Yo yo!! Been playing Jot5 some more and have some praises for the team and one question:
I love a lot of the little changes you made like how you can't get Move+1 and instead you have Move-JP up and how the battle boots give you jump abilities instead of Move abilities. It makes sense that the characters can't move 6+ dam squares.
The game feels clean and balanced!!
The player abilities make sense: Like how Snake has the Hide ablility, can move far, and heal himself with the Smoke Break. Love it.
I like when you get a reward from the battle and the reward makes sense. Like when you beat monsters you get items instead of money, and when you win a battle against the Rangers in the woods the reward is a bow gun that they were using against you. It makes sense and shows thoughtfulness for the game.
Question: Is there an easy way to tone down the Random Battles difficulty using the FFTPatcher?? I like using the random battles to test out new abilities and such, but they've been even harder than the story-line Battles!!