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Please use .png instead of .bmp when uploading unfinished sprites to the forum!

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 1 
 on: Today at 09:35:42 AM 
Started by PigonMuffin123 - Last post by Elric
You broke the 9 sprite limit

 2 
 on: Today at 07:13:07 AM 
Started by PigonMuffin123 - Last post by PigonMuffin123
Hey guys. I'll keep it short.

EDIT: I know the pictures are really big. I screenshotted from my PC so... yeah, sorry about that.

I changed Simon and Balmafula sprites and used Celia and Lede (both unused) to their respective places. No problems.

Then I changed Alma - Battle (14) with another custom sprite. I figured out that the Young Priest (the one after Simon) was used for Unit.bin and Wld4Face.bin, so I did the necessary adjustments (I replaced Alma - Battle with Alma - Event in the ENTD).

Placed my new sprite in the Military Academy. She appears to be fine, but this happens: (look at screenshot (2))

Then my background for saving turns into this: (look at screenshot (3))

I did not change the Knight sprite, whatsoever. It came out like that the moment the sprite appeared. I have a 6 hour save file that WAS NOT patched and did not have the new sprite. I'm not sure if that is the reason for the graphical issues. I also didn't go deep into the game so I'm not sure if there will be more of these graphic bugs in the long run.

Help please. Thanks.

 3 
 on: Today at 01:32:07 AM 
Started by Elric - Last post by Bonesy
considering i already flaked out on testing the FNV stuff all i can really do is wish the beta testers luck.

glad it's chugging along though, glad I got Mednafen set up again for this

 4 
 on: Today at 12:06:56 AM 
Started by Elric - Last post by Elric
For those interested in the Beta Test for TLW

http://ffhacktics.com/smf/index.php?topic=12308.0

 5 
 on: Today at 12:06:23 AM 
Started by Elric - Last post by Elric
It's just about time to start the FFT - The Lion War, beta test, there is still a couple minor bugs, and we need your help to locate and document them!

I have already made a spreadsheet to track nearly everything added to the game, so that would be filled out while playing the game, and making saves between each battle.

For more details, please PM me on this site!

Requirements:
- Member of FFH for at least 1 year & has at least made some posts or contributed to the site in some way in the past.
- Mostly the person must be trustworthy so I know they aren't going to leak anything until the release is finalized.

 6 
 on: September 17, 2019, 07:29:01 AM 
Started by deathspath - Last post by Valkirst
Didn't see this before, but why are you using lot of older programs? I fell like we're being trolled... or it's some elaborate joke... If you're serious I can help, we can use this to make Turks.

 7 
 on: September 15, 2019, 10:21:47 PM 
Started by jestherr09 - Last post by chocolatemoose
You might want to check out Eternal's FFTA2 mod for pointers. I think he gave the Fighter a skill called Grapple that had the same draw in effect.

 8 
 on: September 14, 2019, 03:15:31 PM 
Started by jestherr09 - Last post by Chronovore
Thanks for checking that. It was funny to see the sand king moved way up the bank. Do any issues occur after the enemy has been moved? For instance, can the enemy still use all of their skills without problems? Are there any problems with certain skills targeting or affecting the enemy in their new location? In one of the videos, it looked like the new enemy location overlapped another character. Are there any issues with that?

 9 
 on: September 14, 2019, 11:55:19 AM 
Started by jestherr09 - Last post by jestherr09
Quote
I've been a bit busy with another project but as you play-test your mod here, would you mind testing out Draw-In under different conditions and make sure there are no bugs for player use?

Here are some test. I see that its playable but the graphic glitch when using draw in in big monster or boss
http://www.youtube.com/watch?v=komIi2X3nME&pbjreload=10

 10 
 on: September 14, 2019, 10:51:49 AM 
Started by Barren - Last post by Barren
For today only I'll be streaming the entire tournament with the added gimmick of every team must be always berserk and zombie!

Regular FFT Arena rules apply except that you're allowed to use more than 2 of the requires items to make your team always zombie and berserk (Sanguine Shield, Salty Rage, Reaper's Robe and Cursed Ring). Come check it out by 8:30 PM EST tonight! the link is below as are the teams participating! Good luck and have fun!

https://www.twitch.tv/Barren09









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