Grip Passive skill? might cause problems carrying 2 greatswords if he has inner Dual wield and Monkey Grip.... not likely but maybe

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