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July 05, 2025, 04:08:05 pm

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Recent posts

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1
FFT TLW ReMixed / Re: ReMixed Bug Reports
Last post by Redlocke - Today at 03:14:11 pm
Hello,

Thank you for this axesome mod enabling me to replay the game with fresh QOL after all these years !

I'm encountering a bug after the Orlandu recruitment cutscene : the screen becomes black and the next scene doesn't load.
I reloaded save states multiple times on the cutscene and on the battle before in hope of bypassing the problem but it doesn't seem to work.
I used the US version of FFT with remixed v1.1.11, and duckstation 0.1-9114-g9112e38f4 (dev).
2
FFTA/FFTA2 Hacking / Re: FFTA2 Shrike Patch - Versi...
Last post by Shady Crab - Today at 12:24:58 pm
I made an account to tell you about the beastmaster bow situation but i saw you resolved it for the next patch.

Im enjoying the evasion and resilience buffs and the reconfiguring of the job weapons and requirements.

Thanks for modding the game.
3
The Lion War / Re: DuckStation GameShark Chea...
Last post by Finiks - Today at 02:57:08 am
Quote from: KenoattX on September 15, 2022, 04:10:48 pmHello,

I created a Google Sheet that has gameshark codes for DuckStation. This is V3 of the sheet.

https://docs.google.com/spreadsheets/d/1-_uRy9LbpWU_G8v5bhl3abuzHlEAfebnbOOgqn29UwM/edit?usp=drivesdk

Explanation of sheets
Character Code Generator:
Use this to select codes specifically for your character.

Code Sheet Generator:
Copy and paste every cheat from the "All Codes" column into your DuckStation .cht file. This sheet will also show you codes that are active from other sheets.

Map Codes:
List of all the map codes I chose to include. You only will need to check true on each code you would like to include in your master code list.

During Battle:
List of all the codes to be used during battle I chose to include. You only will need to check true on each code you would like to include in your master code list.

Formation Screen:
List of all the codes to be used at the formation screen I chose to include (does not include character codes). You only will need to check true on each code you would like to include in your master code list.

Character Codes:
List of character codes I chose to include. This is a list of codes for the characters in my game and how I felt each of the special characters "should" be equipped. You can ignore this sheet and make each of your character codes by hand using the previously mentioned "Character Code Generator" sheet.

Custom Char Look Up:
This is mainly a reference for the "Character Code Generator" sheet. However you can enable and disable codes that will show up for your master list here.

Items:
Lookup sheet of items and their HEX value. Nothing needs edited in this sheet.

Abilities:
Lookup sheet of abilities and their HEX value. Nothing needs edited in this sheet.

1st Job Commands:
Lookup sheet of 1st job commands and their HEX value. Nothing needs edited in this sheet.

2nd Job Commands:
Lookup sheet of 2nd job commands and their HEX value. Nothing needs edited in this sheet.

Other Sprites:
Lookup sheet for other sprites used in the 'Character Code Generator' sheet. Nothing needs edited in this sheet.

Propositions Checklist:
Sheet for checking off propositions that you have completed in your play through. I have also noted propositions that reward lands or treasures.

** Note: You still have to enable the code in DuckStation that you want turned on **

Good Morning sir KenoattX, I am a huge fan of your excel by the way, really awesome, and I normally don't use this, but because of an error (I played the entire game on a different emulator and I am unable to go through after the scene with Alma on final battle) I wasn't able to experience the New Game+ / Continue+, wasting my almost 1 month of grinding, exploring. I am just hoping to experience these feature and get my stats / stuff back by using cheats but I am having issues using this, I tried creating a new cheat file with the extension of .cht, but it's not loading up, when I try to reset the game it won't load :( I am hoping you can help me so that I can experience it, I would appreciate if anyone can help me out on this, thank you so much!
4
Spriting / Re: Dad Bod's sprites, a fan a...
Last post by Dad Bod - Yesterday at 11:22:33 am
by the way here is another sprite of a random character. female with some skimpy armor. Less armor more protection for women XD
if i find time, ill re color this one to a knight/crusader type knight. In white and gold armor with red accents

- credits to atma for making the base sprite i worked on, his name still on sprite sheet for credits ^_^
5
Spriting / Re: Dad Bod's sprites, a fan a...
Last post by Dad Bod - Yesterday at 11:16:15 am
heres a preview of Bahamut im working on.
he has dark scales with gold accents and sports a crimson red color for the belly and horns and wings. The scales are taking time to create as i do them manually

i may change the body color to a more metallic look if i find a nice color pallete for it XD
6
FFTA/FFTA2 Hacking / Re: FFTA2 Editor v1.3.5
Last post by ZZ Top - Yesterday at 05:06:40 am
Thank you for making this editor -- thus far, it's been super fun to mess around in it! I wanted to ask quickly if there's any way to reduce the number of strings in a cutscene event? Simply removing strings at the end willy nilly freezes the game, unfortunately.

I also wanted to ask if it's possible to get rid of the speech bubble for strings whose text I've erased. For instance, when I take a string wherein Luso says something and remove the text, his little speech bubble/portrait still pops up -- just without any dialogue.

Thank you for your time!
7
FFTA/FFTA2 Hacking / Re: Is there a mod that makes ...
Last post by ShawndSlayer - July 02, 2025, 10:43:34 pm
Quote from: rrs_kai on April 10, 2023, 01:19:48 pmI took your sprites and made a Summoner repal with blue pants. Could you insert it?
Is the process easy?

Hi I am new here and I just like to know how you customize the sprite if that's ok to ask. I tried creating my sprite, but i don know how to place it in the game. I know it's an old post, but I wonder if it's still possible.
8
Map Editing / Re: CONMAN'S MAPS AND STUFF
Last post by Luiakyn - July 02, 2025, 03:09:28 pm
These are all incredibly impressive. If I had better abilities, I'd be making a FFT disc 2 with these (Chapter 5+?)
9
FFTA/FFTA2 Hacking / Re: FFTA2 Editor v1.3.5
Last post by maroon - June 30, 2025, 06:18:15 am
can anyone figure out how to fix it
10
The Lion War / Re: The Lion War 2.03 & TLWotL...
Last post by Onion Wonk - June 30, 2025, 05:15:26 am
And thief skills!
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